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using System;
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using Cpp2IlInjected;
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using RecRoom;
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using UnityEngine;
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// Token: 0x020000C7 RID: 199
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[Token(Token = "0x20000C7")]
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public class CalibrationInstructionsPanel : MonoBehaviour
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{
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// Token: 0x06000521 RID: 1313 RVA: 0x0001B0D0 File Offset: 0x000192D0
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[Token(Token = "0x6000521")]
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[Address(RVA = "0x165AEC0", Offset = "0x1659EC0", VA = "0x18165AEC0")]
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private void Awake()
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{
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RoomCalibration componentInParent = base.GetComponentInParent<RoomCalibration>();
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this.PBFOIIDFHNJ = componentInParent;
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}
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// Token: 0x06000522 RID: 1314 RVA: 0x0001B0EC File Offset: 0x000192EC
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[Token(Token = "0x6000522")]
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[Address(RVA = "0x165AE40", Offset = "0x1659E40", VA = "0x18165AE40")]
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private void AnimEvent_UpdateInstructionsText()
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{
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RoomCalibration pbfoiidfhnj = this.PBFOIIDFHNJ;
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int num = 0;
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if (pbfoiidfhnj != num)
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{
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this.PBFOIIDFHNJ.UpdateInstructionsForCurrentState();
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}
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}
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// Token: 0x06000523 RID: 1315 RVA: 0x0001B120 File Offset: 0x00019320
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[Token(Token = "0x6000523")]
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[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
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public CalibrationInstructionsPanel()
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{
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}
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// Token: 0x04000454 RID: 1108
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4000454")]
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private RoomCalibration PBFOIIDFHNJ;
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}
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