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18 lines
732 B
SQL
18 lines
732 B
SQL
-- Room experience — the XP a player has earned in one room.
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--
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-- Generated from packages/domain/src/room-xp-db.ts (ROOM_XP_SCHEMA_DDL) — keep in sync.
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--
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-- One row per (room, player), read by `GET /rooms/:id/experience/player` as `Experience`.
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-- A player with no row reads as 0 XP; reads never insert. The `ConcurrencyCode` that
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-- response carries is minted per response, not stored.
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--
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-- Whether a room has progression on, and its daily cap, live on the room blob
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-- (`progressionEnabled` / `progressionDailyLimit`, set by `POST /rooms/:id/experience`).
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CREATE TABLE IF NOT EXISTS room_xp (
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room_id INTEGER NOT NULL,
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player_id INTEGER NOT NULL,
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xp INTEGER NOT NULL DEFAULT 0,
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PRIMARY KEY (room_id, player_id)
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);
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