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using System;
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using Cpp2IlInjected;
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namespace System.ComponentModel
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{
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/// <summary>Provides the <see langword="abstract" /> base class for all licenses. A license is granted to a specific instance of a component.</summary>
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// Token: 0x02000150 RID: 336
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[Token(Token = "0x2000150")]
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public abstract class License : IDisposable
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{
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/// <summary>When overridden in a derived class, gets the license key granted to this component.</summary>
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/// <returns>A license key granted to this component.</returns>
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// Token: 0x17000183 RID: 387
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// (get) Token: 0x06000810 RID: 2064
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[Token(Token = "0x17000183")]
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public abstract string LicenseKey
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{
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[Token(Token = "0x6000810")]
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[Address(Slot = "5")]
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get;
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}
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/// <summary>When overridden in a derived class, disposes of the resources used by the license.</summary>
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// Token: 0x06000811 RID: 2065
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[Token(Token = "0x6000811")]
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[Address(Slot = "6")]
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public abstract void Dispose();
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/// <summary>Initializes a new instance of the <see cref="T:System.ComponentModel.License" /> class.</summary>
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// Token: 0x06000812 RID: 2066 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x6000812")]
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[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
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protected License()
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{
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}
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}
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}
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