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Initial RecNetPlugin
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<Project>
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<!-- Copy this file to "GamePath.props" (same folder) and set GamePath to your local
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Rec Room install. GamePath.props is gitignored, so your local path stays out of the repo.
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The install must have been launched once under BepInEx 6 (IL2CPP) so that
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BepInEx/interop/ is populated with the proxy assemblies this project references. -->
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<PropertyGroup>
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<GamePath>C:\Path\To\RecRoom</GamePath>
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</PropertyGroup>
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</Project>
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