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recflare/apps/api/src/routes/events.ts
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2026-08-12 17:42:22 -04:00

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import { Hono } from 'hono'
import { describeRoute } from 'hono-openapi'
import { logger } from '@repo/hono-helpers'
// The notification-type ids the hub carries (owned by the `notify` worker). Imported
// as a value — the enum has no runtime dependencies.
import { NotificationType } from '../../../notify/src/notification-types'
import {
createEvent,
eventInputRejection,
getEventAttendees,
getEventById,
getEventResponse,
getEventsByClubs,
getEventsByCreator,
getEventsByIds,
getEventTags,
getLiveEvents,
inviteToEvent,
isEventResponseType,
parseEventBody,
searchEvents,
setEventResponse,
toEventListing,
toEventNotification,
toEventResponse,
toEventResult,
updateEvent,
} from '../events-db'
import { authedId, queryIds, unauthorized } from '../http'
import {
AUTHED,
idParam,
intQuery,
json,
jsonBody,
pageParams,
PlayerEventBulkInviteRequest,
PlayerEventDetailsDto,
PlayerEventDto,
PlayerEventListingDto,
PlayerEventReportRequest,
PlayerEventRequest,
PlayerEventRespondRequest,
PlayerEventResponseDto,
PlayerEventResultDto,
PlayerEventsAll,
PlayerEventsPage,
stringQuery,
SuccessErrorEnvelope,
TagFilters,
UNAUTHORIZED_RESPONSE,
} from '../openapi'
import { createReport } from '../reports-db'
import type { Context } from 'hono'
import type { PlayerEventResponsePayload } from '../../../notify/src/notification-payloads'
import type { App } from '../context'
import type { EventAttendeeRow, EventTag, PlayerEvent } from '../events-db'
/** The notifications hub is a single global DO instance (see the `notify` worker). */
const HUB_INSTANCE = 'global'
/**
* Push a `PlayerEventCreated` notification for a freshly scheduled event to its
* creator — what makes the event appear on their own screen without a refetch.
*
* Hub failures are logged and swallowed: the event is already stored, so a hub hiccup
* must not fail the create. Note the frame carries the camelCase
* {@link toEventNotification} projection, not the PascalCase record the response does.
*/
async function notifyEventCreated(
c: Context<App>,
event: PlayerEvent,
tags: EventTag[]
): Promise<void> {
try {
await c.env.RECFLARE_NOTIFICATIONS_HUB.getByName(HUB_INSTANCE).notifyPlayer(
event.CreatorPlayerId,
NotificationType.PlayerEventCreated,
{ ...toEventNotification(event, tags) }
)
} catch (err) {
logger.error('failed to push PlayerEventCreated notification', {
playerEventId: event.PlayerEventId,
error: err instanceof Error ? err.message : String(err),
})
}
}
/**
* Push a `PlayerEventResponseChanged` (83) to each player a bulk invite just added —
* what puts the event on their screen without a refetch, since an invite writes their
* response row for them.
*
* Only the players who actually gained a row are notified: an invite that hit an
* existing answer changed nothing, so there is nothing to tell them about.
*
* The frame carries BOTH nested objects the client's decoder expects. That is not
* optional — several of its handlers dereference one level down with no null guard, so
* omitting one surfaces as a NullReferenceException in the client rather than a missing
* field (see notification-payloads.ts). The event goes in the same camelCase
* {@link toEventNotification} projection the `PlayerEventCreated` frame uses, and the
* response in the PascalCase {@link toEventResponse} one the RSVP list serves; the
* decoder accepts either casing, so the two need not agree.
*
* Hub failures are logged and swallowed, and one player's failure doesn't stop the
* rest: the invites are already stored by the time this runs.
*/
async function notifyInvited(
c: Context<App>,
event: PlayerEvent,
added: EventAttendeeRow[]
): Promise<void> {
const hub = c.env.RECFLARE_NOTIFICATIONS_HUB.getByName(HUB_INSTANCE)
const PlayerEvent = { ...toEventNotification(event) }
for (const row of added) {
const payload = {
PlayerEvent,
PlayerEventResponse: { ...toEventResponse(row) },
} satisfies PlayerEventResponsePayload
try {
await hub.notifyPlayer(row.player_id, NotificationType.PlayerEventResponseChanged, payload)
} catch (err) {
logger.error('failed to push PlayerEventResponseChanged notification', {
playerEventId: event.PlayerEventId,
playerId: row.player_id,
error: err instanceof Error ? err.message : String(err),
})
}
}
}
/**
* Player events — scheduled events players and clubs host in a room.
*
* D1-backed (the `event` table, owned by this worker; see events-db.ts). The stored
* blob IS the DTO, so every read here serves it verbatim; only the create/update
* writes wrap it, in the `{ Result, TagModifyResult, PlayerEvent }` envelope.
*
* Watch the response shapes: the two club feeds deliberately differ (bare array for
* the multi-club form, paged envelope for the single-club one) and the client chokes
* if they're unified.
*/
export const eventRoutes = new Hono<App>({ strict: false })
// The player-events browse feed — everything upcoming or running, soonest first. Same
// query `/search` runs with no text, but its own projection: this feed drops `State`
// and carries a `BroadcastingRoomInstanceId`, so it goes through `toEventListing`.
.get(
'/api/playerevents/v1',
describeRoute({
tags: ['Events'],
summary: 'The player-events browse feed',
description:
'The default feed on the player-events screen: every event that has not finished ' +
'yet — upcoming and running — soonest first, paginated via skip/take. A bare ' +
'array.\n\n' +
'Each entry is the browse LISTING, not the stored record the by-id, bulk and ' +
'search reads serve: it drops `State` and carries ' +
'`BroadcastingRoomInstanceId` (always null — nothing broadcasts an event yet). ' +
'That is the shape observed on this endpoint; keep the two projections apart.',
parameters: pageParams(50),
responses: { 200: json(PlayerEventListingDto.array(), 'The events that have not ended') },
}),
async (c) => {
const skip = Number.parseInt(c.req.query('skip') ?? '', 10) || 0
const take = Number.parseInt(c.req.query('take') ?? '', 10) || 50
const events = await searchEvents(c.env.DB, '', skip, take)
return c.json(events.map(toEventListing))
}
)
.get(
'/api/playerevents/v1/all',
describeRoute({
tags: ['Events'],
summary: 'The callers player events',
description:
'Events the player created and events they have RSVPd to. `Created` is served ' +
'from the event table, soonest first.\n\n' +
'`Responses` is still always empty. RSVPs ARE stored now (see ' +
'`/api/playerevents/v1/respond` and the `event_attendee` table) — what isnt known ' +
'is the shape this field wants: whether an entry is a bare event like `Created`, ' +
'or the event plus the answer, which is the useful thing to render. Serving the ' +
'wrong one renders nothing rather than erroring, so it stays empty until a real ' +
'response is observed.',
security: AUTHED,
responses: {
200: json(PlayerEventsAll, 'The callers created events, and an empty RSVP list'),
401: UNAUTHORIZED_RESPONSE,
},
}),
async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
return c.json({ Created: await getEventsByCreator(c.env.DB, id), Responses: [] })
}
)
// The tag filter chips on the player-events browse screen. Static: these are the
// categories the client offers when creating an event, so the list doesn't depend on
// what's stored. `TrendingFilters` is null even in the reference — it needs
// recent-activity data we don't keep, and the client renders no trending row for null.
.get(
'/api/playerevents/v1/tagfilters',
describeRoute({
tags: ['Events'],
summary: 'Player-event filter chips',
description:
'The filter chips on the player-events browse screen — the event categories the ' +
'client offers. Static: the same set regardless of what is stored. ' +
'`TrendingFilters` is null even in the reference (it needs recent-activity data), ' +
'and the client renders no trending row for null.',
security: AUTHED,
responses: { 200: json(TagFilters, 'The filter chips'), 401: UNAUTHORIZED_RESPONSE },
}),
async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
return c.json({
PinnedFilters: [
'workshops',
'celebration',
'game',
'meetup',
'performance',
'coop',
'grandopening',
'class',
'competition',
],
PopularFilters: [
'workshops',
'celebration',
'class',
'coop',
'competition',
'game',
'grandopening',
'meetup',
'performance',
],
TrendingFilters: null,
})
}
)
// Player events for a set of clubs (`?id=1&id=2`) — the events shelf on a club's
// page. A bare array: the client deserializes this one as a list, and chokes on the
// `{ ContinuationToken, Events }` envelope the single-club form uses.
.get(
'/api/playerevents/v1/clubs',
describeRoute({
tags: ['Events'],
summary: 'Player events across several clubs',
description:
'The events shelf for a set of clubs (`?id=1&id=2`), soonest first. This form ' +
'returns a BARE ARRAY — the client deserializes it as a list and chokes on the ' +
'paged envelope the single-club form below uses. Do not unify the two. No ids ' +
'means an empty shelf, not every event.',
parameters: [intQuery('id', 'Repeatable club id')],
responses: { 200: json(PlayerEventDto.array(), 'The clubs events') },
}),
async (c) => c.json(await getEventsByClubs(c.env.DB, queryIds(c)))
)
// The same feed for a single club (`/club/1`) — the form the reference serves,
// which *does* wrap the events with a paging cursor (empty = no next page).
.get(
'/api/playerevents/v1/club/:clubId{[0-9]+}',
describeRoute({
tags: ['Events'],
summary: 'Player events for one club',
description:
'The same feed for a single club — and this form DOES wrap the events with a ' +
'paging cursor, matching the reference. The cursor is always empty: a clubs event ' +
'list is small enough to serve in one page.',
parameters: [idParam('clubId', 'Club id')],
responses: { 200: json(PlayerEventsPage, 'The clubs events, in a single page') },
}),
async (c) => {
const clubId = Number.parseInt(c.req.param('clubId'), 10)
const events = await getEventsByClubs(c.env.DB, [clubId])
return c.json({ ContinuationToken: '', Events: events })
}
)
// Live player-event search (the "happening now" browse query) — events that have
// started and not yet finished. A bare array, like the multi-club feed.
.get(
'/api/playerevents/v1/searchlive',
describeRoute({
tags: ['Events'],
summary: 'Live player events',
description:
'The "happening now" row on the player-events browse screen: events that have ' +
'started and not yet ended, soonest first. A bare array.',
responses: { 200: json(PlayerEventDto.array(), 'The events running right now') },
}),
async (c) => c.json(await getLiveEvents(c.env.DB))
)
// Event search — the browse query. Text is matched term by term against name and
// description; finished events are left out (this backs a browse screen).
.get(
'/api/playerevents/v1/search',
describeRoute({
tags: ['Events'],
summary: 'Search player events',
description:
'The browse query on the player-events screen, term by term; an empty query ' +
'browses everything upcoming. A `#` decides how a term is matched: `#workshops` is ' +
'a TAG term, matching only events tagged `workshops` and never the word in a name ' +
'or description, which is what the filter chips send; a bare `workshops` is TEXT, ' +
'matched case-insensitively against the name and description. Every term must ' +
'match and the two kinds combine, so `#workshops trigonometry` is the ' +
'workshops-tagged events whose text also mentions trigonometry.\n\n' +
'Events that have already finished are left out — a name match on something that ' +
'ended last month is noise on a browse screen. Soonest first, paginated via ' +
'skip/take. A bare array.',
parameters: [
stringQuery('query', 'Search terms; `#tag` matches a tag, anything else the text'),
stringQuery(
'sort',
'Accepted and echoed by the client as `StartTime`, which is the only order ' +
'served (soonest first); any other value sorts the same way'
),
...pageParams(50),
],
responses: { 200: json(PlayerEventDto.array(), 'The matching events') },
}),
async (c) => {
const skip = Number.parseInt(c.req.query('skip') ?? '', 10) || 0
const take = Number.parseInt(c.req.query('take') ?? '', 10) || 50
return c.json(await searchEvents(c.env.DB, c.req.query('query') ?? '', skip, take))
}
)
// Bulk fetch (`?id=1&id=2`) — the events behind a list of ids the client already
// holds. Answers in the order asked for; ids with no event are skipped.
.get(
'/api/playerevents/v1/bulk',
describeRoute({
tags: ['Events'],
summary: 'Several player events by id',
description:
'The events behind a list of ids the client already holds (`?id=1&id=2`). Answers ' +
'in the order the ids were asked for — the client renders them in request order — ' +
'and skips ids with no event rather than leaving a hole, so the result may be ' +
'shorter than the request. A bare array.',
parameters: [intQuery('id', 'Repeatable event id')],
responses: { 200: json(PlayerEventDto.array(), 'The events that exist, in request order') },
}),
async (c) => c.json(await getEventsByIds(c.env.DB, queryIds(c)))
)
// RSVP. One row per player per event, so responding again replaces the previous
// answer rather than stacking up. Note this is the v1 path while create/update are
// v2 — that's how the client calls them.
.post(
'/api/playerevents/v1/respond',
describeRoute({
tags: ['Events'],
summary: 'Answer a player event',
description:
'Records how the caller is answering an event — `Type` is 0 Going, 1 Interested, ' +
'2 Cant go. Responding again replaces the previous answer; there is one row per ' +
'player per event, and a decline is recorded rather than deleted so the client can ' +
'show a player what they said.\n\n' +
'Only Going counts toward the events `AttendeeCount`, which is recomputed from ' +
'the RSVP table on every response. Anyone may respond, the creator included — ' +
'they are already Going from create, and nothing stops them declining their own ' +
'event. Answers the same `{ Result, TagModifyResult, PlayerEvent }` envelope the ' +
'v2 writes do, carrying the event with its updated count, so the client can ' +
're-render from the response.\n\n' +
'A body with no usable `PlayerEventId`, or a `Type` outside 02, is a 400; an ' +
'unknown event is a 404.',
security: AUTHED,
requestBody: jsonBody(PlayerEventRespondRequest, 'The event and the answer'),
responses: {
200: json(PlayerEventResultDto, 'The event, with its updated attendee count'),
400: { description: 'Missing `PlayerEventId` or an unknown `Type` (empty body)' },
401: UNAUTHORIZED_RESPONSE,
404: { description: 'No such event (empty body)' },
},
}),
async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
const body = await c.req
.json<{ PlayerEventId?: unknown; Type?: unknown }>()
.catch(() => ({}) as { PlayerEventId?: unknown; Type?: unknown })
const eventId = Number(body.PlayerEventId)
const type = Number(body.Type)
// Both are rejected rather than defaulted: an unrecognized answer stored as
// Going would silently inflate the count.
if (!Number.isInteger(eventId) || !isEventResponseType(type)) return c.body(null, 400)
const updated = await setEventResponse(c.env.DB, eventId, id, type)
return updated === null ? c.body(null, 404) : c.json(toEventResult(updated))
}
)
// Report an event. Stored in the `report` table the player reports use — same fields,
// same moderation life — with `event_id` set. See migrations/0011_report_event.sql.
.post(
'/api/playerevents/v1/report',
describeRoute({
tags: ['Events', 'Moderation'],
summary: 'Report a player event',
description:
'Files a report against an event. Stored as a row in the same `report` table a ' +
'player report goes to (`POST /api/PlayerReporting/v3/create`) — it is the same ' +
'submission with the same moderation life, and a moderator converts either into a ' +
'ban the same way. What marks it as an event report is `event_id`; the rows ' +
'`reported_player_id` is the events CREATOR (who a moderator would act against) ' +
'and its `room_id` the room the event runs in, both read from the event rather ' +
'than sent by the client.\n\n' +
'The reporter is the caller (from the bearer token), never a body field. Note this ' +
'body is JSON, where the player reports is form-encoded. `ReportCategory` is ' +
'stored verbatim — the enum is not mapped here. Nothing dedupes the rows: ' +
'reporting the same event twice files two reports.\n\n' +
'Answers the same `{ success, error }` envelope as the player report, `error` ' +
'being an empty string rather than null, on the rejected branches too so there is ' +
'only one shape to parse.',
security: AUTHED,
requestBody: jsonBody(PlayerEventReportRequest, 'The report'),
responses: {
200: json(SuccessErrorEnvelope, '`{ success: true, error: "" }`'),
400: json(SuccessErrorEnvelope, 'No usable `PlayerEventId` in the body'),
401: UNAUTHORIZED_RESPONSE,
404: json(SuccessErrorEnvelope, 'No such event'),
},
}),
async (c) => {
const reporterId = await authedId(c)
if (reporterId === null) return unauthorized(c)
const body = await c.req
.json<{ PlayerEventId?: unknown; ReportCategory?: unknown; Details?: unknown }>()
.catch(() => ({}) as Record<string, unknown>)
const eventId = Number(body.PlayerEventId)
if (!Number.isInteger(eventId)) {
return c.json({ success: false, error: 'PlayerEventId is required' }, 400)
}
// The event supplies the two columns the client doesn't send. An unknown event is
// refused rather than filed against nobody: the row's reported player has to be
// someone, and a report naming an event that never existed isn't actionable.
const event = await getEventById(c.env.DB, eventId)
if (event === null) return c.json({ success: false, error: 'No such event' }, 404)
const category = Number(body.ReportCategory)
await createReport(c.env.DB, {
reporterPlayerId: reporterId,
reportedPlayerId: event.CreatorPlayerId,
reportCategory: Number.isInteger(category) ? category : 0,
details: typeof body.Details === 'string' ? body.Details : null,
roomId: event.RoomId > 0 ? event.RoomId : null,
eventId,
})
return c.json({ success: true, error: '' })
}
)
// Bulk invite — the "invite friends" button on an event. Adds the invited players to
// the same `event_attendee` table an RSVP writes to, as Going.
.post(
'/api/playerevents/v1/bulkInvite',
describeRoute({
tags: ['Events'],
summary: 'Invite players to an event',
description:
'Adds the invited players to the event as Going — the same `event_attendee` rows ' +
'an RSVP writes, so an invited player shows up in `…/responses` and counts toward ' +
'`AttendeeCount` immediately, without having answered.\n\n' +
'An invite never overwrites an answer: a player who already responded keeps what ' +
'they said, so inviting someone who declined does not flip them back to Going, and ' +
're-inviting is a no-op. The caller is skipped (they are already on the list), as ' +
'are duplicate ids.\n\n' +
'The caller must be on the event themselves — its creator, or a player with a ' +
'response row of any kind. Anyone else gets 403: an invite adds attendees, so it ' +
'is not something a passer-by can do. Answers the same ' +
'`{ Result, TagModifyResult, PlayerEvent }` envelope the other event writes do, ' +
'carrying the updated attendee count.',
security: AUTHED,
requestBody: jsonBody(PlayerEventBulkInviteRequest, 'The event and who to invite'),
responses: {
200: json(PlayerEventResultDto, 'The event, with its updated attendee count'),
400: { description: 'Missing `PlayerEventId` or `InvitedPlayerIds` (empty body)' },
401: UNAUTHORIZED_RESPONSE,
403: { description: 'The caller is not on the event (empty body)' },
404: { description: 'No such event (empty body)' },
},
}),
async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
const body = await c.req
.json<{ PlayerEventId?: unknown; InvitedPlayerIds?: unknown }>()
.catch(() => ({}) as { PlayerEventId?: unknown; InvitedPlayerIds?: unknown })
const eventId = Number(body.PlayerEventId)
if (!Number.isInteger(eventId) || !Array.isArray(body.InvitedPlayerIds)) {
return c.body(null, 400)
}
const event = await getEventById(c.env.DB, eventId)
if (event === null) return c.body(null, 404)
// On the event themselves, one way or the other. The creator has a Going row from
// create, so the response lookup would usually cover them — but it's checked
// explicitly so a creator who deleted their own answer can still invite.
if (
event.CreatorPlayerId !== id &&
(await getEventResponse(c.env.DB, eventId, id)) === null
) {
return c.body(null, 403)
}
// Unusable entries are dropped rather than failing the invite: a client sending one
// bad id shouldn't lose the other nine invites.
const invited = [
...new Set(
body.InvitedPlayerIds.map((v) => Number(v)).filter((v) => Number.isInteger(v) && v !== id)
),
]
const result = await inviteToEvent(c.env.DB, eventId, invited)
// inviteToEvent only returns null when the row vanished, which the read above rules out.
await notifyInvited(c, result!.event, result!.added)
return c.json(toEventResult(result!.event))
}
)
// Create. The creator comes from the bearer token, never the body — posting someone
// else's `CreatorPlayerId` doesn't make it theirs.
.post(
'/api/playerevents/v2',
describeRoute({
tags: ['Events'],
summary: 'Create a player event',
description:
'Schedules a new event. The creator is taken from the bearer token, never the ' +
'body; the id is assigned here. Lenient about the rest, like the other writes ' +
'here — a missing name becomes “Untitled Event” and a missing time window becomes ' +
'an hour from now, rather than an error the client cant render.\n\n' +
'`State` starts at 0, and the creator is recorded as Going in the RSVP table — ' +
'which is what makes `AttendeeCount` start at 1, since that count is derived from ' +
'the table. Answers the `{ Result, TagModifyResult, PlayerEvent }` envelope — NOT ' +
'the bare event the read endpoints serve.\n\n' +
'Also pushes a `PlayerEventCreated` (80) hub notification to the creator, carrying ' +
'the event in its camelCase notification projection. A hub failure is logged and ' +
'swallowed — the event is already stored by then.',
security: AUTHED,
requestBody: jsonBody(PlayerEventRequest, 'The event to schedule'),
responses: {
200: json(PlayerEventResultDto, 'The created event'),
400: { description: 'Name over 64 or description over 512 characters (empty body)' },
401: UNAUTHORIZED_RESPONSE,
},
}),
async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
const body = await c.req.json<unknown>().catch(() => ({}))
const input = parseEventBody(body)
// The one thing this route isn't lenient about. Everything else here defaults a
// missing or unusable field, but a name or description past the stored length
// can't be defaulted into something sensible — and truncating a player's event
// description silently is worse than refusing it.
if (eventInputRejection(input) !== null) return c.body(null, 400)
const event = await createEvent(c.env.DB, id, input)
await notifyEventCreated(c, event, input.tags ?? [])
return c.json(toEventResult(event))
}
)
// Update. Creator-only, and a partial body only changes what it carries.
.post(
'/api/playerevents/v2/:eventId{[0-9]+}',
describeRoute({
tags: ['Events'],
summary: 'Update a player event',
description:
'Edits an event the caller created. Only the fields the body carries change; ' +
'everything else keeps its stored value, so a partial post cant blank out the ' +
'rest of the event. A posted `null` on `ImageName` / `SubRoomId` / `ClubId` does ' +
'clear it.\n\n' +
'The id, the creator and the attendee count are not editable: ownership doesnt ' +
'transfer and RSVPs arent set by hand. Creator only — anyone else gets 403, and ' +
'an unknown event is 404. Answers the same envelope as create.',
security: AUTHED,
parameters: [idParam('eventId', 'Event id')],
requestBody: jsonBody(PlayerEventRequest, 'The fields to change'),
responses: {
200: json(PlayerEventResultDto, 'The updated event'),
400: { description: 'Name over 64 or description over 512 characters (empty body)' },
401: UNAUTHORIZED_RESPONSE,
403: { description: 'Not the events creator (empty body)' },
404: { description: 'No such event (empty body)' },
},
}),
async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
const eventId = Number.parseInt(c.req.param('eventId'), 10)
const existing = await getEventById(c.env.DB, eventId)
if (existing === null) return c.body(null, 404)
if (existing.CreatorPlayerId !== id) return c.body(null, 403)
const body = await c.req.json<unknown>().catch(() => ({}))
const input = parseEventBody(body)
if (eventInputRejection(input) !== null) return c.body(null, 400)
const updated = await updateEvent(c.env.DB, eventId, input)
// updateEvent only returns null when the row vanished, which the read above rules out.
return c.json(toEventResult(updated!))
}
)
// An event's guest list — every RSVP row, whatever the answer.
.get(
'/api/playerevents/v1/:eventId{[0-9]+}/responses',
describeRoute({
tags: ['Events'],
summary: 'An events RSVPs',
description:
'Every answer given to an event, in the order they were given — declines and ' +
'maybes included, not just the Going rows `AttendeeCount` counts. One entry per ' +
'player: a player who changed their mind has one row carrying the answer that ' +
'stands, and `CreatedAt` moves with it.\n\n' +
'A bare array, and an unknown event is an empty one rather than a 404 — like the ' +
'other list reads here. An event always has at least its creators Going row.',
parameters: [idParam('eventId', 'Event id')],
responses: { 200: json(PlayerEventResponseDto.array(), 'The events RSVPs') },
}),
async (c) => {
const eventId = Number.parseInt(c.req.param('eventId'), 10)
const attendees = await getEventAttendees(c.env.DB, eventId)
return c.json(attendees.map(toEventResponse))
}
)
// A single event. Registered last so the literal `/bulk` and `/search` paths above
// are matched first; the `[0-9]+` constraint keeps them apart regardless.
.get(
'/api/playerevents/v1/:eventId{[0-9]+}',
describeRoute({
tags: ['Events'],
summary: 'One player event',
description:
'A single event by id, served as the bare record — no envelope, unlike the ' +
'create/update writes. 404 when there is no such event.\n\n' +
'`includeDetails=True` adds exactly one field, the lowercase `tags` — that is the ' +
'whole of what the flag does. It is always an empty array here: no event tags are ' +
'stored (see the tag-filter chips, which are static, and `TagModifyResult`, which ' +
'is always null). Without the flag the key is ABSENT rather than empty, since a ' +
'caller that didnt ask for details shouldnt be told the event has no tags.',
parameters: [
idParam('eventId', 'Event id'),
stringQuery('includeDetails', 'Pass `True` to add the `tags` array'),
],
responses: {
200: json(PlayerEventDetailsDto, 'The event, with `tags` when details were asked for'),
404: { description: 'No such event (empty body)' },
},
}),
async (c) => {
const eventId = Number.parseInt(c.req.param('eventId'), 10)
const event = await getEventById(c.env.DB, eventId)
if (event === null) return c.body(null, 404)
// The client sends `True`; accepted case-insensitively, and `1` alongside it.
const details = /^(true|1)$/i.test(c.req.query('includeDetails') ?? '')
if (!details) return c.json(event)
return c.json({ ...event, tags: await getEventTags(c.env.DB, eventId) })
}
)