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using System;
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using Cpp2IlInjected;
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namespace Valve.VR
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{
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// Token: 0x020002A0 RID: 672
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[Token(Token = "0x20000FF")]
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public struct VREvent_Notification_t
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{
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// Token: 0x040008CE RID: 2254
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x4000896")]
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public ulong ulUserValue;
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// Token: 0x040008CF RID: 2255
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[FieldOffset(Offset = "0x8")]
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[Token(Token = "0x4000897")]
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public uint notificationId;
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}
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}
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