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using System;
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using Cpp2IlInjected;
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namespace System.ComponentModel
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{
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/// <summary>Specifies how the collection is changed.</summary>
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// Token: 0x020000F3 RID: 243
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[Token(Token = "0x20000F3")]
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public enum CollectionChangeAction
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{
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/// <summary>Specifies that an element was added to the collection.</summary>
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// Token: 0x04000474 RID: 1140
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[Token(Token = "0x4000474")]
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Add = 1,
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/// <summary>Specifies that an element was removed from the collection.</summary>
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// Token: 0x04000475 RID: 1141
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[Token(Token = "0x4000475")]
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Remove,
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/// <summary>Specifies that the entire collection has changed. This is caused by using methods that manipulate the entire collection, such as <see cref="M:System.Collections.CollectionBase.Clear" />.</summary>
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// Token: 0x04000476 RID: 1142
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[Token(Token = "0x4000476")]
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Refresh
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}
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}
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