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using System;
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using Cpp2IlInjected;
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namespace Unity
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{
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// Token: 0x020003DA RID: 986
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[Token(Token = "0x20003DA")]
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internal sealed class ThrowStub : ObjectDisposedException
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{
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// Token: 0x060019A0 RID: 6560 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x60019A0")]
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[Address(RVA = "0x11D7C40", Offset = "0x11D6C40", VA = "0x1811D7C40")]
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public static void ThrowNotSupportedException()
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{
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}
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}
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}
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