This commit is contained in:
niko
2026-04-12 16:51:38 +02:00
parent 1b6f6d81d0
commit c12fbe3fc6
17828 changed files with 2994770 additions and 0 deletions
@@ -0,0 +1,870 @@
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine.Animations;
using UnityEngine.Rendering;
using UnityEngine.Serialization;
namespace UnityEngine.Experimental.Rendering.Universal
{
// Token: 0x020000A9 RID: 169
[Token(Token = "0x2000091")]
[ExecuteAlways]
[DisallowMultipleComponent]
[AddComponentMenu("Rendering/2D/Light 2D (Experimental)")]
public sealed class Light2D : MonoBehaviour
{
// Token: 0x170000CE RID: 206
// (get) Token: 0x060002FF RID: 767 RVA: 0x00003A08 File Offset: 0x00001C08
// (set) Token: 0x06000300 RID: 768 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x170000CD")]
public Light2D.LightType lightType
{
[Token(Token = "0x60002E4")]
[Address(RVA = "0x411540", Offset = "0x410540", VA = "0x180411540")]
get
{
return Light2D.LightType.Parametric;
}
[Token(Token = "0x60002E5")]
[Address(RVA = "0x5F1910", Offset = "0x5F0910", VA = "0x1805F1910")]
set
{
}
}
// Token: 0x170000CF RID: 207
// (get) Token: 0x06000301 RID: 769 RVA: 0x00003A20 File Offset: 0x00001C20
// (set) Token: 0x06000302 RID: 770 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x170000CE")]
public int blendStyleIndex
{
[Token(Token = "0x60002E6")]
[Address(RVA = "0x470B70", Offset = "0x46FB70", VA = "0x180470B70")]
get
{
return 0;
}
[Token(Token = "0x60002E7")]
[Address(RVA = "0x62ADB0", Offset = "0x629DB0", VA = "0x18062ADB0")]
set
{
}
}
// Token: 0x170000D0 RID: 208
// (get) Token: 0x06000303 RID: 771 RVA: 0x00003A38 File Offset: 0x00001C38
// (set) Token: 0x06000304 RID: 772 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x170000CF")]
public float shadowIntensity
{
[Token(Token = "0x60002E8")]
[Address(RVA = "0x6A5AF0", Offset = "0x6A4AF0", VA = "0x1806A5AF0")]
get
{
return 0f;
}
[Token(Token = "0x60002E9")]
[Address(RVA = "0x8EE210", Offset = "0x8ED210", VA = "0x1808EE210")]
set
{
}
}
// Token: 0x170000D1 RID: 209
// (get) Token: 0x06000305 RID: 773 RVA: 0x00003A50 File Offset: 0x00001C50
// (set) Token: 0x06000306 RID: 774 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x170000D0")]
public float shadowVolumeIntensity
{
[Token(Token = "0x60002EA")]
[Address(RVA = "0x8EE1B0", Offset = "0x8ED1B0", VA = "0x1808EE1B0")]
get
{
return 0f;
}
[Token(Token = "0x60002EB")]
[Address(RVA = "0x8EE280", Offset = "0x8ED280", VA = "0x1808EE280")]
set
{
}
}
// Token: 0x170000D2 RID: 210
// (get) Token: 0x06000307 RID: 775 RVA: 0x00003A68 File Offset: 0x00001C68
// (set) Token: 0x06000308 RID: 776 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x170000D1")]
public Color color
{
[Token(Token = "0x60002EC")]
[Address(RVA = "0x470E10", Offset = "0x46FE10", VA = "0x180470E10")]
get
{
return default(Color);
}
[Token(Token = "0x60002ED")]
[Address(RVA = "0x8EE1E0", Offset = "0x8ED1E0", VA = "0x1808EE1E0")]
set
{
}
}
// Token: 0x170000D3 RID: 211
// (get) Token: 0x06000309 RID: 777 RVA: 0x00003A80 File Offset: 0x00001C80
// (set) Token: 0x0600030A RID: 778 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x170000D2")]
public float intensity
{
[Token(Token = "0x60002EE")]
[Address(RVA = "0x812650", Offset = "0x811650", VA = "0x180812650")]
get
{
return 0f;
}
[Token(Token = "0x60002EF")]
[Address(RVA = "0x812710", Offset = "0x811710", VA = "0x180812710")]
set
{
}
}
// Token: 0x170000D4 RID: 212
// (get) Token: 0x0600030B RID: 779 RVA: 0x00003A98 File Offset: 0x00001C98
[Token(Token = "0x170000D3")]
public float volumeOpacity
{
[Token(Token = "0x60002F0")]
[Address(RVA = "0x812630", Offset = "0x811630", VA = "0x180812630")]
get
{
return 0f;
}
}
// Token: 0x170000D5 RID: 213
// (get) Token: 0x0600030C RID: 780 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x170000D4")]
public Sprite lightCookieSprite
{
[Token(Token = "0x60002F1")]
[Address(RVA = "0x4975A0", Offset = "0x4965A0", VA = "0x1804975A0")]
get
{
return null;
}
}
// Token: 0x170000D6 RID: 214
// (get) Token: 0x0600030D RID: 781 RVA: 0x00003AB0 File Offset: 0x00001CB0
[Token(Token = "0x170000D5")]
public float falloffIntensity
{
[Token(Token = "0x60002F2")]
[Address(RVA = "0x8EE180", Offset = "0x8ED180", VA = "0x1808EE180")]
get
{
return 0f;
}
}
// Token: 0x170000D7 RID: 215
// (get) Token: 0x0600030E RID: 782 RVA: 0x00003AC8 File Offset: 0x00001CC8
[Token(Token = "0x170000D6")]
public bool useNormalMap
{
[Token(Token = "0x60002F3")]
[Address(RVA = "0x41CF80", Offset = "0x41BF80", VA = "0x18041CF80")]
get
{
return default(bool);
}
}
// Token: 0x170000D8 RID: 216
// (get) Token: 0x0600030F RID: 783 RVA: 0x00003AE0 File Offset: 0x00001CE0
[Token(Token = "0x170000D7")]
public bool alphaBlendOnOverlap
{
[Token(Token = "0x60002F4")]
[Address(RVA = "0x51F220", Offset = "0x51E220", VA = "0x18051F220")]
get
{
return default(bool);
}
}
// Token: 0x170000D9 RID: 217
// (get) Token: 0x06000310 RID: 784 RVA: 0x00003AF8 File Offset: 0x00001CF8
// (set) Token: 0x06000311 RID: 785 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x170000D8")]
public int lightOrder
{
[Token(Token = "0x60002F5")]
[Address(RVA = "0x4B5080", Offset = "0x4B4080", VA = "0x1804B5080")]
get
{
return 0;
}
[Token(Token = "0x60002F6")]
[Address(RVA = "0x6904F0", Offset = "0x68F4F0", VA = "0x1806904F0")]
set
{
}
}
// Token: 0x170000DA RID: 218
// (get) Token: 0x06000312 RID: 786 RVA: 0x00003B10 File Offset: 0x00001D10
[Token(Token = "0x170000D9")]
internal int lightCullingIndex
{
[Token(Token = "0x60002F7")]
[Address(RVA = "0x6A5700", Offset = "0x6A4700", VA = "0x1806A5700")]
get
{
return 0;
}
}
// Token: 0x06000313 RID: 787 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002F8")]
[Address(RVA = "0x8EDAB0", Offset = "0x8ECAB0", VA = "0x1808EDAB0")]
internal static void SetupCulling(ScriptableRenderContext context, Camera camera)
{
}
// Token: 0x06000314 RID: 788 RVA: 0x00003B28 File Offset: 0x00001D28
[Token(Token = "0x60002F9")]
[Address(RVA = "0x8ED030", Offset = "0x8EC030", VA = "0x1808ED030")]
internal static bool IsSceneLit(Camera camera)
{
return default(bool);
}
// Token: 0x06000315 RID: 789 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x60002FA")]
[Address(RVA = "0x8EC500", Offset = "0x8EB500", VA = "0x1808EC500")]
internal static List<Light2D> GetLightsByBlendStyle(int blendStyleIndex)
{
return null;
}
// Token: 0x06000316 RID: 790 RVA: 0x00003B40 File Offset: 0x00001D40
[Token(Token = "0x60002FB")]
[Address(RVA = "0x8ECBA0", Offset = "0x8EBBA0", VA = "0x1808ECBA0")]
internal int GetTopMostLitLayer()
{
return 0;
}
// Token: 0x06000317 RID: 791 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002FC")]
[Address(RVA = "0x8EE010", Offset = "0x8ED010", VA = "0x1808EE010")]
private void UpdateMesh()
{
}
// Token: 0x06000318 RID: 792 RVA: 0x00003B58 File Offset: 0x00001D58
[Token(Token = "0x60002FD")]
[Address(RVA = "0x8ECFD0", Offset = "0x8EBFD0", VA = "0x1808ECFD0")]
internal bool IsLitLayer(int layer)
{
return default(bool);
}
// Token: 0x06000319 RID: 793 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002FE")]
[Address(RVA = "0x8ECD20", Offset = "0x8EBD20", VA = "0x1808ECD20")]
private void InsertLight()
{
}
// Token: 0x0600031A RID: 794 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60002FF")]
[Address(RVA = "0x8EDF50", Offset = "0x8ECF50", VA = "0x1808EDF50")]
private void UpdateBlendStyle()
{
}
// Token: 0x0600031B RID: 795 RVA: 0x00003B70 File Offset: 0x00001D70
[Token(Token = "0x6000300")]
[Address(RVA = "0x8EBFE0", Offset = "0x8EAFE0", VA = "0x1808EBFE0")]
internal BoundingSphere GetBoundingSphere()
{
return default(BoundingSphere);
}
// Token: 0x0600031C RID: 796 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000301")]
[Address(RVA = "0x8EC5D0", Offset = "0x8EB5D0", VA = "0x1808EC5D0")]
internal Mesh GetMesh(bool forceUpdate = false)
{
return null;
}
// Token: 0x0600031D RID: 797 RVA: 0x00003B88 File Offset: 0x00001D88
[Token(Token = "0x6000302")]
[Address(RVA = "0x8ECE80", Offset = "0x8EBE80", VA = "0x1808ECE80")]
internal bool IsLightVisible(Camera camera)
{
return default(bool);
}
// Token: 0x0600031E RID: 798 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000303")]
[Address(RVA = "0x8EBDC0", Offset = "0x8EADC0", VA = "0x1808EBDC0")]
internal void ErrorIfDuplicateGlobalLight()
{
}
// Token: 0x0600031F RID: 799 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000304")]
[Address(RVA = "0x8EBDB0", Offset = "0x8EADB0", VA = "0x1808EBDB0")]
private void Awake()
{
}
// Token: 0x06000320 RID: 800 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000305")]
[Address(RVA = "0x8ED880", Offset = "0x8EC880", VA = "0x1808ED880")]
private void OnEnable()
{
}
// Token: 0x06000321 RID: 801 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000306")]
[Address(RVA = "0x8ED610", Offset = "0x8EC610", VA = "0x1808ED610")]
private void OnDisable()
{
}
// Token: 0x06000322 RID: 802 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000307")]
[Address(RVA = "0x8ED570", Offset = "0x8EC570", VA = "0x1808ED570")]
private void OnDestroy()
{
}
// Token: 0x06000323 RID: 803 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000308")]
[Address(RVA = "0x8EC090", Offset = "0x8EB090", VA = "0x1808EC090")]
internal List<Vector2> GetFalloffShape()
{
return null;
}
// Token: 0x06000324 RID: 804 RVA: 0x00003BA0 File Offset: 0x00001DA0
[Token(Token = "0x6000309")]
[Address(RVA = "0x8EC290", Offset = "0x8EB290", VA = "0x1808EC290")]
internal static Light2D.LightStats GetLightStatsByLayer(int layer, [Optional] Camera camera)
{
return default(Light2D.LightStats);
}
// Token: 0x06000325 RID: 805 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600030A")]
[Address(RVA = "0x8ED1E0", Offset = "0x8EC1E0", VA = "0x1808ED1E0")]
private void LateUpdate()
{
}
// Token: 0x170000DB RID: 219
// (get) Token: 0x06000326 RID: 806 RVA: 0x00003BB8 File Offset: 0x00001DB8
// (set) Token: 0x06000327 RID: 807 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x170000DA")]
public float pointLightInnerAngle
{
[Token(Token = "0x600030B")]
[Address(RVA = "0x6A5580", Offset = "0x6A4580", VA = "0x1806A5580")]
get
{
return 0f;
}
[Token(Token = "0x600030C")]
[Address(RVA = "0x8EE1F0", Offset = "0x8ED1F0", VA = "0x1808EE1F0")]
set
{
}
}
// Token: 0x170000DC RID: 220
// (get) Token: 0x06000328 RID: 808 RVA: 0x00003BD0 File Offset: 0x00001DD0
// (set) Token: 0x06000329 RID: 809 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x170000DB")]
public float pointLightOuterAngle
{
[Token(Token = "0x600030D")]
[Address(RVA = "0x826D10", Offset = "0x825D10", VA = "0x180826D10")]
get
{
return 0f;
}
[Token(Token = "0x600030E")]
[Address(RVA = "0x826D40", Offset = "0x825D40", VA = "0x180826D40")]
set
{
}
}
// Token: 0x170000DD RID: 221
// (get) Token: 0x0600032A RID: 810 RVA: 0x00003BE8 File Offset: 0x00001DE8
// (set) Token: 0x0600032B RID: 811 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x170000DC")]
public float pointLightInnerRadius
{
[Token(Token = "0x600030F")]
[Address(RVA = "0x826D20", Offset = "0x825D20", VA = "0x180826D20")]
get
{
return 0f;
}
[Token(Token = "0x6000310")]
[Address(RVA = "0x826D50", Offset = "0x825D50", VA = "0x180826D50")]
set
{
}
}
// Token: 0x170000DE RID: 222
// (get) Token: 0x0600032C RID: 812 RVA: 0x00003C00 File Offset: 0x00001E00
// (set) Token: 0x0600032D RID: 813 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x170000DD")]
public float pointLightOuterRadius
{
[Token(Token = "0x6000311")]
[Address(RVA = "0x8EE190", Offset = "0x8ED190", VA = "0x1808EE190")]
get
{
return 0f;
}
[Token(Token = "0x6000312")]
[Address(RVA = "0x8EE200", Offset = "0x8ED200", VA = "0x1808EE200")]
set
{
}
}
// Token: 0x170000DF RID: 223
// (get) Token: 0x0600032E RID: 814 RVA: 0x00003C18 File Offset: 0x00001E18
[Token(Token = "0x170000DE")]
public float pointLightDistance
{
[Token(Token = "0x6000313")]
[Address(RVA = "0x6A5710", Offset = "0x6A4710", VA = "0x1806A5710")]
get
{
return 0f;
}
}
// Token: 0x170000E0 RID: 224
// (get) Token: 0x0600032F RID: 815 RVA: 0x00003C30 File Offset: 0x00001E30
[Token(Token = "0x170000DF")]
public Light2D.PointLightQuality pointLightQuality
{
[Token(Token = "0x6000314")]
[Address(RVA = "0x8EE1A0", Offset = "0x8ED1A0", VA = "0x1808EE1A0")]
get
{
return Light2D.PointLightQuality.Fast;
}
}
// Token: 0x06000330 RID: 816 RVA: 0x00003C48 File Offset: 0x00001E48
[Token(Token = "0x6000315")]
[Address(RVA = "0x8EC7F0", Offset = "0x8EB7F0", VA = "0x1808EC7F0")]
private BoundingSphere GetPointLightBoundingSphere()
{
return default(BoundingSphere);
}
// Token: 0x170000E1 RID: 225
// (get) Token: 0x06000331 RID: 817 RVA: 0x00003C60 File Offset: 0x00001E60
[Token(Token = "0x170000E0")]
public int shapeLightParametricSides
{
[Token(Token = "0x6000316")]
[Address(RVA = "0x7751C0", Offset = "0x7741C0", VA = "0x1807751C0")]
get
{
return 0;
}
}
// Token: 0x170000E2 RID: 226
// (get) Token: 0x06000332 RID: 818 RVA: 0x00003C78 File Offset: 0x00001E78
[Token(Token = "0x170000E1")]
public float shapeLightParametricAngleOffset
{
[Token(Token = "0x6000317")]
[Address(RVA = "0x6A5540", Offset = "0x6A4540", VA = "0x1806A5540")]
get
{
return 0f;
}
}
// Token: 0x170000E3 RID: 227
// (get) Token: 0x06000333 RID: 819 RVA: 0x00003C90 File Offset: 0x00001E90
[Token(Token = "0x170000E2")]
public float shapeLightParametricRadius
{
[Token(Token = "0x6000318")]
[Address(RVA = "0x6A5550", Offset = "0x6A4550", VA = "0x1806A5550")]
get
{
return 0f;
}
}
// Token: 0x170000E4 RID: 228
// (get) Token: 0x06000334 RID: 820 RVA: 0x00003CA8 File Offset: 0x00001EA8
[Token(Token = "0x170000E3")]
public float shapeLightFalloffSize
{
[Token(Token = "0x6000319")]
[Address(RVA = "0x6A5560", Offset = "0x6A4560", VA = "0x1806A5560")]
get
{
return 0f;
}
}
// Token: 0x170000E5 RID: 229
// (get) Token: 0x06000335 RID: 821 RVA: 0x00003CC0 File Offset: 0x00001EC0
[Token(Token = "0x170000E4")]
public Vector2 shapeLightFalloffOffset
{
[Token(Token = "0x600031A")]
[Address(RVA = "0x8EE1C0", Offset = "0x8ED1C0", VA = "0x1808EE1C0")]
get
{
return default(Vector2);
}
}
// Token: 0x170000E6 RID: 230
// (get) Token: 0x06000336 RID: 822 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x170000E5")]
public Vector3[] shapePath
{
[Token(Token = "0x600031B")]
[Address(RVA = "0x44C890", Offset = "0x44B890", VA = "0x18044C890")]
get
{
return null;
}
}
// Token: 0x06000337 RID: 823 RVA: 0x00003CD8 File Offset: 0x00001ED8
[Token(Token = "0x600031C")]
[Address(RVA = "0x8ED1D0", Offset = "0x8EC1D0", VA = "0x1808ED1D0")]
internal bool IsShapeLight()
{
return default(bool);
}
// Token: 0x06000338 RID: 824 RVA: 0x00003CF0 File Offset: 0x00001EF0
[Token(Token = "0x600031D")]
[Address(RVA = "0x8EC850", Offset = "0x8EB850", VA = "0x1808EC850")]
private BoundingSphere GetShapeLightBoundingSphere()
{
return default(BoundingSphere);
}
// Token: 0x06000339 RID: 825 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600031E")]
[Address(RVA = "0x8EE020", Offset = "0x8ED020", VA = "0x1808EE020")]
public Light2D()
{
}
// Token: 0x04000453 RID: 1107
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000396")]
[NotKeyable]
[SerializeField]
private Light2D.LightType m_LightType;
// Token: 0x04000454 RID: 1108
[global::Cpp2IlInjected.FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4000397")]
private Light2D.LightType m_PreviousLightType;
// Token: 0x04000455 RID: 1109
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000398")]
[SerializeField]
[FormerlySerializedAs("m_LightOperationIndex")]
private int m_BlendStyleIndex;
// Token: 0x04000456 RID: 1110
[global::Cpp2IlInjected.FieldOffset(Offset = "0x24")]
[Token(Token = "0x4000399")]
[SerializeField]
private float m_FalloffIntensity;
// Token: 0x04000457 RID: 1111
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x400039A")]
[SerializeField]
[ColorUsage(false)]
private Color m_Color;
// Token: 0x04000458 RID: 1112
[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
[Token(Token = "0x400039B")]
[SerializeField]
private float m_Intensity;
// Token: 0x04000459 RID: 1113
[global::Cpp2IlInjected.FieldOffset(Offset = "0x3C")]
[Token(Token = "0x400039C")]
[SerializeField]
private float m_LightVolumeOpacity;
// Token: 0x0400045A RID: 1114
[global::Cpp2IlInjected.FieldOffset(Offset = "0x40")]
[Token(Token = "0x400039D")]
[SerializeField]
private int[] m_ApplyToSortingLayers;
// Token: 0x0400045B RID: 1115
[global::Cpp2IlInjected.FieldOffset(Offset = "0x48")]
[Token(Token = "0x400039E")]
[SerializeField]
private Sprite m_LightCookieSprite;
// Token: 0x0400045C RID: 1116
[global::Cpp2IlInjected.FieldOffset(Offset = "0x50")]
[Token(Token = "0x400039F")]
[SerializeField]
private bool m_UseNormalMap;
// Token: 0x0400045D RID: 1117
[global::Cpp2IlInjected.FieldOffset(Offset = "0x54")]
[Token(Token = "0x40003A0")]
[SerializeField]
private int m_LightOrder;
// Token: 0x0400045E RID: 1118
[global::Cpp2IlInjected.FieldOffset(Offset = "0x58")]
[Token(Token = "0x40003A1")]
[SerializeField]
private bool m_AlphaBlendOnOverlap;
// Token: 0x0400045F RID: 1119
[global::Cpp2IlInjected.FieldOffset(Offset = "0x5C")]
[Token(Token = "0x40003A2")]
private int m_PreviousLightOrder;
// Token: 0x04000460 RID: 1120
[global::Cpp2IlInjected.FieldOffset(Offset = "0x60")]
[Token(Token = "0x40003A3")]
private int m_PreviousBlendStyleIndex;
// Token: 0x04000461 RID: 1121
[global::Cpp2IlInjected.FieldOffset(Offset = "0x64")]
[Token(Token = "0x40003A4")]
private float m_PreviousLightVolumeOpacity;
// Token: 0x04000462 RID: 1122
[global::Cpp2IlInjected.FieldOffset(Offset = "0x68")]
[Token(Token = "0x40003A5")]
private bool m_PreviousLightCookieSpriteExists;
// Token: 0x04000463 RID: 1123
[global::Cpp2IlInjected.FieldOffset(Offset = "0x70")]
[Token(Token = "0x40003A6")]
private Sprite m_PreviousLightCookieSprite;
// Token: 0x04000464 RID: 1124
[global::Cpp2IlInjected.FieldOffset(Offset = "0x78")]
[Token(Token = "0x40003A7")]
private Mesh m_Mesh;
// Token: 0x04000465 RID: 1125
[global::Cpp2IlInjected.FieldOffset(Offset = "0x80")]
[Token(Token = "0x40003A8")]
private int m_LightCullingIndex;
// Token: 0x04000466 RID: 1126
[global::Cpp2IlInjected.FieldOffset(Offset = "0x84")]
[Token(Token = "0x40003A9")]
private Bounds m_LocalBounds;
// Token: 0x04000467 RID: 1127
[global::Cpp2IlInjected.FieldOffset(Offset = "0x9C")]
[Token(Token = "0x40003AA")]
[SerializeField]
[Range(0f, 1f)]
private float m_ShadowIntensity;
// Token: 0x04000468 RID: 1128
[global::Cpp2IlInjected.FieldOffset(Offset = "0xA0")]
[Token(Token = "0x40003AB")]
[SerializeField]
[Range(0f, 1f)]
private float m_ShadowVolumeIntensity;
// Token: 0x04000469 RID: 1129
[Token(Token = "0x40003AC")]
private static SortingLayer[] s_SortingLayers;
// Token: 0x0400046A RID: 1130
[global::Cpp2IlInjected.FieldOffset(Offset = "0xA4")]
[Token(Token = "0x40003AD")]
[SerializeField]
private float m_PointLightInnerAngle;
// Token: 0x0400046B RID: 1131
[global::Cpp2IlInjected.FieldOffset(Offset = "0xA8")]
[Token(Token = "0x40003AE")]
[SerializeField]
private float m_PointLightOuterAngle;
// Token: 0x0400046C RID: 1132
[global::Cpp2IlInjected.FieldOffset(Offset = "0xAC")]
[Token(Token = "0x40003AF")]
[SerializeField]
private float m_PointLightInnerRadius;
// Token: 0x0400046D RID: 1133
[global::Cpp2IlInjected.FieldOffset(Offset = "0xB0")]
[Token(Token = "0x40003B0")]
[SerializeField]
private float m_PointLightOuterRadius;
// Token: 0x0400046E RID: 1134
[global::Cpp2IlInjected.FieldOffset(Offset = "0xB4")]
[Token(Token = "0x40003B1")]
[SerializeField]
private float m_PointLightDistance;
// Token: 0x0400046F RID: 1135
[global::Cpp2IlInjected.FieldOffset(Offset = "0xB8")]
[Token(Token = "0x40003B2")]
[NotKeyable]
[SerializeField]
private Light2D.PointLightQuality m_PointLightQuality;
// Token: 0x04000470 RID: 1136
[global::Cpp2IlInjected.FieldOffset(Offset = "0xBC")]
[Token(Token = "0x40003B3")]
[SerializeField]
private int m_ShapeLightParametricSides;
// Token: 0x04000471 RID: 1137
[global::Cpp2IlInjected.FieldOffset(Offset = "0xC0")]
[Token(Token = "0x40003B4")]
[SerializeField]
private float m_ShapeLightParametricAngleOffset;
// Token: 0x04000472 RID: 1138
[global::Cpp2IlInjected.FieldOffset(Offset = "0xC4")]
[Token(Token = "0x40003B5")]
[SerializeField]
private float m_ShapeLightParametricRadius;
// Token: 0x04000473 RID: 1139
[global::Cpp2IlInjected.FieldOffset(Offset = "0xC8")]
[Token(Token = "0x40003B6")]
[SerializeField]
private float m_ShapeLightFalloffSize;
// Token: 0x04000474 RID: 1140
[global::Cpp2IlInjected.FieldOffset(Offset = "0xCC")]
[Token(Token = "0x40003B7")]
[SerializeField]
private Vector2 m_ShapeLightFalloffOffset;
// Token: 0x04000475 RID: 1141
[global::Cpp2IlInjected.FieldOffset(Offset = "0xD8")]
[Token(Token = "0x40003B8")]
[SerializeField]
private Vector3[] m_ShapePath;
// Token: 0x04000476 RID: 1142
[global::Cpp2IlInjected.FieldOffset(Offset = "0xE0")]
[Token(Token = "0x40003B9")]
private float m_PreviousShapeLightFalloffSize;
// Token: 0x04000477 RID: 1143
[global::Cpp2IlInjected.FieldOffset(Offset = "0xE4")]
[Token(Token = "0x40003BA")]
private int m_PreviousShapeLightParametricSides;
// Token: 0x04000478 RID: 1144
[global::Cpp2IlInjected.FieldOffset(Offset = "0xE8")]
[Token(Token = "0x40003BB")]
private float m_PreviousShapeLightParametricAngleOffset;
// Token: 0x04000479 RID: 1145
[global::Cpp2IlInjected.FieldOffset(Offset = "0xEC")]
[Token(Token = "0x40003BC")]
private float m_PreviousShapeLightParametricRadius;
// Token: 0x0400047A RID: 1146
[global::Cpp2IlInjected.FieldOffset(Offset = "0xF0")]
[Token(Token = "0x40003BD")]
private Vector2 m_PreviousShapeLightFalloffOffset;
// Token: 0x020000AA RID: 170
[Token(Token = "0x20000CA")]
public enum LightType
{
// Token: 0x0400047C RID: 1148
[Token(Token = "0x400053D")]
Parametric,
// Token: 0x0400047D RID: 1149
[Token(Token = "0x400053E")]
Freeform,
// Token: 0x0400047E RID: 1150
[Token(Token = "0x400053F")]
Sprite,
// Token: 0x0400047F RID: 1151
[Token(Token = "0x4000540")]
Point,
// Token: 0x04000480 RID: 1152
[Token(Token = "0x4000541")]
Global
}
// Token: 0x020000AB RID: 171
[Token(Token = "0x20000CB")]
internal struct LightStats
{
// Token: 0x04000481 RID: 1153
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000542")]
public int totalLights;
// Token: 0x04000482 RID: 1154
[global::Cpp2IlInjected.FieldOffset(Offset = "0x4")]
[Token(Token = "0x4000543")]
public int totalNormalMapUsage;
// Token: 0x04000483 RID: 1155
[global::Cpp2IlInjected.FieldOffset(Offset = "0x8")]
[Token(Token = "0x4000544")]
public int totalVolumetricUsage;
// Token: 0x04000484 RID: 1156
[global::Cpp2IlInjected.FieldOffset(Offset = "0xC")]
[Token(Token = "0x4000545")]
public uint blendStylesUsed;
}
// Token: 0x020000AC RID: 172
[Token(Token = "0x20000CC")]
public enum PointLightQuality
{
// Token: 0x04000486 RID: 1158
[Token(Token = "0x4000547")]
Fast,
// Token: 0x04000487 RID: 1159
[Token(Token = "0x4000548")]
Accurate
}
}
}