This commit is contained in:
niko
2026-04-12 16:51:38 +02:00
parent 1b6f6d81d0
commit c12fbe3fc6
17828 changed files with 2994770 additions and 0 deletions
@@ -0,0 +1,18 @@
using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.Imposters
{
// Token: 0x02002FA1 RID: 12193
[Token(Token = "0x2002FA1")]
public class HideInImposter : MonoBehaviour
{
// Token: 0x06014919 RID: 84249 RVA: 0x004C0EB0 File Offset: 0x004BF0B0
[Token(Token = "0x6014919")]
[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
public HideInImposter()
{
}
}
}
@@ -0,0 +1,179 @@
using System;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.Imposters
{
// Token: 0x02002FA4 RID: 12196
[Token(Token = "0x2002FA4")]
[CreateAssetMenu]
public class ImposterRenderConfig : ScriptableObject
{
// Token: 0x0601491B RID: 84251 RVA: 0x004C0EC4 File Offset: 0x004BF0C4
[Token(Token = "0x601491B")]
[Address(RVA = "0x1A2C1A0", Offset = "0x1A2B1A0", VA = "0x181A2C1A0")]
public ImposterRenderConfig()
{
float z = Vector3.zero.z;
this.normalizedCameraTargetOffset.z = z;
base..ctor();
}
// Token: 0x0400D5AE RID: 54702
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400D5AE")]
[Header("Composition")]
public Vector3 cameraOffsetPosition;
// Token: 0x0400D5AF RID: 54703
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x400D5AF")]
public Vector3 cameraOffsetDirection;
// Token: 0x0400D5B0 RID: 54704
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400D5B0")]
public float cameraOffsetMinDistance;
// Token: 0x0400D5B1 RID: 54705
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x400D5B1")]
public float cameraPerspectiveAngle = 60f;
// Token: 0x0400D5B2 RID: 54706
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400D5B2")]
[Tooltip("Normalized offset from the center of the mesh's bounds that the camera will target")]
public Vector3 normalizedCameraTargetOffset;
// Token: 0x0400D5B3 RID: 54707
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x400D5B3")]
[ColorUsage(false, true)]
[Header("Environment Lighting")]
public Color environmentSkyColor;
// Token: 0x0400D5B4 RID: 54708
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x400D5B4")]
[ColorUsage(false, true)]
public Color environmentEquatorColor;
// Token: 0x0400D5B5 RID: 54709
[FieldOffset(Offset = "0x64")]
[Token(Token = "0x400D5B5")]
[ColorUsage(false, true)]
public Color environmentGroundColor;
// Token: 0x0400D5B6 RID: 54710
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x400D5B6")]
public Cubemap environmentReflectionProbe;
// Token: 0x0400D5B7 RID: 54711
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x400D5B7")]
[Header("Direct Lighting")]
public ImposterRenderConfig.LightConfig[] lights;
// Token: 0x02002FA5 RID: 12197
[Token(Token = "0x2002FA5")]
[Serializable]
public class LightConfig
{
// Token: 0x170038D9 RID: 14553
// (get) Token: 0x0601491C RID: 84252 RVA: 0x004C0EFC File Offset: 0x004BF0FC
[Token(Token = "0x170038D9")]
public bool SupportsShadows
{
[Token(Token = "0x601491C")]
[Address(RVA = "0x1A2CD20", Offset = "0x1A2BD20", VA = "0x181A2CD20")]
get
{
LightType lightType = this.lightType;
return lightType == LightType.Spot || lightType == LightType.Directional;
}
}
// Token: 0x0601491D RID: 84253 RVA: 0x004C0F1C File Offset: 0x004BF11C
[Token(Token = "0x601491D")]
[Address(RVA = "0x1A2CD10", Offset = "0x1A2BD10", VA = "0x181A2CD10")]
public LightConfig()
{
}
// Token: 0x0400D5B8 RID: 54712
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400D5B8")]
public string name;
// Token: 0x0400D5B9 RID: 54713
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400D5B9")]
[Header("Location")]
public Vector3 offsetOrientationEulerAngles;
// Token: 0x0400D5BA RID: 54714
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x400D5BA")]
public float offsetDistance;
// Token: 0x0400D5BB RID: 54715
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400D5BB")]
[Header("Shape")]
public LightType lightType;
// Token: 0x0400D5BC RID: 54716
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x400D5BC")]
public float range;
// Token: 0x0400D5BD RID: 54717
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x400D5BD")]
public float spotAngle;
// Token: 0x0400D5BE RID: 54718
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x400D5BE")]
[Header("Appearance")]
public Color color;
// Token: 0x0400D5BF RID: 54719
[FieldOffset(Offset = "0x44")]
[Token(Token = "0x400D5BF")]
public float intensity;
// Token: 0x0400D5C0 RID: 54720
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x400D5C0")]
public float indirectMultiplier;
// Token: 0x0400D5C1 RID: 54721
[FieldOffset(Offset = "0x4C")]
[Token(Token = "0x400D5C1")]
public float specularContribution;
// Token: 0x0400D5C2 RID: 54722
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x400D5C2")]
[Tooltip("Type of shadows cast by this light. Only applies if light type is `Spot` or `Directional`")]
[Header("Shadows")]
public LightShadows shadowType;
// Token: 0x0400D5C3 RID: 54723
[FieldOffset(Offset = "0x54")]
[Token(Token = "0x400D5C3")]
[Tooltip("Intensity of the shadow cast by this light")]
public float shadowStrength;
// Token: 0x0400D5C4 RID: 54724
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x400D5C4")]
[Range(0.1f, 10f)]
[Tooltip("Objects closer than this will not cast shadows (0.1 to 10")]
public float shadowNearPlane = 0.1f;
}
}
}
@@ -0,0 +1,70 @@
using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.Imposters
{
// Token: 0x02002FAB RID: 12203
[Token(Token = "0x2002FAB")]
public class ImposterUIMaterialAdjustment : MonoBehaviour
{
// Token: 0x06014944 RID: 84292 RVA: 0x004C1E70 File Offset: 0x004C0070
[Token(Token = "0x6014944")]
[Address(RVA = "0x1A2C330", Offset = "0x1A2B330", VA = "0x181A2C330")]
private void Start()
{
Renderer[] componentsInChildren = base.gameObject.GetComponentsInChildren<Renderer>(true);
int num = 0;
int num2 = 0;
int length = componentsInChildren.Length;
if (num < length)
{
Material[] materialArray = componentsInChildren[num2].GetMaterialArray();
int num3 = 0;
if (num3 < materialArray.Length)
{
Material material = materialArray[num3];
material.BLPOBJABAMH("_CAMERA_LIT", true);
this.EIOIMLBFILD.Add(material);
num3++;
}
num2++;
}
}
// Token: 0x06014945 RID: 84293 RVA: 0x004C1EEC File Offset: 0x004C00EC
[Token(Token = "0x6014945")]
[Address(RVA = "0x1A2C220", Offset = "0x1A2B220", VA = "0x181A2C220")]
private void OnDestroy()
{
int num;
do
{
num = 0;
List<Material> eioimlbfild = this.EIOIMLBFILD;
bool flag;
if (flag)
{
}
}
while (num != 0);
this.EIOIMLBFILD.Clear();
}
// Token: 0x06014946 RID: 84294 RVA: 0x004C1F1C File Offset: 0x004C011C
[Token(Token = "0x6014946")]
[Address(RVA = "0x1A2C470", Offset = "0x1A2B470", VA = "0x181A2C470")]
public ImposterUIMaterialAdjustment()
{
List<Material> list = new List();
this.EIOIMLBFILD = list;
base..ctor();
}
// Token: 0x0400D5DF RID: 54751
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400D5DF")]
private readonly List<Material> EIOIMLBFILD;
}
}
@@ -0,0 +1,177 @@
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.Core.Imposters
{
// Token: 0x02002FA8 RID: 12200
[Token(Token = "0x2002FA8")]
public class QueuedVisualImposter : SingletonMonoBehaviour<QueuedVisualImposter>
{
// Token: 0x170038DB RID: 14555
// (get) Token: 0x0601493B RID: 84283 RVA: 0x004C1CE4 File Offset: 0x004BFEE4
[Token(Token = "0x170038DB")]
private int NEDAODJAJHM
{
[Token(Token = "0x601493B")]
[Address(RVA = "0x62FA10", Offset = "0x62EA10", VA = "0x18062FA10")]
get
{
return 6;
}
}
// Token: 0x0601493C RID: 84284 RVA: 0x004C1CF4 File Offset: 0x004BFEF4
[Token(Token = "0x601493C")]
[Address(RVA = "0x1A44260", Offset = "0x1A43260", VA = "0x181A44260")]
public static CDJFFFCFLMF QueueRenderPreMadeImposterToTexture(GameObject HKKPMMBOFNA, RenderTexture LDEKHANDCBO, ImposterRenderConfig BKGEDPHKKBO, bool HKFNOCPMKKD = true)
{
QueuedVisualImposter instance = SingletonMonoBehaviour.ONCPNMDGGKG;
int num = 0;
if (instance == num)
{
QueuedVisualImposter queuedVisualImposter = new GameObject("QueuedVisualImposter").AddComponent<QueuedVisualImposter>();
}
HHKIEEPFDOH hhkieepfdoh = new HHKIEEPFDOH();
QueuedVisualImposter.FDHEMDMBBPB queuedRender = hhkieepfdoh;
queuedRender.FDPHEELKOPB = LDEKHANDCBO;
if (HKFNOCPMKKD)
{
int num2 = 0;
HKKPMMBOFNA.SetActive(num2 != 0);
}
QueuedVisualImposter.FDHEMDMBBPB queuedRender3 = queuedRender;
RenderTexture fdpheelkopb = queuedRender.FDPHEELKOPB;
Action action = delegate
{
QueuedVisualImposter.FDHEMDMBBPB queuedRender2 = queuedRender;
RenderTexture fdpheelkopb2 = queuedRender.FDPHEELKOPB;
};
CDJFFFCFLMF cdjfffcflmf = hhkieepfdoh.JDKJCDNCDAN(action);
throw new NullReferenceException();
}
// Token: 0x0601493D RID: 84285 RVA: 0x004C1D88 File Offset: 0x004BFF88
[Token(Token = "0x601493D")]
[Address(RVA = "0x1A43FC0", Offset = "0x1A42FC0", VA = "0x181A43FC0", Slot = "4")]
protected override void Awake()
{
base.Awake();
Action<float> action = new Action(this.GAJIJLPDHNI);
IDisposable disposable = ADIFCODGAML.AMNODMIDNHO(this, action);
}
// Token: 0x0601493E RID: 84286 RVA: 0x004C1DB0 File Offset: 0x004BFFB0
[Token(Token = "0x601493E")]
[Address(RVA = "0x1A44040", Offset = "0x1A43040", VA = "0x181A44040")]
private void GAJIJLPDHNI(float POGAEJIEPIM)
{
QueuedVisualImposter.FDHEMDMBBPB fdhemdmbbpb;
RenderTexture fdpheelkopb = fdhemdmbbpb.FDPHEELKOPB;
bool flag;
if (!flag)
{
int num = 0;
bool flag2;
if (!(fdpheelkopb == num) && !flag2)
{
return;
}
}
throw new NullReferenceException();
}
// Token: 0x0601493F RID: 84287 RVA: 0x004C1DE0 File Offset: 0x004BFFE0
[Token(Token = "0x601493F")]
[Address(RVA = "0x1A444D0", Offset = "0x1A434D0", VA = "0x181A444D0")]
public QueuedVisualImposter()
{
}
// Token: 0x06014940 RID: 84288 RVA: 0x004C1DF4 File Offset: 0x004BFFF4
// Note: this type is marked as 'beforefieldinit'.
[Token(Token = "0x6014940")]
[Address(RVA = "0x1A44470", Offset = "0x1A43470", VA = "0x181A44470")]
static QueuedVisualImposter()
{
List<QueuedVisualImposter.FDHEMDMBBPB> list = new List();
}
// Token: 0x0400D5D7 RID: 54743
[Token(Token = "0x400D5D7")]
private const int IPIBHBLFCHA = 1;
// Token: 0x0400D5D8 RID: 54744
[Token(Token = "0x400D5D8")]
private const int CEMMLGHGGAO = 6;
// Token: 0x0400D5D9 RID: 54745
[Token(Token = "0x400D5D9")]
private static readonly List<QueuedVisualImposter.FDHEMDMBBPB> KBAEPLHJOKN;
// Token: 0x02002FA9 RID: 12201
[Token(Token = "0x2002FA9")]
public struct FDHEMDMBBPB
{
// Token: 0x06014941 RID: 84289 RVA: 0x004C1E08 File Offset: 0x004C0008
[Token(Token = "0x6014941")]
[Address(RVA = "0x8BC130", Offset = "0x8BB130", VA = "0x1808BC130")]
public FDHEMDMBBPB(JJEKJGALHKO NKLGAGCHGPM, GameObject FDBDBMDOOGN, RenderTexture LDEKHANDCBO, ImposterRenderConfig EOMCCHGBCBC)
{
this.JOGFNDMNJAP = 0;
this.BAINEAGHDEH = NKLGAGCHGPM;
this.NBCLHNKKBMH = FDBDBMDOOGN;
this.FDPHEELKOPB = LDEKHANDCBO;
}
// Token: 0x0400D5DA RID: 54746
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400D5DA")]
public JJEKJGALHKO BAINEAGHDEH;
// Token: 0x0400D5DB RID: 54747
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x400D5DB")]
public GameObject NBCLHNKKBMH;
// Token: 0x0400D5DC RID: 54748
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400D5DC")]
public RenderTexture FDPHEELKOPB;
// Token: 0x0400D5DD RID: 54749
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400D5DD")]
public ImposterRenderConfig JOGFNDMNJAP;
}
// Token: 0x02002FAA RID: 12202
[Token(Token = "0x2002FAA")]
[CompilerGenerated]
private sealed class KIEFJDAECBN
{
// Token: 0x06014942 RID: 84290 RVA: 0x004C1E34 File Offset: 0x004C0034
[Token(Token = "0x6014942")]
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
public KIEFJDAECBN()
{
}
// Token: 0x06014943 RID: 84291 RVA: 0x004C1E48 File Offset: 0x004C0048
[Token(Token = "0x6014943")]
[Address(RVA = "0x1A2CAF0", Offset = "0x1A2BAF0", VA = "0x181A2CAF0")]
internal void <QueueRenderPreMadeImposterToTexture>b__0()
{
QueuedVisualImposter.FDHEMDMBBPB fdhemdmbbpb = this.queuedRender;
RenderTexture fdpheelkopb = this.queuedRender.FDPHEELKOPB;
}
// Token: 0x0400D5DE RID: 54750
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400D5DE")]
public QueuedVisualImposter.FDHEMDMBBPB queuedRender;
}
}
}