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using System;
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using Cpp2IlInjected;
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using UnityEngine;
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using UnityEngine.EventSystems;
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namespace RRUI
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{
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// Token: 0x020007FE RID: 2046
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[Token(Token = "0x20007FE")]
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[ExecuteAlways]
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[AddComponentMenu("")]
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public class RecyclingScrollRectEditorUpdater : UIBehaviour
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{
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// Token: 0x060039BA RID: 14778 RVA: 0x000EE974 File Offset: 0x000ECB74
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[Token(Token = "0x60039BA")]
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[Address(RVA = "0x8E9790", Offset = "0x8E8790", VA = "0x1808E9790")]
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public RecyclingScrollRectEditorUpdater()
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{
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}
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}
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}
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