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https://github.com/djdevin/recnet-plugin.git
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Suppress DUID mismatch check resulting in create account hang (#3)
* test duuid mismatch failures * add variables to trigger or suppress DUID mismatch * update docs * turn on by default
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@@ -0,0 +1,58 @@
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using System.Collections.Generic;
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using HarmonyLib;
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using UnityEngine;
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namespace RecNetPlugin.Patches;
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// Diagnostic only. Two jobs:
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// 1. Show where the stored device id lives, by logging PlayerPrefs reads/writes.
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// 2. Show how far the DUID migration branch gets, by logging CheatManager's other DUID methods.
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// If WriteDUIDs() never fires after the deviceId POST, the flow stalls before it.
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[HarmonyPatch]
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public static class DUIDProbePatch
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{
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// PlayerPrefs.GetString is called constantly, so log each key only once — except device/DUID
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// keys, which we always log so we can watch them change across the migration.
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private static readonly HashSet<string> SeenKeys = new();
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private static bool IsInteresting(string key) =>
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key != null && (key.Contains("DUID") || key.Contains("Duid") || key.Contains("duid")
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|| key.Contains("Device") || key.Contains("device")
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|| key.Contains("Anon") || key.Contains("anon"));
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private static void Note(string op, string key, string value)
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{
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if (IsInteresting(key))
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Plugin.Log.LogWarning($"[DUID-PROBE] {op} {key} = \"{value}\"");
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else if (SeenKeys.Add($"{op}:{key}"))
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Plugin.Log.LogInfo($"[DUID-PROBE] {op} {key} = \"{value}\"");
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}
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[HarmonyPostfix]
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[HarmonyPatch(typeof(PlayerPrefs), nameof(PlayerPrefs.GetString), [typeof(string)])]
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private static void GetStringPostfix(string key, string __result) => Note("get", key, __result);
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[HarmonyPostfix]
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[HarmonyPatch(typeof(PlayerPrefs), nameof(PlayerPrefs.GetString), [typeof(string), typeof(string)])]
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private static void GetStringDefaultPostfix(string key, string __result) => Note("get", key, __result);
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[HarmonyPrefix]
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[HarmonyPatch(typeof(PlayerPrefs), nameof(PlayerPrefs.SetString))]
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private static void SetStringPrefix(string key, string value) => Note("SET", key, value);
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[HarmonyPrefix]
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[HarmonyPatch(typeof(PlayerPrefs), nameof(PlayerPrefs.DeleteKey))]
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private static void DeleteKeyPrefix(string key) => Note("DEL", key, "<deleted>");
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[HarmonyPrefix]
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[HarmonyPatch(typeof(CheatManager), "WriteDUIDs")]
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private static void WriteDUIDsPrefix() => Plugin.Log.LogWarning("[DUID-PROBE] WriteDUIDs() called");
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[HarmonyPostfix]
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[HarmonyPatch(typeof(CheatManager), "WriteDUIDs")]
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private static void WriteDUIDsPostfix() => Plugin.Log.LogWarning("[DUID-PROBE] WriteDUIDs() returned");
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[HarmonyPrefix]
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[HarmonyPatch(typeof(CheatManager), "ClearDUIDs")]
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private static void ClearDUIDsPrefix() => Plugin.Log.LogWarning("[DUID-PROBE] ClearDUIDs() called");
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}
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