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using System;
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using System.Collections.Generic;
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using Cpp2IlInjected;
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namespace UnityEngine.AddressableAssets
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{
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// Token: 0x02000030 RID: 48
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[Token(Token = "0x2000030")]
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public class PlatformMappingService
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{
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// Token: 0x06000153 RID: 339 RVA: 0x00002F54 File Offset: 0x00001154
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[Token(Token = "0x6000153")]
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[Address(RVA = "0x2B33690", Offset = "0x2B32690", VA = "0x182B33690")]
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internal static AddressablesPlatform GetAddressablesPlatformInternal(RuntimePlatform platform)
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{
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return AddressablesPlatform.Unknown;
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}
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// Token: 0x06000154 RID: 340 RVA: 0x00002F6C File Offset: 0x0000116C
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[Token(Token = "0x6000154")]
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[Address(RVA = "0x2B33760", Offset = "0x2B32760", VA = "0x182B33760")]
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public static AddressablesPlatform GetPlatform()
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{
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return AddressablesPlatform.Unknown;
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}
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// Token: 0x06000155 RID: 341 RVA: 0x0000207E File Offset: 0x0000027E
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[Token(Token = "0x6000155")]
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[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
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public PlatformMappingService()
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{
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}
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// Token: 0x04000080 RID: 128
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[Token(Token = "0x4000080")]
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private static readonly Dictionary<RuntimePlatform, AddressablesPlatform> s_RuntimeTargetMapping;
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}
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}
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