m
This commit is contained in:
@@ -0,0 +1,169 @@
|
||||
using System;
|
||||
using Cpp2IlInjected;
|
||||
using UnityEngine;
|
||||
|
||||
// Token: 0x0200032F RID: 815
|
||||
[Token(Token = "0x200032F")]
|
||||
[ExecuteInEditMode]
|
||||
[DisallowMultipleComponent]
|
||||
public class SwatchPreview : MonoBehaviour
|
||||
{
|
||||
// Token: 0x17000442 RID: 1090
|
||||
// (get) Token: 0x0600195B RID: 6491 RVA: 0x00065A58 File Offset: 0x00063C58
|
||||
// (set) Token: 0x0600195C RID: 6492 RVA: 0x00065A6C File Offset: 0x00063C6C
|
||||
[Token(Token = "0x17000442")]
|
||||
public AvatarColorSwatch GANFMMDMEIC
|
||||
{
|
||||
[Token(Token = "0x600195B")]
|
||||
[Address(RVA = "0x4157B0", Offset = "0x4147B0", VA = "0x1804157B0")]
|
||||
get
|
||||
{
|
||||
return this._swatch;
|
||||
}
|
||||
[Token(Token = "0x600195C")]
|
||||
[Address(RVA = "0x4157F0", Offset = "0x4147F0", VA = "0x1804157F0")]
|
||||
set
|
||||
{
|
||||
this._swatch = value;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000443 RID: 1091
|
||||
// (get) Token: 0x0600195D RID: 6493 RVA: 0x00065A80 File Offset: 0x00063C80
|
||||
[Token(Token = "0x17000443")]
|
||||
public GameObject CMCKIOGNPCC
|
||||
{
|
||||
[Token(Token = "0x600195D")]
|
||||
[Address(RVA = "0xD78D60", Offset = "0xD77D60", VA = "0x180D78D60")]
|
||||
get
|
||||
{
|
||||
return base.gameObject;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000444 RID: 1092
|
||||
// (get) Token: 0x0600195E RID: 6494 RVA: 0x00065A94 File Offset: 0x00063C94
|
||||
[Token(Token = "0x17000444")]
|
||||
public Renderer[] IINIHHDBJPG
|
||||
{
|
||||
[Token(Token = "0x600195E")]
|
||||
[Address(RVA = "0x147A340", Offset = "0x1479340", VA = "0x18147A340")]
|
||||
get
|
||||
{
|
||||
return base.gameObject.GetComponentsInChildren<Renderer>();
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000445 RID: 1093
|
||||
// (set) Token: 0x0600195F RID: 6495 RVA: 0x00065AB4 File Offset: 0x00063CB4
|
||||
[Token(Token = "0x17000445")]
|
||||
public Color HKJFMFMNALI
|
||||
{
|
||||
[Token(Token = "0x600195F")]
|
||||
[Address(RVA = "0x147A390", Offset = "0x1479390", VA = "0x18147A390")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000446 RID: 1094
|
||||
// (set) Token: 0x06001960 RID: 6496 RVA: 0x00065AC4 File Offset: 0x00063CC4
|
||||
[Token(Token = "0x17000446")]
|
||||
public Color PBICGPNMLPI
|
||||
{
|
||||
[Token(Token = "0x6001960")]
|
||||
[Address(RVA = "0x147A510", Offset = "0x1479510", VA = "0x18147A510")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000447 RID: 1095
|
||||
// (set) Token: 0x06001961 RID: 6497 RVA: 0x00065AD4 File Offset: 0x00063CD4
|
||||
[Token(Token = "0x17000447")]
|
||||
public Color KEJDAHEKJFD
|
||||
{
|
||||
[Token(Token = "0x6001961")]
|
||||
[Address(RVA = "0x147A4B0", Offset = "0x14794B0", VA = "0x18147A4B0")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000448 RID: 1096
|
||||
// (set) Token: 0x06001962 RID: 6498 RVA: 0x00065AE4 File Offset: 0x00063CE4
|
||||
[Token(Token = "0x17000448")]
|
||||
public Color ALJLFPGGLNC
|
||||
{
|
||||
[Token(Token = "0x6001962")]
|
||||
[Address(RVA = "0x147A3F0", Offset = "0x14793F0", VA = "0x18147A3F0")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x17000449 RID: 1097
|
||||
// (set) Token: 0x06001963 RID: 6499 RVA: 0x00065AF4 File Offset: 0x00063CF4
|
||||
[Token(Token = "0x17000449")]
|
||||
public Color KCIMPCJJLKG
|
||||
{
|
||||
[Token(Token = "0x6001963")]
|
||||
[Address(RVA = "0x147A450", Offset = "0x1479450", VA = "0x18147A450")]
|
||||
set
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x06001964 RID: 6500 RVA: 0x00065B04 File Offset: 0x00063D04
|
||||
[Token(Token = "0x6001964")]
|
||||
[Address(RVA = "0x147A150", Offset = "0x1479150", VA = "0x18147A150")]
|
||||
private void Update()
|
||||
{
|
||||
AvatarColorSwatch swatch = this._swatch;
|
||||
int num = 0;
|
||||
if (swatch != num)
|
||||
{
|
||||
Color colorBase = this._swatch.ColorBase;
|
||||
this.MHIHNLJPOEK("_Base_Col", colorBase);
|
||||
Color colorR = this._swatch.ColorR;
|
||||
this.MHIHNLJPOEK("_Red_Col", colorR);
|
||||
Color colorG = this._swatch.ColorG;
|
||||
this.MHIHNLJPOEK("_Green_Col", colorG);
|
||||
Color colorB = this._swatch.ColorB;
|
||||
this.MHIHNLJPOEK("_Blue_Col", colorB);
|
||||
Color colorDirt = this._swatch.ColorDirt;
|
||||
this.MHIHNLJPOEK("_Dirt_Col", colorDirt);
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x06001965 RID: 6501 RVA: 0x00065BA8 File Offset: 0x00063DA8
|
||||
[Token(Token = "0x6001965")]
|
||||
[Address(RVA = "0x147A020", Offset = "0x1479020", VA = "0x18147A020")]
|
||||
private void MHIHNLJPOEK(string MMBOKOLAJFH, Color ONGBFDACHHG)
|
||||
{
|
||||
MaterialPropertyBlock materialPropertyBlock = new MaterialPropertyBlock();
|
||||
Renderer[] componentsInChildren = base.gameObject.GetComponentsInChildren<Renderer>();
|
||||
int num = 0;
|
||||
int length = componentsInChildren.Length;
|
||||
if (num < length)
|
||||
{
|
||||
Renderer renderer = componentsInChildren[num];
|
||||
renderer.Internal_GetPropertyBlock(materialPropertyBlock);
|
||||
renderer.Internal_SetPropertyBlock(materialPropertyBlock);
|
||||
num++;
|
||||
}
|
||||
}
|
||||
|
||||
// Token: 0x06001966 RID: 6502 RVA: 0x00065BF8 File Offset: 0x00063DF8
|
||||
[Token(Token = "0x6001966")]
|
||||
[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
|
||||
public SwatchPreview()
|
||||
{
|
||||
}
|
||||
|
||||
// Token: 0x04001346 RID: 4934
|
||||
[FieldOffset(Offset = "0x18")]
|
||||
[Token(Token = "0x4001346")]
|
||||
[SerializeField]
|
||||
private AvatarColorSwatch _swatch;
|
||||
}
|
||||
Reference in New Issue
Block a user