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using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RRUI
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{
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// Token: 0x020007B3 RID: 1971
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[Token(Token = "0x20007B3")]
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[CreateAssetMenu]
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public class WatchConfig : ScriptableObject
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{
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// Token: 0x17000990 RID: 2448
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// (get) Token: 0x060037DC RID: 14300 RVA: 0x000E845C File Offset: 0x000E665C
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[Token(Token = "0x17000990")]
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public static WatchConfig Instance
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{
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[Token(Token = "0x60037DC")]
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[Address(RVA = "0x15A8320", Offset = "0x15A7320", VA = "0x1815A8320")]
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get
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{
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WatchConfig instance = WatchConfig._instance;
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int num = 0;
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if (!(instance != num))
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{
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WatchConfig._instance = OLJIOKGMCPN.MNKDOANEFLK<WatchConfig>(0);
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WatchConfig instance2 = WatchConfig._instance;
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int num2 = 0;
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if (instance2 == num2)
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{
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Debug.LogError("Failed to load WatchConfig object");
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}
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}
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return WatchConfig._instance;
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}
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}
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// Token: 0x17000991 RID: 2449
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// (get) Token: 0x060037DD RID: 14301 RVA: 0x000E84A8 File Offset: 0x000E66A8
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[Token(Token = "0x17000991")]
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public Sprite HomeScreenChoiceDialogIcon
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{
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[Token(Token = "0x60037DD")]
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[Address(RVA = "0x4157B0", Offset = "0x4147B0", VA = "0x1804157B0")]
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get
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{
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return this._homeScreenChoiceDialogIcon;
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}
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}
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// Token: 0x060037DE RID: 14302 RVA: 0x000E84BC File Offset: 0x000E66BC
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[Token(Token = "0x60037DE")]
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[Address(RVA = "0x5B1810", Offset = "0x5B0810", VA = "0x1805B1810")]
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public WatchConfig()
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{
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}
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// Token: 0x0400300E RID: 12302
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[Token(Token = "0x400300E")]
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private static WatchConfig _instance;
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// Token: 0x0400300F RID: 12303
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x400300F")]
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[SerializeField]
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private Sprite _homeScreenChoiceDialogIcon;
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}
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}
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