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using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RecRoom.Core.Cinematics
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{
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// Token: 0x02003069 RID: 12393
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[Token(Token = "0x2003069")]
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public class CinematicCameraShake : CinematicBehaviour
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{
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// Token: 0x06014FD0 RID: 85968 RVA: 0x004E473C File Offset: 0x004E293C
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[Token(Token = "0x6014FD0")]
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[Address(RVA = "0x1F12800", Offset = "0x1F11800", VA = "0x181F12800", Slot = "8")]
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protected override void BDBPEDPLJOD()
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{
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Player <EGKJPJKLEAI>k__BackingField = Player.<EGKJPJKLEAI>k__BackingField;
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int num = 0;
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if (<EGKJPJKLEAI>k__BackingField != num)
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{
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RigidbodyEx rigidbodyEx = <EGKJPJKLEAI>k__BackingField.head.rigidbodyEx;
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Vector3 vector;
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float z = vector.z;
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Transform transform = base.transform;
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Vector3 vector2;
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float z2 = vector2.z;
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Vector3 vector3;
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float z3 = vector3.z;
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float num2 = this.outerRadius;
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float num3 = Mathf.InverseLerp(num3, num2, num3);
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float num4 = Mathf.SmoothStep((float)0, 1f, num3);
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float frequency = this.cameraShake.Frequency;
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DGENAKIGBIB.CameraShakeConfig cameraShakeConfig;
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float frequency2 = cameraShakeConfig.Frequency;
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}
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}
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// Token: 0x06014FD1 RID: 85969 RVA: 0x0000220F File Offset: 0x0000040F
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[Token(Token = "0x6014FD1")]
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[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "9")]
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protected override void PHPEJNODMHE()
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{
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throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
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}
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// Token: 0x06014FD2 RID: 85970 RVA: 0x004E47CC File Offset: 0x004E29CC
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[Token(Token = "0x6014FD2")]
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[Address(RVA = "0x1F12AB0", Offset = "0x1F11AB0", VA = "0x181F12AB0")]
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public CinematicCameraShake()
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{
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float frequency = DGENAKIGBIB.CameraShakeConfig.DefaultMediumShake.Frequency;
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this.cameraShake.Frequency = frequency;
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this.innerRadius = 5f;
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this.outerRadius = 15f;
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base..ctor();
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}
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// Token: 0x0400DD67 RID: 56679
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x400DD67")]
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[SerializeField]
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[Header("Configuration")]
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private DGENAKIGBIB.CameraShakeConfig cameraShake;
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// Token: 0x0400DD68 RID: 56680
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[FieldOffset(Offset = "0x2C")]
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[Token(Token = "0x400DD68")]
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[SerializeField]
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private float innerRadius;
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// Token: 0x0400DD69 RID: 56681
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x400DD69")]
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[SerializeField]
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private float outerRadius;
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}
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}
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