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@@ -0,0 +1,81 @@
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using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RecRoom
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{
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// Token: 0x020020CE RID: 8398
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[Token(Token = "0x20020CE")]
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public class DisableWithoutCalibration : MonoBehaviour
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{
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// Token: 0x0600D3DB RID: 54235 RVA: 0x00307188 File Offset: 0x00305388
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[Token(Token = "0x600D3DB")]
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[Address(RVA = "0x1274950", Offset = "0x1273950", VA = "0x181274950")]
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private void Awake()
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{
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LocalPlayerController instance;
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Delegate @delegate;
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int num;
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do
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{
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instance = SingletonMonoBehaviour.ONCPNMDGGKG;
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Action displayModeChange = instance.DisplayModeChange;
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Action action = new Action(this.NPDIMCJMIBM);
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@delegate = Delegate.Combine(displayModeChange, action);
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num = 0;
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}
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while (@delegate != 0 && @delegate == 0);
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instance.DisplayModeChange = num;
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GameObject gameObject = base.gameObject;
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if (SingletonMonoBehaviour.ONCPNMDGGKG.ACGDGBHFJFB)
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{
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}
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bool flag = !RoomCalibration.LMKDCCDNALK;
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gameObject.SetActive(flag);
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}
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// Token: 0x0600D3DC RID: 54236 RVA: 0x003071FC File Offset: 0x003053FC
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[Token(Token = "0x600D3DC")]
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[Address(RVA = "0x1274BA0", Offset = "0x1273BA0", VA = "0x181274BA0")]
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private void OnDestroy()
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{
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LocalPlayerController instance2;
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Delegate @delegate;
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do
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{
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LocalPlayerController instance = SingletonMonoBehaviour.ONCPNMDGGKG;
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int num = 0;
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if (!(instance != num))
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{
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return;
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}
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instance2 = SingletonMonoBehaviour.ONCPNMDGGKG;
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Action displayModeChange = instance2.DisplayModeChange;
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Action action = new Action(this.NPDIMCJMIBM);
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@delegate = Delegate.Remove(displayModeChange, action);
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}
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while (@delegate != 0 && @delegate == 0);
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instance2.DisplayModeChange = @delegate;
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}
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// Token: 0x0600D3DD RID: 54237 RVA: 0x00307258 File Offset: 0x00305458
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[Token(Token = "0x600D3DD")]
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[Address(RVA = "0x1274AE0", Offset = "0x1273AE0", VA = "0x181274AE0")]
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private void NPDIMCJMIBM()
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{
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GameObject gameObject = base.gameObject;
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if (SingletonMonoBehaviour.ONCPNMDGGKG.ACGDGBHFJFB)
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{
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}
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bool flag = !RoomCalibration.LMKDCCDNALK;
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gameObject.SetActive(flag);
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}
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// Token: 0x0600D3DE RID: 54238 RVA: 0x00307294 File Offset: 0x00305494
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[Token(Token = "0x600D3DE")]
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[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
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public DisableWithoutCalibration()
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{
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}
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}
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}
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