This commit is contained in:
niko
2026-04-12 16:51:38 +02:00
parent 1b6f6d81d0
commit c12fbe3fc6
17828 changed files with 2994770 additions and 0 deletions
@@ -0,0 +1,208 @@
using System;
using Cpp2IlInjected;
using RecRoom.Core.Screens.PlayerController;
using UnityEngine;
namespace RecRoom.Core.Animation
{
// Token: 0x02002FFA RID: 12282
[Token(Token = "0x2002FFA")]
public class HandPilotingAnimationPoseSet : ScriptableObject
{
// Token: 0x06014BB7 RID: 84919 RVA: 0x004CC63C File Offset: 0x004CA83C
[Token(Token = "0x6014BB7")]
[Address(RVA = "0x1C92680", Offset = "0x1C91680", VA = "0x181C92680")]
public static PlayerAnimationAsset BGCHKBIDFEL(HandPilotingAnimationPoseSet EIGDBDCFAEO, HandPilotingAnimationPoseSet.PAEJCMGHNEG CNPDNFJOKGG)
{
if (CNPDNFJOKGG <= HandPilotingAnimationPoseSet.PAEJCMGHNEG.DownLeft_Far)
{
}
return EIGDBDCFAEO.left;
}
// Token: 0x06014BB8 RID: 84920 RVA: 0x004CC6CC File Offset: 0x004CA8CC
[Token(Token = "0x6014BB8")]
[Address(RVA = "0x5B1810", Offset = "0x5B0810", VA = "0x1805B1810")]
public HandPilotingAnimationPoseSet()
{
}
// Token: 0x0400D7EF RID: 55279
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400D7EF")]
[SerializeField]
[Header("Near")]
private PlayerAnimationAsset center;
// Token: 0x0400D7F0 RID: 55280
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400D7F0")]
[SerializeField]
private PlayerAnimationAsset left;
// Token: 0x0400D7F1 RID: 55281
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400D7F1")]
[SerializeField]
private PlayerAnimationAsset right;
// Token: 0x0400D7F2 RID: 55282
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400D7F2")]
[SerializeField]
private PlayerAnimationAsset down;
// Token: 0x0400D7F3 RID: 55283
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400D7F3")]
[SerializeField]
private PlayerAnimationAsset up;
// Token: 0x0400D7F4 RID: 55284
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x400D7F4")]
[SerializeField]
private PlayerAnimationAsset upLeft;
// Token: 0x0400D7F5 RID: 55285
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400D7F5")]
[SerializeField]
private PlayerAnimationAsset upRight;
// Token: 0x0400D7F6 RID: 55286
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x400D7F6")]
[SerializeField]
private PlayerAnimationAsset downRight;
// Token: 0x0400D7F7 RID: 55287
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x400D7F7")]
[SerializeField]
private PlayerAnimationAsset downLeft;
// Token: 0x0400D7F8 RID: 55288
[FieldOffset(Offset = "0x60")]
[Token(Token = "0x400D7F8")]
[SerializeField]
[Header("Far")]
private PlayerAnimationAsset centerFar;
// Token: 0x0400D7F9 RID: 55289
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x400D7F9")]
[SerializeField]
private PlayerAnimationAsset leftFar;
// Token: 0x0400D7FA RID: 55290
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x400D7FA")]
[SerializeField]
private PlayerAnimationAsset rightFar;
// Token: 0x0400D7FB RID: 55291
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x400D7FB")]
[SerializeField]
private PlayerAnimationAsset downFar;
// Token: 0x0400D7FC RID: 55292
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x400D7FC")]
[SerializeField]
private PlayerAnimationAsset upFar;
// Token: 0x0400D7FD RID: 55293
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x400D7FD")]
[SerializeField]
private PlayerAnimationAsset upLeftFar;
// Token: 0x0400D7FE RID: 55294
[FieldOffset(Offset = "0x90")]
[Token(Token = "0x400D7FE")]
[SerializeField]
private PlayerAnimationAsset upRightFar;
// Token: 0x0400D7FF RID: 55295
[FieldOffset(Offset = "0x98")]
[Token(Token = "0x400D7FF")]
[SerializeField]
private PlayerAnimationAsset downRightFar;
// Token: 0x0400D800 RID: 55296
[FieldOffset(Offset = "0xA0")]
[Token(Token = "0x400D800")]
[SerializeField]
private PlayerAnimationAsset downLeftFar;
// Token: 0x0400D801 RID: 55297
[FieldOffset(Offset = "0xA8")]
[Token(Token = "0x400D801")]
public PlayerAnimation3DBlendedPoseSet poseSet;
// Token: 0x02002FFB RID: 12283
[Token(Token = "0x2002FFB")]
public enum PAEJCMGHNEG
{
// Token: 0x0400D803 RID: 55299
[Token(Token = "0x400D803")]
Center,
// Token: 0x0400D804 RID: 55300
[Token(Token = "0x400D804")]
Left,
// Token: 0x0400D805 RID: 55301
[Token(Token = "0x400D805")]
UpLeft,
// Token: 0x0400D806 RID: 55302
[Token(Token = "0x400D806")]
Up,
// Token: 0x0400D807 RID: 55303
[Token(Token = "0x400D807")]
UpRight,
// Token: 0x0400D808 RID: 55304
[Token(Token = "0x400D808")]
Right,
// Token: 0x0400D809 RID: 55305
[Token(Token = "0x400D809")]
DownRight,
// Token: 0x0400D80A RID: 55306
[Token(Token = "0x400D80A")]
Down,
// Token: 0x0400D80B RID: 55307
[Token(Token = "0x400D80B")]
DownLeft,
// Token: 0x0400D80C RID: 55308
[Token(Token = "0x400D80C")]
Center_Far,
// Token: 0x0400D80D RID: 55309
[Token(Token = "0x400D80D")]
Left_Far,
// Token: 0x0400D80E RID: 55310
[Token(Token = "0x400D80E")]
UpLeft_Far,
// Token: 0x0400D80F RID: 55311
[Token(Token = "0x400D80F")]
Up_Far,
// Token: 0x0400D810 RID: 55312
[Token(Token = "0x400D810")]
UpRight_Far,
// Token: 0x0400D811 RID: 55313
[Token(Token = "0x400D811")]
Right_Far,
// Token: 0x0400D812 RID: 55314
[Token(Token = "0x400D812")]
DownRight_Far,
// Token: 0x0400D813 RID: 55315
[Token(Token = "0x400D813")]
Down_Far,
// Token: 0x0400D814 RID: 55316
[Token(Token = "0x400D814")]
DownLeft_Far,
// Token: 0x0400D815 RID: 55317
[Token(Token = "0x400D815")]
COUNT
}
}
}
@@ -0,0 +1,126 @@
using System;
using System.Collections;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.Animation
{
// Token: 0x02002FFC RID: 12284
[Token(Token = "0x2002FFC")]
[CreateAssetMenu]
public class PlayerAnimationVignette : ScriptableObject
{
// Token: 0x06014BB9 RID: 84921 RVA: 0x004CC6E0 File Offset: 0x004CA8E0
[Token(Token = "0x6014BB9")]
[Address(RVA = "0x1C96A00", Offset = "0x1C95A00", VA = "0x181C96A00")]
public IEnumerator FNAEOIGFMBJ(GPPHJKMNPJM GGBGJPIJIHN)
{
/*
An exception occurred when decompiling this method (06014BB9)
ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Collections.IEnumerator RecRoom.Core.Animation.PlayerAnimationVignette::FNAEOIGFMBJ(GPPHJKMNPJM)
---> System.Exception: Basic block has to end with unconditional control flow.
{
Block_0:
call:void(DILJNPOMOIH::System.IDisposable.Dispose, ldloc:DILJNPOMOIH(var_0))
stfld:PlayerAnimationVignette(DILJNPOMOIH::<>4__this, ldloc:DILJNPOMOIH(var_0), ldloc:PlayerAnimationVignette(this))
stfld:int32(DILJNPOMOIH::<>1__state, ldloc:DILJNPOMOIH(var_0), conv.u8:uint64[exp:int32](ldc.i8:int64[exp:uint64](0)))
stfld:GPPHJKMNPJM(DILJNPOMOIH::animationSystem, ldloc:DILJNPOMOIH(var_0), ldloc:GPPHJKMNPJM(GGBGJPIJIHN))
}
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663
*/;
}
// Token: 0x06014BBA RID: 84922 RVA: 0x004CC70C File Offset: 0x004CA90C
[Token(Token = "0x6014BBA")]
[Address(RVA = "0x1C96A70", Offset = "0x1C95A70", VA = "0x181C96A70")]
public float JPCNDKLEFFG()
{
PlayerAnimationVignette.KeyAnimation[] array = this.keys;
if (array != 0)
{
int num = 0;
int length = array.Length;
if (num < length)
{
long num2 = (long)((ulong)num * (ulong)56L);
num++;
}
}
throw new IndexOutOfRangeException();
}
// Token: 0x06014BBB RID: 84923 RVA: 0x004CC748 File Offset: 0x004CA948
[Token(Token = "0x6014BBB")]
[Address(RVA = "0x5B1810", Offset = "0x5B0810", VA = "0x1805B1810")]
public PlayerAnimationVignette()
{
}
// Token: 0x0400D816 RID: 55318
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400D816")]
[SerializeField]
private PlayerAnimationVignette.KeyAnimation[] keys;
// Token: 0x02002FFD RID: 12285
[Token(Token = "0x2002FFD")]
[Serializable]
private struct KeyAnimation
{
// Token: 0x06014BBC RID: 84924 RVA: 0x004CC75C File Offset: 0x004CA95C
[Token(Token = "0x6014BBC")]
[Address(RVA = "0x1C93390", Offset = "0x1C92390", VA = "0x181C93390")]
public float JPCNDKLEFFG()
{
if (!this.loop)
{
CCICBIOHEMC ccicbiohemc = this.animation.EIAFOKCOANL();
int num = 0;
num += num;
num++;
PlayerAnimation playerAnimation = this.animation;
}
return this.loopDuration;
}
// Token: 0x0400D817 RID: 55319
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400D817")]
public string name;
// Token: 0x0400D818 RID: 55320
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x400D818")]
public PlayerAnimation animation;
// Token: 0x0400D819 RID: 55321
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400D819")]
public AdditiveAnimationWeight cameraWeight;
// Token: 0x0400D81A RID: 55322
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400D81A")]
public bool loop;
// Token: 0x0400D81B RID: 55323
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x400D81B")]
public float startDelay;
// Token: 0x0400D81C RID: 55324
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400D81C")]
public float loopDuration;
}
}
}
@@ -0,0 +1,62 @@
using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.Animation
{
// Token: 0x02002FF9 RID: 12281
[Token(Token = "0x2002FF9")]
[CreateAssetMenu]
public class ScreenPlayerLookLeanAnimationContent : ScriptableObject
{
// Token: 0x06014BB6 RID: 84918 RVA: 0x004CC610 File Offset: 0x004CA810
[Token(Token = "0x6014BB6")]
[Address(RVA = "0x1C9E550", Offset = "0x1C9D550", VA = "0x181C9E550")]
public ScreenPlayerLookLeanAnimationContent()
{
}
// Token: 0x0400D7E7 RID: 55271
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400D7E7")]
[Header("Animations")]
public PlayerAnimationAsset DefaultAnimation;
// Token: 0x0400D7E8 RID: 55272
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400D7E8")]
public PlayerAnimationAsset PositiveYawExtreme;
// Token: 0x0400D7E9 RID: 55273
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400D7E9")]
public PlayerAnimationAsset NegativeYawExtreme;
// Token: 0x0400D7EA RID: 55274
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400D7EA")]
public PlayerAnimationAsset PositivePitchExtreme;
// Token: 0x0400D7EB RID: 55275
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400D7EB")]
public PlayerAnimationAsset NegativePitchExtreme;
// Token: 0x0400D7EC RID: 55276
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x400D7EC")]
[Header("Blend Values")]
public float YawVelocityExtreme = 120f;
// Token: 0x0400D7ED RID: 55277
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x400D7ED")]
public float PitchVelocityExtreme = 80f;
// Token: 0x0400D7EE RID: 55278
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400D7EE")]
[Header("Spring")]
public SimpleSpringConfig Spring;
}
}