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using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RecRoom.Tools
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{
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// Token: 0x02002B25 RID: 11045
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[Token(Token = "0x2002B25")]
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public class ScenePerfToolCoroutineRoot : MonoBehaviour
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{
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// Token: 0x060126D8 RID: 75480 RVA: 0x004306F8 File Offset: 0x0042E8F8
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[Token(Token = "0x60126D8")]
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[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
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public ScenePerfToolCoroutineRoot()
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{
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}
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}
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}
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