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using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RecRoom.Tools
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{
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// Token: 0x02002AED RID: 10989
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[Token(Token = "0x2002AED")]
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public class MoveableWhiteboard : MonoBehaviour
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{
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// Token: 0x06012466 RID: 74854 RVA: 0x00426248 File Offset: 0x00424448
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[Token(Token = "0x6012466")]
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[Address(RVA = "0x14C0E20", Offset = "0x14BFE20", VA = "0x1814C0E20")]
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private void Awake()
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{
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Tool component = base.GetComponent<Tool>();
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this.tool = component;
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int num = 0;
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if (component != num)
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{
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this.tool.KinematicOnReset = true;
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this.tool.KinematicOnSleep = true;
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this.tool.AlwaysPhysicalPickupOffCenter = true;
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this.tool.IgnorePickupDirection = true;
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}
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}
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// Token: 0x06012467 RID: 74855 RVA: 0x004262A8 File Offset: 0x004244A8
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[Token(Token = "0x6012467")]
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[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
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public MoveableWhiteboard()
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{
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}
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// Token: 0x0400BC27 RID: 48167
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x400BC27")]
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[SerializeField]
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[NKNLDEIPALE(FHBJCBPFODN.Self, false, false, false)]
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private Tool tool;
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}
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}
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