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using System;
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using Cpp2IlInjected;
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namespace System.ComponentModel
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{
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/// <summary>Specifies values to indicate whether a property can be bound to a data element or another property.</summary>
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// Token: 0x020000E9 RID: 233
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[Token(Token = "0x20000E9")]
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public enum BindableSupport
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{
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/// <summary>The property is not bindable at design time.</summary>
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// Token: 0x0400044B RID: 1099
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[Token(Token = "0x400044B")]
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No,
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/// <summary>The property is bindable at design time.</summary>
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// Token: 0x0400044C RID: 1100
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[Token(Token = "0x400044C")]
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Yes,
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/// <summary>The property is set to the default.</summary>
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// Token: 0x0400044D RID: 1101
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[Token(Token = "0x400044D")]
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Default
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}
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}
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