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358 lines
15 KiB
TypeScript
358 lines
15 KiB
TypeScript
import { resolver } from 'hono-openapi'
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import { z } from 'zod'
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import type { OpenAPIV3_1 } from 'openapi-types'
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/**
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* OpenAPI schemas for the chat worker.
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*
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* IMPORTANT: these are DESCRIPTIVE ONLY. They are passed to `describeRoute` to
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* generate the spec and are never wired into `hono-openapi`'s `validator()`. Same
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* rationale as the auth/accounts/econ/match workers: a reverse-engineered protocol,
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* lenient handlers, no runtime validation.
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*
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* Do NOT add `.meta({ id })` to these schemas — with this hono-openapi + zod v4 setup a
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* meta'd schema used in a response emits a `$ref` the framework doesn't always hoist
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* into `components.schemas`, leaving a dangling reference. Leaving meta off makes every
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* schema inline, which renders correctly in any tool.
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*/
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/** Emit a zod schema as an `application/json` response body. */
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export function json(schema: z.ZodType, description: string) {
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return { description, content: { 'application/json': { schema: resolver(schema) } } }
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}
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function toOpenApiSchema(schema: z.ZodType): OpenAPIV3_1.SchemaObject {
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const { $schema: _$schema, additionalProperties: _extra, ...jsonSchema } = z.toJSONSchema(schema)
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return jsonSchema as OpenAPIV3_1.SchemaObject
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}
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/** A form-urlencoded / multipart request body (the client posts both). */
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export function form(schema: z.ZodType, description: string): OpenAPIV3_1.RequestBodyObject {
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const s = toOpenApiSchema(schema)
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return {
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description,
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content: {
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'application/x-www-form-urlencoded': { schema: s },
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'multipart/form-data': { schema: s },
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},
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}
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}
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/** An `application/json` request body. */
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export function jsonBody(schema: z.ZodType, description: string): OpenAPIV3_1.RequestBodyObject {
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return { description, content: { 'application/json': { schema: toOpenApiSchema(schema) } } }
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}
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/** The empty-body 401 the auth-gated routes return. */
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export const UNAUTHORIZED_RESPONSE = { description: 'Missing or invalid bearer token (empty body)' }
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/** Bearer-JWT security requirement, for the auth-gated routes. */
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export const AUTHED = [{ bearerAuth: [] }]
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/**
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* The 404 a thread-scoped route answers when the caller isn't a member. Deliberately
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* indistinguishable from "no such thread" — whether a thread exists is itself private.
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*/
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export const NOT_A_MEMBER_RESPONSE = {
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description: 'Not a member of the thread (or no such thread) — the two are indistinguishable',
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}
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// ---- Response schemas ------------------------------------------------------
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/**
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* A chat message as stored and served (see message-db.ts). `contents` is the client's own
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* envelope (`{"Type":0,"Version":1,"Data":"hello"}`) — served back exactly as it was
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* stored, and stored as it was sent but for the profanity mask over `Data`, so new
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* message types need no schema change. A `senderPlayerId` of -5 is the
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* system pseudo-player the "started a chat" / "left" notices are posted as.
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*/
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export const ChatMessageDto = z.object({
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chatMessageId: z.int().describe('Server-assigned, unique across all threads'),
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chatThreadId: z.int(),
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senderPlayerId: z.int().describe('-5 is the system sender (join/leave notices)'),
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timeSent: z.string().describe('ISO-8601 UTC instant, as .NET serializes DateTime'),
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contents: z.string().describe('The raw client envelope, e.g. {"Type":0,"Version":1,"Data":"hi"}'),
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moderationState: z.int().describe('0 None, 1 Flagged, 2 Hidden'),
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})
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/** The per-viewer fields every rendered thread carries, plus the thread's own. */
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const threadBase = {
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chatThreadId: z.int(),
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playerIds: z.array(z.int()).describe('The thread’s members, ordered by id'),
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lastReadMessageId: z
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.int()
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.describe('0 when never read — never null (the client deserializes a non-nullable int)'),
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chatThreadName: z
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.string()
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.describe('Empty for DMs and unnamed groups — never null (the client dereferences it)'),
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chatThreadType: z.int().describe('Always 0 — the only type the reference serves'),
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snoozedUntil: z.string().nullable().describe('An instant, or null when not snoozed'),
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isFavorited: z.boolean(),
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}
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/**
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* A thread as it appears in the thread LIST: the thread, its members, the caller's own
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* read/snooze/favorite state, and its single most recent message.
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*/
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export const ChatThreadDto = z.object({
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latestMessage: ChatMessageDto.nullable().describe('Null only for a thread with no messages yet'),
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...threadBase,
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})
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/**
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* A thread as it appears when a conversation is OPENED: the same fields, but with a page
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* of `messages` (newest first) in place of `latestMessage`. The client is sent one or the
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* other, never both; `messages` is always present, empty for a brand-new thread.
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*/
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export const ChatThreadWithMessagesDto = z.object({
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...threadBase,
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messages: z.array(ChatMessageDto).describe('Newest first; empty for a thread with nothing in it'),
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})
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/**
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* The bare ChatResult integer several actions answer with (HTTP 200 either way). The
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* client's enum in full, recovered from the build — it is served NUMERICALLY, there being
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* no by-name formatter on the client side:
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*
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* 0 Success · 1 InvalidArguments · 2 ThreadNotFound · 3 MembershipNotFound ·
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* 4 PlayerAlreadyOnThread · 5 CannotMessagePlayer · 6 InvalidCharacters ·
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* 7 RecentlyLeftThread · 8 ThreadTooLarge · 9 InsufficientPermission ·
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* 10 TooManyAffiliationThreads · 11 UnderModeration · 12 MessageNotFound ·
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* 13 InvalidThreadJoinType · 14 PlayerBanned ·
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* 15 CannotMessagePlayerDueToLocalPrivacySetting ·
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* 16 CannotMessagePlayerDueToRemotePrivacySetting ·
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* 17 SuccessWithPartialPlayersAddedToThreadDueToPrivacySetting ·
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* 18 CannotAddPlayersToThreadDueToPrivacySetting ·
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* 19 CannotConvertDirectMessageChatToGroupChatDueToPrivacySetting
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*
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* Only 0, 1, 3 and 4 are reachable on this server; the rest are recorded so a route that
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* needs one answers the number the client actually branches on.
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*/
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export const ChatResult = z
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.int()
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.describe(
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'ChatResult, numeric: 0 Success · 1 InvalidArguments · 2 ThreadNotFound · 3 MembershipNotFound · 4 PlayerAlreadyOnThread · 5 CannotMessagePlayer · 6 InvalidCharacters · 7 RecentlyLeftThread · 8 ThreadTooLarge · 9 InsufficientPermission · 10 TooManyAffiliationThreads · 11 UnderModeration · 12 MessageNotFound · 13 InvalidThreadJoinType · 14 PlayerBanned · 15 CannotMessagePlayerDueToLocalPrivacySetting · 16 CannotMessagePlayerDueToRemotePrivacySetting · 17 SuccessWithPartialPlayersAddedToThreadDueToPrivacySetting · 18 CannotAddPlayersToThreadDueToPrivacySetting · 19 CannotConvertDirectMessageChatToGroupChatDueToPrivacySetting'
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)
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/**
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* `POST /thread` — the reference's wrapper: the created (or resolved) thread plus the
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* result of the first message. Blank `messageContents` opens the thread without posting
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* and reports invalid-arguments (1), still with the thread attached.
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*/
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export const CreateThreadResponse = z.object({
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chatThread: ChatThreadDto,
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chatResult: ChatResult,
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})
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/**
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* The message the SEND answers with, in the PascalCase spelling the client's SendMessage
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* handler reads. Six keys — the CLR type has thirteen fields, but the rest are filled in
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* after deserialization; notably `MessageJson` is NOT a wire key, it is parsed out of
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* `Contents` by a post-deserialize hook.
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*
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* That hook is why `Contents` must be an escaped JSON envelope with a non-null `Data`
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* (`"{\"Type\":0,\"Version\":1,\"Data\":\"hello\"}"`): plain text, an empty string, a
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* nested object instead of a string, or `Data: null` all leave `MessageJson` null, the hook
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* only LOGS the failure, and the handler then dereferences it — a null-reference exception
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* with no other symptom.
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*
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* Deliberately not {@link ChatMessageDto}, which is the camelCase shape the thread payloads
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* carry. Same six fields, two spellings, because the client reads them in two places.
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*/
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export const SentChatMessage = z.object({
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ChatMessageId: z.int(),
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ChatThreadId: z.int(),
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SenderPlayerId: z.int(),
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TimeSent: z.string().describe('ISO-8601 UTC instant'),
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Contents: z
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.string()
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.describe(
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'The escaped envelope — must parse to `{ Type, Version, Data }` with a non-null Data'
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),
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ModerationState: z
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.int()
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.describe('0 Active · 11 Junior_Pending · 100/101/102 Moderation_* · 255 MarkedForDelete'),
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})
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/**
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* `POST /thread/:id` and `/thread/:id/message`.
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*
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* FOUR keys, in two spellings, because the client reads this response two ways and neither
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* can be dropped:
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*
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* - `ChatMessage` / `ChatResult` are what the SendMessage handler itself reads. On
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* `ChatResult == 0` it dereferences `ChatMessage` immediately, so a success answered
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* without one is a null-reference exception in the client. That is what a response of
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* only the lowercase pair caused.
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* - `chatResult` / `chatThread` carry the WHOLE thread with its messages, which is what the
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* conversation re-renders from.
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*
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* The two result keys are the same number by construction — they are one value serialized
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* twice — so a case-insensitive decoder reading either lands on the same answer.
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*/
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export const SendMessageResponse = z.object({
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ChatMessage: SentChatMessage.nullable().describe(
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'The message just posted; null only when nothing was posted (ChatResult ≠ 0)'
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),
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ChatResult: ChatResult,
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chatResult: ChatResult.describe('The same value as `ChatResult` — see above'),
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chatThread: ChatThreadWithMessagesDto.nullable(),
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})
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/**
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* `GET /settings/partyinvite` — how long a party invite link stays usable, in minutes. A
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* bare single-key object, not an envelope: the whole body is this one setting.
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*/
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export const PartyInviteSettings = z.object({
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InviteLinkLifetimeInMinutes: z
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.int()
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.describe('Minutes a party invite link stays valid before it lapses'),
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})
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/**
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* `GET|PUT /thread/chatPrivacySetting` — who may start a chat with the caller. camelCase,
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* unlike the PascalCase thread DTOs, and the two settings are the `ChatPrivacy` enum served
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* NUMERICALLY (0 Friends · 1 Favorites · 2 NoOne): this client build carries no by-name enum
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* formatter, so a string would decode as nothing. Note the asymmetry with the PUT, which
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* sends the enum by NAME (`directMessagePrivacySetting=Favorites`).
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*
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* STORED, NOT ENFORCED. The PUT keeps the player's choice in the `playersettings` KV and this
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* is what the client renders its privacy screen from, but nothing checks it —
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* `GET /thread/checkCanSendDirectMessageWithPrivacySetting` still allows every DM, since this
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* server has no friends/favorites list to test a sender against.
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*/
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export const ChatPrivacySettings = z.object({
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playerId: z.int().describe('The caller — read from the token, not from the query'),
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directMessagePrivacySetting: z
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.int()
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.describe('Who may DM the caller: 0 Friends · 1 Favorites · 2 NoOne'),
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groupChatPrivacySetting: z
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.int()
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.describe('Who may add the caller to a group chat: 0 Friends · 1 Favorites · 2 NoOne'),
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})
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/**
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* `GET /thread/party` — STUB. The real shape hasn't been observed off a live client, so
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* the route answers an empty object and this schema says so rather than guessing at
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* fields. Fill both in together once the real response is captured.
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*/
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export const PartyThread = z.object({}).describe('Stub — always empty; the real shape is unknown')
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/** `GET /` — the liveness probe. */
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export const ServiceStatus = z.object({
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service: z.literal('chat'),
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status: z.literal('ok'),
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})
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// ---- Request schemas -------------------------------------------------------
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/**
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* `POST /thread` form body. `ids` is repeated (`ids=2&ids=155`) and names the OTHER
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* members; the caller is always added. Values that aren't integers are dropped. The
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* fields are also read from the query string, since the same call is easy to hand-write
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* that way.
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*/
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export const CreateThreadRequest = z.object({
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ids: z.array(z.int()).describe('Repeated: ids=2&ids=155. The caller is added automatically'),
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messageContents: z
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.string()
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.optional()
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.describe(
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[
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'The client envelope, stored as sent but for the profanity mask over its `Data`.',
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'Blank/absent opens the thread without posting a message and reports chatResult 1',
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].join(' ')
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),
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})
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/**
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* `POST /thread/withmembers` form body — the client's GetChatBetweenPlayers. Same
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* repeated `ids`, plus the page size for the returned `messages`.
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*/
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export const WithMembersRequest = z.object({
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ids: z.array(z.int()).describe('Repeated: ids=2&ids=155. The caller is added automatically'),
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messageCount: z
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.int()
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.optional()
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.describe('Page size for `messages`; defaults to 50, capped at 100'),
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})
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/** `POST /thread/:id` (and `/thread/:id/message`) form body. */
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export const SendMessageRequest = z.object({
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messageContents: z
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.string()
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.describe(
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[
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'The client envelope (Type/Version/Data). Stored as sent except for `Data`, which',
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'comes back with any profanity masked one `*` per character. Blank or missing stores',
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'nothing and reports chatResult 1, still with the thread attached',
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].join(' ')
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),
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messageCount: z.int().optional().describe('Page size for the returned thread’s `messages`'),
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})
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/** `POST|PUT /thread/:id/rename` form body. Any member may rename; there is no owner. */
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export const RenameThreadRequest = z.object({
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name: z
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.string()
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.describe('Truncated to 128 chars, not rejected. Empty clears it back to unnamed'),
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})
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/** `POST|PUT /thread/:id/snooze` form body. */
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export const SnoozeThreadRequest = z.object({
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snooze: z
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.string()
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.describe('`True`/`False` as the client spells it (`1`/`yes` also count as true)'),
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})
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/**
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* `PUT /thread/chatPrivacySetting` form body. The client sends ONE of the two fields per
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* call — it PUTs whichever row of its privacy screen the player just changed — so a field
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* that isn't in the body leaves that setting as it was rather than resetting it.
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*
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* The value is the `ChatPrivacy` enum by NAME (`Favorites`), which is how the client spells
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* it here even though the GET answers with the ordinal; the ordinal is accepted too.
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*/
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export const ChatPrivacySettingRequest = z.object({
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directMessagePrivacySetting: z
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.string()
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.optional()
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.describe('Who may DM the caller: `Friends` · `Favorites` · `NoOne` (or 0 · 1 · 2)'),
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groupChatPrivacySetting: z
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.string()
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.optional()
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.describe(
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'Who may add the caller to a group chat: `Friends` · `Favorites` · `NoOne` (or 0 · 1 · 2)'
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),
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})
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/** `PUT|POST /thread/:id/favorite` form body. */
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export const FavoriteThreadRequest = z.object({
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favorite: z
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.string()
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.describe('`True`/`False` as the client spells it (`1`/`yes` also count as true)'),
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})
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// ---- Shared parameters -----------------------------------------------------
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/** The numeric `:id` path segment naming a thread (constrained to digits by the route). */
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export const THREAD_ID_PARAM = {
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name: 'id',
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in: 'path',
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required: true,
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description: 'Chat thread id (digits only — a non-numeric path matches no route)',
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schema: { type: 'string' },
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} as const
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/** The `MessageCount` / `messageCount` query param the GET routes accept. */
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export function messageCountParam(fallback: number) {
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return {
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name: 'MessageCount',
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in: 'query',
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required: false,
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description: `Page size; defaults to ${fallback}, capped at 100. \`messageCount\` is accepted too. Anything unparseable or out of range falls back rather than 400ing`,
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schema: { type: 'integer' },
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} as const
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}
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