This commit is contained in:
niko
2026-04-12 16:51:38 +02:00
parent 1b6f6d81d0
commit c12fbe3fc6
17828 changed files with 2994770 additions and 0 deletions
@@ -0,0 +1,69 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Rendering;
namespace Utilities
{
// Token: 0x02000006 RID: 6
[Token(Token = "0x2000006")]
public static class MaterialQualityUtilities
{
// Token: 0x06000006 RID: 6 RVA: 0x00002054 File Offset: 0x00000254
[Token(Token = "0x6000006")]
[Address(RVA = "0x116B370", Offset = "0x116A370", VA = "0x18116B370")]
public static MaterialQuality GetHighestQuality(this MaterialQuality levels)
{
return (MaterialQuality)0;
}
// Token: 0x06000007 RID: 7 RVA: 0x0000206C File Offset: 0x0000026C
[Token(Token = "0x6000007")]
[Address(RVA = "0x116B170", Offset = "0x116A170", VA = "0x18116B170")]
public static MaterialQuality GetClosestQuality(this MaterialQuality availableLevels, MaterialQuality requestedLevel)
{
return (MaterialQuality)0;
}
// Token: 0x06000008 RID: 8 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000008")]
[Address(RVA = "0x116B410", Offset = "0x116A410", VA = "0x18116B410")]
public static void SetGlobalShaderKeywords(this MaterialQuality level)
{
}
// Token: 0x06000009 RID: 9 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000009")]
[Address(RVA = "0x116B560", Offset = "0x116A560", VA = "0x18116B560")]
public static void SetGlobalShaderKeywords(this MaterialQuality level, CommandBuffer cmd)
{
}
// Token: 0x0600000A RID: 10 RVA: 0x00002084 File Offset: 0x00000284
[Token(Token = "0x600000A")]
[Address(RVA = "0x116B6E0", Offset = "0x116A6E0", VA = "0x18116B6E0")]
public static int ToFirstIndex(this MaterialQuality level)
{
return 0;
}
// Token: 0x0600000B RID: 11 RVA: 0x0000209C File Offset: 0x0000029C
[Token(Token = "0x600000B")]
[Address(RVA = "0x116B160", Offset = "0x116A160", VA = "0x18116B160")]
public static MaterialQuality FromIndex(int index)
{
return (MaterialQuality)0;
}
// Token: 0x04000006 RID: 6
[Token(Token = "0x4000006")]
public static string[] KeywordNames;
// Token: 0x04000007 RID: 7
[Token(Token = "0x4000007")]
public static string[] EnumNames;
// Token: 0x04000008 RID: 8
[Token(Token = "0x4000008")]
public static ShaderKeyword[] Keywords;
}
}