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using System;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x02000216 RID: 534
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[Token(Token = "0x2000216")]
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[Serializable]
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public class AxisPressButtons : AxisButtons
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{
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// Token: 0x1700027B RID: 635
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// (get) Token: 0x060010DB RID: 4315 RVA: 0x00049240 File Offset: 0x00047440
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[Token(Token = "0x1700027B")]
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public static AxisPressButtons Default_DPadAxisPressButtons
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{
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[Token(Token = "0x60010DB")]
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[Address(RVA = "0x215BF50", Offset = "0x215AF50", VA = "0x18215BF50")]
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get
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{
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AxisPressButtons axisPressButtons = new AxisPressButtons();
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AxisButtons.DirectionDescription[] array = new AxisButtons.DirectionDescription[4];
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ulong num;
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array[1] = num;
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ulong num2;
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array[2] = num2;
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ulong num3;
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array[4] = num3;
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ulong num4;
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array[5] = num4;
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axisPressButtons.possibleDirections = array;
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return axisPressButtons;
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}
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}
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// Token: 0x060010DC RID: 4316 RVA: 0x0004928C File Offset: 0x0004748C
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[Token(Token = "0x60010DC")]
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[Address(RVA = "0x215BE40", Offset = "0x215AE40", VA = "0x18215BE40", Slot = "4")]
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public override void OPEMIFENIJM(Vector2 GLHHBDHELAO, bool CGEDBNBONIE, bool CBEIBIIAFJO = true)
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{
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AxisButtons.OINGMHACLAI oingmhaclai = base.IAMAABFPPLL(GLHHBDHELAO);
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AxisButtons.AAOCINMGEDP[] directionStates = this.directionStates;
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int num = 0;
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int num2 = (int)oingmhaclai;
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if (num < directionStates.Length)
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{
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if (num != num2)
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{
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directionStates[0] = 1;
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}
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directionStates.JBOJIOHDFHI = CGEDBNBONIE;
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AxisButtons.AAOCINMGEDP[] directionStates2 = this.directionStates;
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num++;
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}
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}
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// Token: 0x060010DD RID: 4317 RVA: 0x000492DC File Offset: 0x000474DC
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[Token(Token = "0x60010DD")]
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[Address(RVA = "0x215BF40", Offset = "0x215AF40", VA = "0x18215BF40")]
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public AxisPressButtons()
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{
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}
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}
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