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using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace RecRoom.UI
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{
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// Token: 0x02002A9E RID: 10910
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[Token(Token = "0x2002A9E")]
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public abstract class IndexableScreenHUDDialog : ScreenHUDDialog
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{
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// Token: 0x170032AD RID: 12973
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// (get) Token: 0x06012239 RID: 74297
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[Token(Token = "0x170032AD")]
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public abstract int AKGEGLEMFGM
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{
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[Token(Token = "0x6012239")]
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[Address(Slot = "6")]
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get;
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}
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// Token: 0x0601223A RID: 74298 RVA: 0x0041BEF4 File Offset: 0x0041A0F4
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[Token(Token = "0x601223A")]
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[Address(RVA = "0x1A99020", Offset = "0x1A98020", VA = "0x181A99020")]
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protected IndexableScreenHUDDialog()
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{
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Keyframe[] array = new Keyframe[2];
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int num = 0;
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array[0] = num;
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array[3] = num;
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int num2 = 0;
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array[3] = num2;
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array[6] = num2;
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AnimationCurve animationCurve = new AnimationCurve(array);
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this.progressCurve = animationCurve;
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base..ctor();
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}
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}
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}
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