This commit is contained in:
niko
2026-04-12 16:51:38 +02:00
parent 1b6f6d81d0
commit c12fbe3fc6
17828 changed files with 2994770 additions and 0 deletions
@@ -0,0 +1,59 @@
using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;
namespace RecRoom.VFX
{
// Token: 0x02002292 RID: 8850
[Token(Token = "0x2002292")]
public class DecalSpawningParticleSystem : MonoBehaviour
{
// Token: 0x0600E132 RID: 57650 RVA: 0x0000220F File Offset: 0x0000040F
[Token(Token = "0x600E132")]
[Address(RVA = "0x1C036C0", Offset = "0x1C026C0", VA = "0x181C036C0")]
private void OnParticleCollision(GameObject HPKICPNGMDJ)
{
throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
}
// Token: 0x0600E133 RID: 57651 RVA: 0x0033E36C File Offset: 0x0033C56C
[Token(Token = "0x600E133")]
[Address(RVA = "0x1C03960", Offset = "0x1C02960", VA = "0x181C03960")]
public DecalSpawningParticleSystem()
{
Color white = Color.white;
List<ParticleCollisionEvent> list = new List();
this.DOLCNGCEGGP = list;
base..ctor();
}
// Token: 0x04009206 RID: 37382
[Token(Token = "0x4009206")]
private const int HHNMHKFBLLO = 5;
// Token: 0x04009207 RID: 37383
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4009207")]
[SerializeField]
private ImpactDecal collisionImpactDecalPrefab;
// Token: 0x04009208 RID: 37384
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4009208")]
[SerializeField]
private Color decalColor;
// Token: 0x04009209 RID: 37385
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4009209")]
[SerializeField]
[NKNLDEIPALE(FHBJCBPFODN.Self, false, false, false)]
private ParticleSystem collideableParticleSystem;
// Token: 0x0400920A RID: 37386
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400920A")]
private List<ParticleCollisionEvent> DOLCNGCEGGP;
}
}