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using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RecRoom.Inputs
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{
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// Token: 0x020025DA RID: 9690
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[Token(Token = "0x20025DA")]
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[CreateAssetMenu]
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public class TouchSystemInputSource : InputSourceConfig<AGGFDBNAKNE, TouchSystemInputSource>
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{
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// Token: 0x0600F739 RID: 63289 RVA: 0x00387AA8 File Offset: 0x00385CA8
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[Token(Token = "0x600F739")]
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[Address(RVA = "0x1B019A0", Offset = "0x1B009A0", VA = "0x181B019A0")]
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public TouchSystemInputSource()
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{
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}
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}
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}
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