This commit is contained in:
niko
2026-04-12 16:51:38 +02:00
parent 1b6f6d81d0
commit c12fbe3fc6
17828 changed files with 2994770 additions and 0 deletions
+192
View File
@@ -0,0 +1,192 @@
using System;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.UI;
// Token: 0x02000329 RID: 809
[Token(Token = "0x2000329")]
public class OutfitToolUIControl : MonoBehaviour
{
// Token: 0x17000433 RID: 1075
// (get) Token: 0x0600192D RID: 6445 RVA: 0x00064EE4 File Offset: 0x000630E4
// (set) Token: 0x0600192E RID: 6446 RVA: 0x00064EF8 File Offset: 0x000630F8
[Token(Token = "0x17000433")]
public OutfitToolUIControl.PBNGEJAANHG CDINMMPNAID
{
[Token(Token = "0x600192D")]
[Address(RVA = "0x4B5080", Offset = "0x4B4080", VA = "0x1804B5080")]
get
{
return this._state;
}
[Token(Token = "0x600192E")]
[Address(RVA = "0x1524760", Offset = "0x1523760", VA = "0x181524760")]
set
{
for (;;)
{
Text text = this.lockLevelText;
this._state = value;
GameObject gameObject = text.gameObject;
int num = 0;
gameObject.SetActive(num != 0);
GameObject gameObject2 = this.lockIcon.gameObject;
int num2 = 0;
gameObject2.SetActive(num2 != 0);
GameObject gameObject3 = this.newItemIcon.gameObject;
int num3 = 0;
gameObject3.SetActive(num3 != 0);
GameObject gameObject4 = this.favoriteItemIcon.gameObject;
int num4 = 0;
gameObject4.SetActive(num4 != 0);
GameObject gameObject5 = this.wearingItemIcon.gameObject;
int num5 = 0;
gameObject5.SetActive(num5 != 0);
GameObject gameObject6 = this.lockPlatformText;
int num6 = 0;
gameObject6.SetActive(num6 != 0);
OutfitToolUIControl.PBNGEJAANHG pbngejaanhg;
if (this._state.HasFlag(pbngejaanhg))
{
this.lockLevelText.gameObject.SetActive(true);
this.lockIcon.gameObject.SetActive(true);
}
if (this._state != OutfitToolUIControl.PBNGEJAANHG.New)
{
this.newItemIcon.gameObject.SetActive(true);
if (this._state != OutfitToolUIControl.PBNGEJAANHG.Favorite)
{
this.favoriteItemIcon.gameObject.SetActive(true);
if (this._state != OutfitToolUIControl.PBNGEJAANHG.Wearing)
{
break;
}
}
}
}
this.wearingItemIcon.gameObject.SetActive(true);
if (this._state != OutfitToolUIControl.PBNGEJAANHG.PlatformLocked)
{
this.lockPlatformText.SetActive(true);
this.lockIcon.gameObject.SetActive(true);
}
}
}
// Token: 0x0600192F RID: 6447 RVA: 0x00065054 File Offset: 0x00063254
[Token(Token = "0x600192F")]
[Address(RVA = "0x15243C0", Offset = "0x15233C0", VA = "0x1815243C0")]
public void SetLockLevel(int NIIDNDCGMDD)
{
string text = this.lockLevelText.text;
}
// Token: 0x06001930 RID: 6448 RVA: 0x00065074 File Offset: 0x00063274
[Token(Token = "0x6001930")]
[Address(RVA = "0x1524410", Offset = "0x1523410", VA = "0x181524410")]
public void UpdatePlacement(Tool EGFEJGHDNAI)
{
Transform transform = base.transform;
Transform transform2 = EGFEJGHDNAI.transform;
int num = 0;
transform.SetParent(transform2, num != 0);
Transform transform3 = base.transform;
int num2 = 0;
Vector3 zero = Vector3.zero;
transform3.localPosition = num2;
Transform transform4 = base.transform;
Transform transform5 = base.transform;
Vector3 up = Vector3.up;
Transform transform6 = base.transform;
int num3 = 0;
int num4 = 0;
this.GPDGCLIOACB.z = (float)num3;
base.transform.localPosition = num4;
}
// Token: 0x06001931 RID: 6449 RVA: 0x000650FC File Offset: 0x000632FC
[Token(Token = "0x6001931")]
[Address(RVA = "0x15246F0", Offset = "0x15236F0", VA = "0x1815246F0")]
public OutfitToolUIControl()
{
float z = Vector3.zero.z;
this.GPDGCLIOACB.z = z;
base..ctor();
}
// Token: 0x04001318 RID: 4888
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4001318")]
[SerializeField]
[Header("Locked Item Controls")]
private Text lockLevelText;
// Token: 0x04001319 RID: 4889
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4001319")]
[SerializeField]
private GameObject lockPlatformText;
// Token: 0x0400131A RID: 4890
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400131A")]
[SerializeField]
private Image lockIcon;
// Token: 0x0400131B RID: 4891
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400131B")]
[SerializeField]
[Header("New Item Controls")]
private GameObject newItemIcon;
// Token: 0x0400131C RID: 4892
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400131C")]
[SerializeField]
[Header("Favorite Item Controls")]
private GameObject favoriteItemIcon;
// Token: 0x0400131D RID: 4893
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x400131D")]
[SerializeField]
[Header("Wearing Item Controls")]
private GameObject wearingItemIcon;
// Token: 0x0400131E RID: 4894
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400131E")]
private Vector3 GPDGCLIOACB;
// Token: 0x0400131F RID: 4895
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x400131F")]
[SerializeField]
private OutfitToolUIControl.PBNGEJAANHG _state;
// Token: 0x0200032A RID: 810
[Token(Token = "0x200032A")]
[Flags]
public enum PBNGEJAANHG
{
// Token: 0x04001321 RID: 4897
[Token(Token = "0x4001321")]
None = 0,
// Token: 0x04001322 RID: 4898
[Token(Token = "0x4001322")]
LevelLocked = 1,
// Token: 0x04001323 RID: 4899
[Token(Token = "0x4001323")]
New = 2,
// Token: 0x04001324 RID: 4900
[Token(Token = "0x4001324")]
Favorite = 4,
// Token: 0x04001325 RID: 4901
[Token(Token = "0x4001325")]
Wearing = 8,
// Token: 0x04001326 RID: 4902
[Token(Token = "0x4001326")]
PlatformLocked = 16
}
}