mirror of
https://github.com/djdevin/recnet-plugin.git
synced 2026-09-08 14:41:30 -07:00
commit mostly nonworking code
This commit is contained in:
@@ -0,0 +1,13 @@
|
||||
#pragma once
|
||||
|
||||
// Vectored AV logger: logs access violations as module+RVA (GA/UP/RR) with registers and a walk of
|
||||
// the FAULTING thread's stack. First-chance and non-intrusive.
|
||||
void InstallCrashHandler(void);
|
||||
|
||||
// Periodically samples Unity's main thread (RIP + stack) so a stall shows up as a repeating sample.
|
||||
// See the comment block in src/debug/crash_handler.c.
|
||||
void StartHangProbe(void);
|
||||
|
||||
// Unity's main thread id, published by the SendRequest hook the first time it runs (that hook
|
||||
// executes on the main thread). Read by the hang probe; 0 until the first request.
|
||||
extern volatile DWORD g_mainThreadId;
|
||||
Reference in New Issue
Block a user