This commit is contained in:
niko
2026-04-12 16:51:38 +02:00
parent 1b6f6d81d0
commit c12fbe3fc6
17828 changed files with 2994770 additions and 0 deletions
@@ -0,0 +1,34 @@
using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace Pathfinding
{
// Token: 0x020000E0 RID: 224
[Token(Token = "0x2000085")]
public class FleePath : RandomPath
{
// Token: 0x060007B5 RID: 1973 RVA: 0x00002082 File Offset: 0x00000282
[Token(Token = "0x600067D")]
[Address(RVA = "0xA07B20", Offset = "0xA06B20", VA = "0x180A07B20")]
public FleePath()
{
}
// Token: 0x060007B6 RID: 1974 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600067E")]
[Address(RVA = "0xA07800", Offset = "0xA06800", VA = "0x180A07800")]
public static FleePath Construct(Vector3 start, Vector3 avoid, int searchLength, [Optional] OnPathDelegate callback)
{
return null;
}
// Token: 0x060007B7 RID: 1975 RVA: 0x00002082 File Offset: 0x00000282
[Token(Token = "0x600067F")]
[Address(RVA = "0xA079C0", Offset = "0xA069C0", VA = "0x180A079C0")]
protected void Setup(Vector3 start, Vector3 avoid, int searchLength, OnPathDelegate callback)
{
}
}
}