This commit is contained in:
niko
2026-04-12 16:51:38 +02:00
parent 1b6f6d81d0
commit c12fbe3fc6
17828 changed files with 2994770 additions and 0 deletions
@@ -0,0 +1,147 @@
using System;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
namespace UnityEngine.Rendering
{
// Token: 0x02000048 RID: 72
[Token(Token = "0x2000038")]
internal class DebugActionState
{
// Token: 0x17000030 RID: 48
// (get) Token: 0x06000188 RID: 392 RVA: 0x00002A18 File Offset: 0x00000C18
// (set) Token: 0x06000189 RID: 393 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700002B")]
internal bool runningAction
{
[Token(Token = "0x6000154")]
[Address(RVA = "0x5AC5A0", Offset = "0x5AB5A0", VA = "0x1805AC5A0")]
[CompilerGenerated]
get
{
return default(bool);
}
[Token(Token = "0x6000155")]
[Address(RVA = "0x8A0F80", Offset = "0x89FF80", VA = "0x1808A0F80")]
[CompilerGenerated]
private set
{
}
}
// Token: 0x17000031 RID: 49
// (get) Token: 0x0600018A RID: 394 RVA: 0x00002A30 File Offset: 0x00000C30
// (set) Token: 0x0600018B RID: 395 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700002C")]
internal float actionState
{
[Token(Token = "0x6000156")]
[Address(RVA = "0x812640", Offset = "0x811640", VA = "0x180812640")]
[CompilerGenerated]
get
{
return 0f;
}
[Token(Token = "0x6000157")]
[Address(RVA = "0x812700", Offset = "0x811700", VA = "0x180812700")]
[CompilerGenerated]
private set
{
}
}
// Token: 0x0600018C RID: 396 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000158")]
[Address(RVA = "0x8C5430", Offset = "0x8C4430", VA = "0x1808C5430")]
private void Trigger(int triggerCount, float state)
{
}
// Token: 0x0600018D RID: 397 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000159")]
[Address(RVA = "0x8C5330", Offset = "0x8C4330", VA = "0x1808C5330")]
public void TriggerWithButton(string[] buttons, float state)
{
}
// Token: 0x0600018E RID: 398 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600015A")]
[Address(RVA = "0x8C5310", Offset = "0x8C4310", VA = "0x1808C5310")]
public void TriggerWithAxis(string axis, float state)
{
}
// Token: 0x0600018F RID: 399 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600015B")]
[Address(RVA = "0x8C53B0", Offset = "0x8C43B0", VA = "0x1808C53B0")]
public void TriggerWithKey(KeyCode[] keys, float state)
{
}
// Token: 0x06000190 RID: 400 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600015C")]
[Address(RVA = "0x8C5300", Offset = "0x8C4300", VA = "0x1808C5300")]
private void Reset()
{
}
// Token: 0x06000191 RID: 401 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600015D")]
[Address(RVA = "0x8C54F0", Offset = "0x8C44F0", VA = "0x1808C54F0")]
public void Update(DebugActionDesc desc)
{
}
// Token: 0x06000192 RID: 402 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600015E")]
[Address(RVA = "0x8C5780", Offset = "0x8C4780", VA = "0x1808C5780")]
public DebugActionState()
{
}
// Token: 0x0400011F RID: 287
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40000F3")]
private DebugActionState.DebugActionKeyType m_Type;
// Token: 0x04000120 RID: 288
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40000F4")]
private string[] m_PressedButtons;
// Token: 0x04000121 RID: 289
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40000F5")]
private string m_PressedAxis;
// Token: 0x04000122 RID: 290
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40000F6")]
private KeyCode[] m_PressedKeys;
// Token: 0x04000123 RID: 291
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x40000F7")]
private bool[] m_TriggerPressedUp;
// Token: 0x04000124 RID: 292
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x40000F8")]
private float m_Timer;
// Token: 0x02000049 RID: 73
[Token(Token = "0x20000C4")]
private enum DebugActionKeyType
{
// Token: 0x04000128 RID: 296
[Token(Token = "0x400027A")]
Button,
// Token: 0x04000129 RID: 297
[Token(Token = "0x400027B")]
Axis,
// Token: 0x0400012A RID: 298
[Token(Token = "0x400027C")]
Key
}
}
}