Files
recflare/apps/api/src/api.app.ts
T
devin 178d3b5b0e support for 202507 endpoints (#37)
* [auth][api] accept the 20250424.01 client

* [2025] unstable

* 20250718.0

* correct one this time

* stubs

* more stubs

* more stubs

* [lists] add worker

* [ai] route stubs

* [api] player photo setting

* [econ] add roomEconConfig route

* [infra] update worker generators

* [worker] add cards/moderation/platformnotification workers

* [lists] updates to some endpoints

* [clubs] stub out announcement endpoint, for now

* [econ] stub out season endpoints for now

* [chat] apps/chat stub out party endpoint not sure the shape yet

* [api] stub out statsig and lockeditems

* [doc] new services

* [lists] stub the bulk endpoint

* [datacollection] add placeholder service until we can kill it

* [api] set gifting to lvl5

* update lock

* [cdn] enable cache

* [match] matchmake v2

* [lists] stub some lists

* [ai] stubs

* [rooms] new subroom save endpoint

* [econ] add bulk purchase endpoint

* [discovery] update featured creator to 1 for fun

* [api] add photo settings flag

* [chat] fixup chat permissions (sorta)

* [auth] restrictions endpoint

* [rooms] contributed endpoint

* [api] fix outfit endpoint

* [discovery] attempt to fix store

* [chat] privacy endpoints

* [api] cheered images

* [rooms] add xp endpoint (disbaled)

* [rooms] add xp endpoint (disabled)

* update images-db for cheers

* [rooms] add autocomplete endpoint

* [cdn/img] increase cache ttl for statics

* [api] bulk route for images

* [accounts] add banner image

* [api] add misc missing endpoints

* [discovery] remove AI tab

* [platformnotifications] stub some endpoints

* [lists] add some more lists

* [rooms] additional endpoints

* [chat] stub a few privacy endpoints

* [econ] stub some endpoints

* misc db fixes

* [api] tweak shape for images v6

* [rooms] dont show trending RROs
2026-08-21 15:15:55 -04:00

109 lines
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TypeScript
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import { Hono } from 'hono'
import { describeRoute, openAPIRouteHandler } from 'hono-openapi'
import { useWorkersLogger } from 'workers-tagged-logger'
import { withCleanSpec, withDefaultCors, withNotFound, withOnError } from '@repo/hono-helpers'
import { accountRoutes } from './routes/account'
import { avatarRoutes } from './routes/avatar'
import { configRoutes } from './routes/config'
import { eventRoutes } from './routes/events'
import { gameplayRoutes } from './routes/gameplay'
import { imageRoutes } from './routes/images'
import { inventoryRoutes } from './routes/inventory'
import { moderationRoutes } from './routes/moderation'
import { progressionRoutes } from './routes/progression'
import { roomRoutes } from './routes/rooms'
import { socialRoutes } from './routes/social'
import type { App } from './context'
/**
* The Game API surface. Endpoints that would be backed by a database or on-disk
* JSON files are stubbed here — no bindings yet.
* Auth-gated routes still validate the Bearer JWT issued by the `auth` worker.
*
* Placeholder responses for file-backed endpoints are marked `TODO: hydrate`.
*
* Routes are grouped into per-domain controllers under `./routes` and mounted
* at `/` below. Shared request helpers live in `./http`.
*/
// strict: false so trailing-slash routes (e.g. `/gifts/consume/`) match either form.
const app = new Hono<App>({ strict: false })
.use(
'*',
// middleware
(c, next) =>
useWorkersLogger(c.env.NAME, {
environment: c.env.ENVIRONMENT,
release: c.env.SENTRY_RELEASE,
})(c, next)
)
// The website (`www`) is a browser origin calling these endpoints directly, the way
// rec.net's own site called the game's API — so the responses need CORS headers or
// the browser discards them. `origin: '*'` is deliberate and safe HERE because these
// endpoints authenticate with a bearer token in the `Authorization` header, never a
// cookie: a hostile page can't read another origin's stored token, so there is no
// ambient credential for `*` to expose. Do not add cookie auth without narrowing it.
.use('*', withDefaultCors())
.onError(withOnError())
.notFound(withNotFound())
// ---- Controllers ----------------------------------------------------------
.route('/', configRoutes)
.route('/', socialRoutes)
.route('/', progressionRoutes)
.route('/', avatarRoutes)
.route('/', gameplayRoutes)
.route('/', eventRoutes)
.route('/', moderationRoutes)
.route('/', inventoryRoutes)
.route('/', roomRoutes)
.route('/', imageRoutes)
.route('/', accountRoutes)
// The generated spec. Documentation only — no request is validated against it (see
// openapi.ts). `hide: true` keeps this route out of its own output.
app.get(
'/openapi.json',
describeRoute({ hide: true }),
withCleanSpec(
openAPIRouteHandler(app, {
documentation: {
info: {
title: 'recflare api',
version: '1.0.0',
description: [
'The catch-all Game API for recflare, a private-server reimplementation of the Rec',
'Room backend: everything the client calls that has not been split out into its own',
'worker yet. Today that is config, the friend graph, inventions, saved photos,',
'player events, reputation and the assorted sinks the client hits while loading.',
'Relationships, inventions, images and player events are D1-backed; several',
'endpoints are still stubs, noted per route.',
'',
'Expect this surface to shrink. Paths that also exist on a dedicated worker (avatar,',
'equipment, consumables and objectives on `econ`) are already served there — the',
'client calls that host and the copy here is a stub, which each route says.',
].join('\n'),
},
servers: [{ url: 'https://api.recflare.net', description: 'Production' }],
components: {
securitySchemes: {
bearerAuth: {
type: 'http',
scheme: 'bearer',
bearerFormat: 'JWT',
description: 'An `access_token` from the auth workers `POST /connect/token`.',
},
},
},
},
})
)
)
export default app