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using System;
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using Cpp2IlInjected;
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using Photon.Pun;
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using UnityEngine;
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// Token: 0x020005DB RID: 1499
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[Token(Token = "0x20005DB")]
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public class PlayerHandUIInteraction : MonoBehaviour
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{
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// Token: 0x06002CD3 RID: 11475 RVA: 0x000B6540 File Offset: 0x000B4740
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[Token(Token = "0x6002CD3")]
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[Address(RVA = "0x1433ED0", Offset = "0x1432ED0", VA = "0x181433ED0", Slot = "4")]
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public virtual void OnHandOverlapChanged(PlayerHand hand, bool isIn)
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{
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PhotonView componentInParent = base.GetComponentInParent<PhotonView>();
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int num = 0;
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if (hand != num && (!componentInParent || componentInParent.AHNNNIPLFGD))
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{
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if (!isIn || (!this.supportsScreenPlayers && SingletonMonoBehaviour.ONCPNMDGGKG.ACGDGBHFJFB))
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{
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GameObject gameObject = base.gameObject;
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bool flag = this.forceUIRegion;
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throw new NullReferenceException();
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}
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GameObject gameObject2 = base.gameObject;
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bool flag2 = this.forceUIRegion;
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hand.AddIntersectingUIRegion(gameObject2, flag2);
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}
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}
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// Token: 0x170007CC RID: 1996
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// (get) Token: 0x06002CD4 RID: 11476 RVA: 0x000B65B8 File Offset: 0x000B47B8
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[Token(Token = "0x170007CC")]
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protected bool BJIPCLFGBOE
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{
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[Token(Token = "0x6002CD4")]
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[Address(RVA = "0x1433E50", Offset = "0x1432E50", VA = "0x181433E50")]
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get
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{
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return this.supportsScreenPlayers || !SingletonMonoBehaviour.ONCPNMDGGKG.ACGDGBHFJFB;
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}
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}
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// Token: 0x06002CD5 RID: 11477 RVA: 0x000B65E4 File Offset: 0x000B47E4
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[Token(Token = "0x6002CD5")]
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[Address(RVA = "0x1434080", Offset = "0x1433080", VA = "0x181434080")]
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public PlayerHandUIInteraction()
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{
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}
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// Token: 0x0400241F RID: 9247
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x400241F")]
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[SerializeField]
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protected bool forceUIRegion;
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// Token: 0x04002420 RID: 9248
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[FieldOffset(Offset = "0x19")]
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[Token(Token = "0x4002420")]
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[SerializeField]
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private bool supportsScreenPlayers = true;
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}
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