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using System;
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using Cpp2IlInjected;
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using RecRoom.Core;
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using UnityEngine;
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namespace RecRoom.Inputs
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{
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// Token: 0x0200259E RID: 9630
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[Token(Token = "0x200259E")]
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public class ControlMapUIGenerator : MonoBehaviour
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{
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// Token: 0x0600F5FC RID: 62972 RVA: 0x003826B0 File Offset: 0x003808B0
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[Token(Token = "0x600F5FC")]
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[Address(RVA = "0x1AED350", Offset = "0x1AEC350", VA = "0x181AED350")]
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public void OnEnable()
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{
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WatchUIFlow componentInParent = base.gameObject.GetComponentInParent<WatchUIFlow>();
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int num = 0;
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if (componentInParent != num)
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{
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WatchUI <LBNLPAIAGHF>k__BackingField = componentInParent.<LBNLPAIAGHF>k__BackingField;
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Transform transform = base.gameObject.transform;
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}
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}
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// Token: 0x0600F5FD RID: 62973 RVA: 0x003826F4 File Offset: 0x003808F4
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[Token(Token = "0x600F5FD")]
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[Address(RVA = "0x1AED350", Offset = "0x1AEC350", VA = "0x181AED350")]
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private void EJPIHBKPGNL()
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{
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WatchUIFlow componentInParent = base.gameObject.GetComponentInParent<WatchUIFlow>();
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int num = 0;
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if (componentInParent != num)
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{
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WatchUI <LBNLPAIAGHF>k__BackingField = componentInParent.<LBNLPAIAGHF>k__BackingField;
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Transform transform = base.gameObject.transform;
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}
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}
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// Token: 0x0600F5FE RID: 62974 RVA: 0x00382738 File Offset: 0x00380938
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[Token(Token = "0x600F5FE")]
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[Address(RVA = "0x1AED4A0", Offset = "0x1AEC4A0", VA = "0x181AED4A0")]
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public ControlMapUIGenerator()
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{
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}
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// Token: 0x0400A2C6 RID: 41670
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x400A2C6")]
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private float OHCIIJLPILN = 1000f;
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// Token: 0x0400A2C7 RID: 41671
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[FieldOffset(Offset = "0x1C")]
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[Token(Token = "0x400A2C7")]
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[SerializeField]
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[Header("References")]
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private IFDIGHKFEGF supportedInputType;
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// Token: 0x0400A2C8 RID: 41672
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x400A2C8")]
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[SerializeField]
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private bool simpleControlsOnly;
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// Token: 0x0400A2C9 RID: 41673
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x400A2C9")]
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[SerializeField]
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private ScreenControlsMap controlsMap;
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// Token: 0x0400A2CA RID: 41674
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x400A2CA")]
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[SerializeField]
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private InputSourceConfigBase inputSourceConfig;
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// Token: 0x0400A2CB RID: 41675
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[FieldOffset(Offset = "0x38")]
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[Token(Token = "0x400A2CB")]
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[SerializeField]
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private ControlMapUIBox controlBoxPrefab;
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}
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}
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