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using System;
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using Cpp2IlInjected;
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using UnityEngine;
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using UnityEngine.UIElements;
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namespace StansAssets.Foundation.UIElements
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{
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// Token: 0x0200001E RID: 30
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[Token(Token = "0x2000013")]
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public static class UIElementsUtility
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{
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// Token: 0x0600006A RID: 106 RVA: 0x00002080 File Offset: 0x00000280
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[Token(Token = "0x6000040")]
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[Address(RVA = "0x1125D10", Offset = "0x1124D10", VA = "0x181125D10")]
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public static EventBase CreateEvent(Event systemEvent)
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{
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return null;
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}
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// Token: 0x0600006B RID: 107 RVA: 0x00002080 File Offset: 0x00000280
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[Token(Token = "0x6000041")]
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[Address(RVA = "0x1125D40", Offset = "0x1124D40", VA = "0x181125D40")]
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public static EventBase CreateEvent(Event systemEvent, EventType eventType)
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{
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return null;
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}
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}
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}
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