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using System;
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using Cpp2IlInjected;
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using RecRoom.Circuits;
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using RecRoom.Core.Creation.Circuits;
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using UnityEngine;
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namespace RecRoom.Activities.Bowling
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{
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// Token: 0x02002D56 RID: 11606
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[Token(Token = "0x2002D56")]
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public class BowlingPinCircuitOutput : MonoBehaviour
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{
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// Token: 0x17003624 RID: 13860
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// (get) Token: 0x06013878 RID: 79992 RVA: 0x00482B40 File Offset: 0x00480D40
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[Token(Token = "0x17003624")]
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public Tool PBBJCLJPFMI
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{
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[Token(Token = "0x6013878")]
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[Address(RVA = "0x4157B0", Offset = "0x4147B0", VA = "0x1804157B0")]
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get
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{
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return this.tool;
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}
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}
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// Token: 0x06013879 RID: 79993 RVA: 0x00482B54 File Offset: 0x00480D54
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[Token(Token = "0x6013879")]
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[Address(RVA = "0x1621F70", Offset = "0x1620F70", VA = "0x181621F70")]
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private void Start()
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{
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Action<float> action = new Action(this.GAJIJLPDHNI);
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IDisposable disposable = ADIFCODGAML.FOFJADGKNJF(this, action);
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}
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// Token: 0x0601387A RID: 79994 RVA: 0x00482B78 File Offset: 0x00480D78
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[Token(Token = "0x601387A")]
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[Address(RVA = "0x1621E60", Offset = "0x1620E60", VA = "0x181621E60")]
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private void GAJIJLPDHNI(float POGAEJIEPIM)
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{
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bool flag = KKPBCOOONNK.BNNCCCFFALC;
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if (flag)
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{
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BowlingPin bowlingPin = this.pin;
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ContinuousSourceNodeDisplay continuousSourceNodeDisplay = this.continuousSourceNode;
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float angleFromUpright = bowlingPin.JEGDKLAGHIL;
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int num = 0;
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continuousSourceNodeDisplay.SetOutput((OutputSlot)num, flag ? 1 : 0);
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BowlingPin bowlingPin2 = this.pin;
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ContinuousSourceNodeDisplay continuousSourceNodeDisplay2 = this.continuousSourceNode;
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float angleFromUpright2 = bowlingPin2.JEGDKLAGHIL;
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continuousSourceNodeDisplay2.SetOutput(OutputSlot.G, flag ? 1 : 0);
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}
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}
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// Token: 0x0601387B RID: 79995 RVA: 0x00482BDC File Offset: 0x00480DDC
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[Token(Token = "0x601387B")]
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[Address(RVA = "0x1621E60", Offset = "0x1620E60", VA = "0x181621E60")]
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private void BPJPELLMCLA()
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{
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bool flag = KKPBCOOONNK.BNNCCCFFALC;
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if (flag)
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{
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BowlingPin bowlingPin = this.pin;
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ContinuousSourceNodeDisplay continuousSourceNodeDisplay = this.continuousSourceNode;
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float angleFromUpright = bowlingPin.JEGDKLAGHIL;
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int num = 0;
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continuousSourceNodeDisplay.SetOutput((OutputSlot)num, flag ? 1 : 0);
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BowlingPin bowlingPin2 = this.pin;
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ContinuousSourceNodeDisplay continuousSourceNodeDisplay2 = this.continuousSourceNode;
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float angleFromUpright2 = bowlingPin2.JEGDKLAGHIL;
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continuousSourceNodeDisplay2.SetOutput(OutputSlot.G, flag ? 1 : 0);
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}
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}
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// Token: 0x0601387C RID: 79996 RVA: 0x00482C40 File Offset: 0x00480E40
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[Token(Token = "0x601387C")]
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[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
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public BowlingPinCircuitOutput()
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{
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}
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// Token: 0x0400CA95 RID: 51861
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x400CA95")]
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[SerializeField]
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[NKNLDEIPALE(FHBJCBPFODN.Self, false, false, false)]
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private Tool tool;
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// Token: 0x0400CA96 RID: 51862
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x400CA96")]
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[SerializeField]
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[NKNLDEIPALE(FHBJCBPFODN.Self, false, false, false)]
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private BowlingPin pin;
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// Token: 0x0400CA97 RID: 51863
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x400CA97")]
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[SerializeField]
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[NKNLDEIPALE(FHBJCBPFODN.Self, false, false, false)]
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private ContinuousSourceNodeDisplay continuousSourceNode;
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}
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}
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