#pragma once #include "common.h" // Neutralizes EasyAntiCheat integration so the client runs against the self-hosted server. Ports the // managed EACPatches: (1) force EACManager's readiness check true, (2) make GenerateChallengeResponse // return base64(challenge). Resolves EACManager by its (unobfuscated) name and the readiness method by // signature (its obfuscated name rotates per build). Waits for the il2cpp runtime; safe on its own thread. void PatchEAC(void);