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using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RecRoom.Core.Platforms
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{
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// Token: 0x02002F9B RID: 12187
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[Token(Token = "0x2002F9B")]
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public abstract class ActivationController : MonoBehaviour, PFKAAGGNKIG
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{
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// Token: 0x170038D5 RID: 14549
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// (get) Token: 0x06014900 RID: 84224 RVA: 0x004C09DC File Offset: 0x004BEBDC
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[Token(Token = "0x170038D5")]
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protected virtual ActivationController.LJGIHLNAFEF NBLFMIDNPBP
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{
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[Token(Token = "0x6014900")]
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[Address(RVA = "0x4242C0", Offset = "0x4232C0", VA = "0x1804242C0", Slot = "4")]
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get
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{
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}
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}
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// Token: 0x06014901 RID: 84225 RVA: 0x004C09EC File Offset: 0x004BEBEC
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[Token(Token = "0x6014901")]
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[Address(RVA = "0x1DEA260", Offset = "0x1DE9260", VA = "0x181DEA260")]
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public bool OnSceneOrPrefabSave()
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{
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string text = this.ToString();
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if (text != 0)
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{
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if (text != 0)
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{
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if (text != 0 || base.gameObject.activeSelf)
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{
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goto IL_53;
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}
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ulong num;
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base.gameObject.SetActive(num != 0UL);
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}
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bool activeSelf = base.gameObject.activeSelf;
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if (!activeSelf && this.allowSaveAsDisabled == activeSelf)
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{
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ulong num2;
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base.gameObject.SetActive(num2 != 0UL);
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}
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}
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IL_53:
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throw new NullReferenceException();
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}
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// Token: 0x06014902 RID: 84226 RVA: 0x004C0A54 File Offset: 0x004BEC54
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[Token(Token = "0x6014902")]
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[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
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protected ActivationController()
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{
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}
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// Token: 0x0400D59E RID: 54686
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x400D59E")]
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[SerializeField]
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[JEAMMEGEDDJ("OnSceneOrPrefabSaveBehavior", 1)]
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private bool allowSaveAsDisabled;
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// Token: 0x02002F9C RID: 12188
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[Token(Token = "0x2002F9C")]
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public enum LJGIHLNAFEF
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{
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// Token: 0x0400D5A0 RID: 54688
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[Token(Token = "0x400D5A0")]
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DoNothing,
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// Token: 0x0400D5A1 RID: 54689
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[Token(Token = "0x400D5A1")]
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EnableIfAllowed,
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// Token: 0x0400D5A2 RID: 54690
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[Token(Token = "0x400D5A2")]
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EnableAlways
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}
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}
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}
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