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using System;
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using System.Collections.Generic;
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using Cpp2IlInjected;
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using UnityEngine;
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// Token: 0x020032DF RID: 13023
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[Token(Token = "0x20032DF")]
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public class KAGDELDCGJD : ABFBFBKNOHC
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{
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// Token: 0x0601633F RID: 90943 RVA: 0x00527340 File Offset: 0x00525540
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[Token(Token = "0x601633F")]
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[Address(RVA = "0x16F2A80", Offset = "0x16F1A80", VA = "0x1816F2A80")]
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public KAGDELDCGJD(Guid[] OJEKHLDBDCK, bool LLKFENKEKAP, bool FCOOHPEDMEF, bool DICBNBJJOAH)
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: base(OJEKHLDBDCK)
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{
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ulong num;
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this.MAIJODIENJH(LLKFENKEKAP, FCOOHPEDMEF, num != 0UL);
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}
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// Token: 0x06016340 RID: 90944 RVA: 0x00527360 File Offset: 0x00525560
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[Token(Token = "0x6016340")]
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[Address(RVA = "0x16F26D0", Offset = "0x16F16D0", VA = "0x1816F26D0")]
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private void MAIJODIENJH(bool LLKFENKEKAP, bool FCOOHPEDMEF, bool DICBNBJJOAH)
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{
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int num = 0;
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Vector3[] array = new Vector3[this.OJEKHLDBDCK.Length];
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this.PGEKKMBNFFB = array;
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if (LLKFENKEKAP)
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{
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Quaternion[] array2 = new Quaternion[this.OJEKHLDBDCK.Length];
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this.MGHHDINICIH = array2;
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}
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if (FCOOHPEDMEF)
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{
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float[] array3 = new float[this.OJEKHLDBDCK.Length];
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this.GOABLEHBNPN = array3;
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}
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if (DICBNBJJOAH)
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{
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Dictionary<Guid, Vector3> dictionary = new Dictionary();
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this.BBAICGLBJPN = dictionary;
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}
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Guid[] ojekhldbdck = this.OJEKHLDBDCK;
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int num2 = 0;
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int num3 = 0;
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if (num3 < ojekhldbdck.Length)
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{
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int num4 = 0;
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bool flag;
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if (flag)
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{
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int num5 = 0;
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if (num5 < num4)
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{
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num5 += num5;
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num5++;
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}
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this.PGEKKMBNFFB[1] = num5;
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this.MGHHDINICIH.x = (float)num;
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if (FCOOHPEDMEF)
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{
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this.GOABLEHBNPN[0] = (float)num;
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}
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if (DICBNBJJOAH)
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{
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Guid[] ojekhldbdck2 = this.OJEKHLDBDCK;
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Dictionary<Guid, Vector3> bbaicglbjpn = this.BBAICGLBJPN;
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}
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}
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Guid[] ojekhldbdck3 = this.OJEKHLDBDCK;
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num2++;
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num2 += num2;
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}
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}
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// Token: 0x06016341 RID: 90945 RVA: 0x00527470 File Offset: 0x00525670
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[Token(Token = "0x6016341")]
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[Address(RVA = "0x16F25D0", Offset = "0x16F15D0", VA = "0x1816F25D0", Slot = "6")]
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protected override void EALFMHIAIKM(BKJIOKBHHEK LHOMKMINCHH)
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{
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Guid[] ojekhldbdck = this.OJEKHLDBDCK;
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Quaternion[] mghhdinicih = this.MGHHDINICIH;
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float[] goablehbnpn = this.GOABLEHBNPN;
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Dictionary<Guid, Vector3> bbaicglbjpn = this.BBAICGLBJPN;
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int num = 0;
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num += num;
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num++;
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}
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// Token: 0x0400E8C5 RID: 59589
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x400E8C5")]
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private Vector3[] PGEKKMBNFFB;
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// Token: 0x0400E8C6 RID: 59590
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x400E8C6")]
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private Quaternion[] MGHHDINICIH;
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// Token: 0x0400E8C7 RID: 59591
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x400E8C7")]
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private float[] GOABLEHBNPN;
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// Token: 0x0400E8C8 RID: 59592
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x400E8C8")]
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private Dictionary<Guid, Vector3> BBAICGLBJPN;
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}
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