This commit is contained in:
niko
2026-04-12 16:51:38 +02:00
parent 1b6f6d81d0
commit c12fbe3fc6
17828 changed files with 2994770 additions and 0 deletions
@@ -0,0 +1,78 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine.ResourceManagement.Util
{
// Token: 0x02000012 RID: 18
[Token(Token = "0x2000012")]
[ExecuteInEditMode]
public abstract class ComponentSingleton<T> : MonoBehaviour where T : ComponentSingleton<T>
{
// Token: 0x1700001B RID: 27
// (get) Token: 0x06000097 RID: 151 RVA: 0x000023B8 File Offset: 0x000005B8
[Token(Token = "0x1700001B")]
public static bool Exists
{
[Token(Token = "0x6000097")]
[Address(RVA = "0x2F727A0", Offset = "0x2F717A0", VA = "0x182F727A0")]
get
{
return default(bool);
}
}
// Token: 0x1700001C RID: 28
// (get) Token: 0x06000098 RID: 152 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x1700001C")]
public static T Instance
{
[Token(Token = "0x6000098")]
[Address(RVA = "0x2F72830", Offset = "0x2F71830", VA = "0x182F72830")]
get
{
return null;
}
}
// Token: 0x06000099 RID: 153 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x6000099")]
[Address(RVA = "0x2F72720", Offset = "0x2F71720", VA = "0x182F72720", Slot = "4")]
protected virtual string GetGameObjectName()
{
return null;
}
// Token: 0x0600009A RID: 154 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x600009A")]
[Address(RVA = "0x2F72490", Offset = "0x2F71490", VA = "0x182F72490")]
private static T CreateNewSingleton()
{
return null;
}
// Token: 0x0600009B RID: 155 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600009B")]
[Address(RVA = "0x2F72290", Offset = "0x2F71290", VA = "0x182F72290")]
private void Awake()
{
}
// Token: 0x0600009C RID: 156 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600009C")]
[Address(RVA = "0x2F725D0", Offset = "0x2F715D0", VA = "0x182F725D0")]
public static void DestroySingleton()
{
}
// Token: 0x0600009D RID: 157 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600009D")]
[Address(RVA = "0x2796FC0", Offset = "0x2795FC0", VA = "0x182796FC0")]
protected ComponentSingleton()
{
}
// Token: 0x04000044 RID: 68
[Token(Token = "0x4000044")]
private static T s_Instance;
}
}
@@ -0,0 +1,32 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine.ResourceManagement.Util
{
// Token: 0x02000018 RID: 24
[Token(Token = "0x2000018")]
public class DefaultAllocationStrategy : IAllocationStrategy
{
// Token: 0x060000B4 RID: 180 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x60000B4")]
[Address(RVA = "0xFD78A0", Offset = "0xFD68A0", VA = "0x180FD78A0", Slot = "4")]
public object New(Type type, int typeHash)
{
return null;
}
// Token: 0x060000B5 RID: 181 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000B5")]
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "5")]
public void Release(int typeHash, object obj)
{
}
// Token: 0x060000B6 RID: 182 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000B6")]
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
public DefaultAllocationStrategy()
{
}
}
}
@@ -0,0 +1,189 @@
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
namespace UnityEngine.ResourceManagement.Util
{
// Token: 0x02000013 RID: 19
[Token(Token = "0x2000013")]
internal class DelayedActionManager : ComponentSingleton<DelayedActionManager>
{
// Token: 0x0600009E RID: 158 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x600009E")]
[Address(RVA = "0xFD7CC0", Offset = "0xFD6CC0", VA = "0x180FD7CC0")]
private LinkedListNode<DelayedActionManager.DelegateInfo> GetNode(ref DelayedActionManager.DelegateInfo del)
{
return null;
}
// Token: 0x0600009F RID: 159 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600009F")]
[Address(RVA = "0xFD7C60", Offset = "0xFD6C60", VA = "0x180FD7C60")]
public static void Clear()
{
}
// Token: 0x060000A0 RID: 160 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000A0")]
[Address(RVA = "0xFD7CB0", Offset = "0xFD6CB0", VA = "0x180FD7CB0")]
private void DestroyWhenComplete()
{
}
// Token: 0x060000A1 RID: 161 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000A1")]
[Address(RVA = "0xFD7BE0", Offset = "0xFD6BE0", VA = "0x180FD7BE0")]
public static void AddAction(Delegate action, float delay = 0f, params object[] parameters)
{
}
// Token: 0x060000A2 RID: 162 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000A2")]
[Address(RVA = "0xFD78B0", Offset = "0xFD68B0", VA = "0x180FD78B0")]
private void AddActionInternal(Delegate action, float delay, params object[] parameters)
{
}
// Token: 0x1700001D RID: 29
// (get) Token: 0x060000A3 RID: 163 RVA: 0x000023D0 File Offset: 0x000005D0
[Token(Token = "0x1700001D")]
public static bool IsActive
{
[Token(Token = "0x60000A3")]
[Address(RVA = "0xFD8410", Offset = "0xFD7410", VA = "0x180FD8410")]
get
{
return default(bool);
}
}
// Token: 0x060000A4 RID: 164 RVA: 0x000023E8 File Offset: 0x000005E8
[Token(Token = "0x60000A4")]
[Address(RVA = "0xFD8120", Offset = "0xFD7120", VA = "0x180FD8120")]
public static bool Wait(float timeout = 0f, float timeAdvanceAmount = 0f)
{
return default(bool);
}
// Token: 0x060000A5 RID: 165 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000A5")]
[Address(RVA = "0xFD8050", Offset = "0xFD7050", VA = "0x180FD8050")]
private void LateUpdate()
{
}
// Token: 0x060000A6 RID: 166 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000A6")]
[Address(RVA = "0xFD7D90", Offset = "0xFD6D90", VA = "0x180FD7D90")]
private void InternalLateUpdate(float t)
{
}
// Token: 0x060000A7 RID: 167 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000A7")]
[Address(RVA = "0xFD8080", Offset = "0xFD7080", VA = "0x180FD8080")]
private void OnApplicationQuit()
{
}
// Token: 0x060000A8 RID: 168 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000A8")]
[Address(RVA = "0xFD8280", Offset = "0xFD7280", VA = "0x180FD8280")]
public DelayedActionManager()
{
}
// Token: 0x04000045 RID: 69
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000045")]
private List<DelayedActionManager.DelegateInfo>[] m_Actions;
// Token: 0x04000046 RID: 70
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000046")]
private LinkedList<DelayedActionManager.DelegateInfo> m_DelayedActions;
// Token: 0x04000047 RID: 71
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000047")]
private Stack<LinkedListNode<DelayedActionManager.DelegateInfo>> m_NodeCache;
// Token: 0x04000048 RID: 72
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4000048")]
private int m_CollectionIndex;
// Token: 0x04000049 RID: 73
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x4000049")]
private bool m_DestroyOnCompletion;
// Token: 0x02000014 RID: 20
[Token(Token = "0x2000014")]
private struct DelegateInfo
{
// Token: 0x060000A9 RID: 169 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000A9")]
[Address(RVA = "0xFD8B60", Offset = "0xFD7B60", VA = "0x180FD8B60")]
public DelegateInfo(Delegate d, float invocationTime, params object[] p)
{
}
// Token: 0x1700001E RID: 30
// (get) Token: 0x060000AA RID: 170 RVA: 0x00002400 File Offset: 0x00000600
// (set) Token: 0x060000AB RID: 171 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700001E")]
public float InvocationTime
{
[Token(Token = "0x60000AA")]
[Address(RVA = "0x7A91F0", Offset = "0x7A81F0", VA = "0x1807A91F0")]
[CompilerGenerated]
get
{
return 0f;
}
[Token(Token = "0x60000AB")]
[Address(RVA = "0x7A9210", Offset = "0x7A8210", VA = "0x1807A9210")]
[CompilerGenerated]
private set
{
}
}
// Token: 0x060000AC RID: 172 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x60000AC")]
[Address(RVA = "0xFD8670", Offset = "0xFD7670", VA = "0x180FD8670", Slot = "3")]
public override string ToString()
{
return null;
}
// Token: 0x060000AD RID: 173 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000AD")]
[Address(RVA = "0xFD8520", Offset = "0xFD7520", VA = "0x180FD8520")]
public void Invoke()
{
}
// Token: 0x0400004A RID: 74
[Token(Token = "0x400004A")]
private static int s_Id;
// Token: 0x0400004B RID: 75
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400004B")]
private int m_Id;
// Token: 0x0400004C RID: 76
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x400004C")]
private Delegate m_Delegate;
// Token: 0x0400004D RID: 77
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400004D")]
private object[] m_Target;
}
}
}
@@ -0,0 +1,30 @@
using System;
using System.Collections.Generic;
using Cpp2IlInjected;
namespace UnityEngine.ResourceManagement.Util
{
// Token: 0x0200001C RID: 28
[Token(Token = "0x200001C")]
internal static class GlobalLinkedListNodeCache<T>
{
// Token: 0x060000C2 RID: 194 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x60000C2")]
[Address(RVA = "0x2F73670", Offset = "0x2F72670", VA = "0x182F73670")]
public static LinkedListNode<T> Acquire(T val)
{
return null;
}
// Token: 0x060000C3 RID: 195 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000C3")]
[Address(RVA = "0x2F73840", Offset = "0x2F72840", VA = "0x182F73840")]
public static void Release(LinkedListNode<T> node)
{
}
// Token: 0x04000057 RID: 87
[Token(Token = "0x4000057")]
private static LinkedListNodeCache<T> m_globalCache;
}
}
@@ -0,0 +1,20 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine.ResourceManagement.Util
{
// Token: 0x02000017 RID: 23
[Token(Token = "0x2000017")]
public interface IAllocationStrategy
{
// Token: 0x060000B2 RID: 178
[Token(Token = "0x60000B2")]
[Address(Slot = "0")]
object New(Type type, int typeHash);
// Token: 0x060000B3 RID: 179
[Token(Token = "0x60000B3")]
[Address(Slot = "1")]
void Release(int typeHash, object obj);
}
}
@@ -0,0 +1,21 @@
using System;
using Cpp2IlInjected;
using UnityEngine.ResourceManagement.AsyncOperations;
namespace UnityEngine.ResourceManagement.Util
{
// Token: 0x02000015 RID: 21
[Token(Token = "0x2000015")]
public interface IInitializableObject
{
// Token: 0x060000AE RID: 174
[Token(Token = "0x60000AE")]
[Address(Slot = "0")]
bool Initialize(string id, string data);
// Token: 0x060000AF RID: 175
[Token(Token = "0x60000AF")]
[Address(Slot = "1")]
AsyncOperationHandle<bool> InitializeAsync(ResourceManager rm, string id, string data);
}
}
@@ -0,0 +1,25 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine.ResourceManagement.Util
{
// Token: 0x02000016 RID: 22
[Token(Token = "0x2000016")]
public interface IObjectInitializationDataProvider
{
// Token: 0x1700001F RID: 31
// (get) Token: 0x060000B0 RID: 176
[Token(Token = "0x1700001F")]
string Name
{
[Token(Token = "0x60000B0")]
[Address(Slot = "0")]
get;
}
// Token: 0x060000B1 RID: 177
[Token(Token = "0x60000B1")]
[Address(Slot = "1")]
ObjectInitializationData CreateObjectInitializationData();
}
}
@@ -0,0 +1,73 @@
using System;
using System.Collections.Generic;
using Cpp2IlInjected;
namespace UnityEngine.ResourceManagement.Util
{
// Token: 0x02000019 RID: 25
[Token(Token = "0x2000019")]
public class LRUCacheAllocationStrategy : IAllocationStrategy
{
// Token: 0x060000B7 RID: 183 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000B7")]
[Address(RVA = "0xFDCAC0", Offset = "0xFDBAC0", VA = "0x180FDCAC0")]
public LRUCacheAllocationStrategy(int poolMaxSize, int poolCapacity, int poolCacheMaxSize, int initialPoolCacheCapacity)
{
}
// Token: 0x060000B8 RID: 184 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x60000B8")]
[Address(RVA = "0xFDC6D0", Offset = "0xFDB6D0", VA = "0x180FDC6D0")]
private List<object> GetPool()
{
return null;
}
// Token: 0x060000B9 RID: 185 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000B9")]
[Address(RVA = "0xFDC8D0", Offset = "0xFDB8D0", VA = "0x180FDC8D0")]
private void ReleasePool(List<object> pool)
{
}
// Token: 0x060000BA RID: 186 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x60000BA")]
[Address(RVA = "0xFDC790", Offset = "0xFDB790", VA = "0x180FDC790", Slot = "4")]
public object New(Type type, int typeHash)
{
return null;
}
// Token: 0x060000BB RID: 187 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000BB")]
[Address(RVA = "0xFDC940", Offset = "0xFDB940", VA = "0x180FDC940", Slot = "5")]
public void Release(int typeHash, object obj)
{
}
// Token: 0x0400004F RID: 79
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400004F")]
private int m_poolMaxSize;
// Token: 0x04000050 RID: 80
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x4000050")]
private int m_poolInitialCapacity;
// Token: 0x04000051 RID: 81
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000051")]
private int m_poolCacheMaxSize;
// Token: 0x04000052 RID: 82
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000052")]
private List<List<object>> m_poolCache;
// Token: 0x04000053 RID: 83
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000053")]
private Dictionary<int, List<object>> m_cache;
}
}
@@ -0,0 +1,69 @@
using System;
using System.Collections.Generic;
using Cpp2IlInjected;
namespace UnityEngine.ResourceManagement.Util
{
// Token: 0x0200001B RID: 27
[Token(Token = "0x200001B")]
public class LinkedListNodeCache<T>
{
// Token: 0x060000BD RID: 189 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x60000BD")]
[Address(RVA = "0x2F746F0", Offset = "0x2F736F0", VA = "0x182F746F0")]
public LinkedListNode<T> Acquire(T val)
{
return null;
}
// Token: 0x060000BE RID: 190 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000BE")]
[Address(RVA = "0x2F747E0", Offset = "0x2F737E0", VA = "0x182F747E0")]
public void Release(LinkedListNode<T> node)
{
}
// Token: 0x17000020 RID: 32
// (get) Token: 0x060000BF RID: 191 RVA: 0x00002418 File Offset: 0x00000618
[Token(Token = "0x17000020")]
internal int CreatedNodeCount
{
[Token(Token = "0x60000BF")]
[Address(RVA = "0x40F000", Offset = "0x40E000", VA = "0x18040F000")]
get
{
return 0;
}
}
// Token: 0x17000021 RID: 33
// (get) Token: 0x060000C0 RID: 192 RVA: 0x00002430 File Offset: 0x00000630
[Token(Token = "0x17000021")]
internal int CachedNodeCount
{
[Token(Token = "0x60000C0")]
[Address(RVA = "0x2F748B0", Offset = "0x2F738B0", VA = "0x182F748B0")]
get
{
return 0;
}
}
// Token: 0x060000C1 RID: 193 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000C1")]
[Address(RVA = "0x1CC5E40", Offset = "0x1CC4E40", VA = "0x181CC5E40")]
public LinkedListNodeCache()
{
}
// Token: 0x04000055 RID: 85
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000055")]
private int m_NodesCreated;
// Token: 0x04000056 RID: 86
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000056")]
private LinkedList<T> m_NodeCache;
}
}
@@ -0,0 +1,98 @@
using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine.ResourceManagement.AsyncOperations;
using UnityEngine.Serialization;
namespace UnityEngine.ResourceManagement.Util
{
// Token: 0x0200001E RID: 30
[Token(Token = "0x200001E")]
[Serializable]
public struct ObjectInitializationData
{
// Token: 0x17000026 RID: 38
// (get) Token: 0x060000CB RID: 203 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x17000026")]
public string Id
{
[Token(Token = "0x60000CB")]
[Address(RVA = "0x63E630", Offset = "0x63D630", VA = "0x18063E630")]
get
{
return null;
}
}
// Token: 0x17000027 RID: 39
// (get) Token: 0x060000CC RID: 204 RVA: 0x00002460 File Offset: 0x00000660
[Token(Token = "0x17000027")]
public SerializedType ObjectType
{
[Token(Token = "0x60000CC")]
[Address(RVA = "0xFDD780", Offset = "0xFDC780", VA = "0x180FDD780")]
get
{
return default(SerializedType);
}
}
// Token: 0x17000028 RID: 40
// (get) Token: 0x060000CD RID: 205 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x17000028")]
public string Data
{
[Token(Token = "0x60000CD")]
[Address(RVA = "0x4157D0", Offset = "0x4147D0", VA = "0x1804157D0")]
get
{
return null;
}
}
// Token: 0x060000CE RID: 206 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x60000CE")]
[Address(RVA = "0xFDD710", Offset = "0xFDC710", VA = "0x180FDD710", Slot = "3")]
public override string ToString()
{
return null;
}
// Token: 0x060000CF RID: 207 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x60000CF")]
[Address(RVA = "0x1E5F960", Offset = "0x1E5E960", VA = "0x181E5F960")]
public TObject CreateInstance<TObject>([Optional] string idOverride)
{
return null;
}
// Token: 0x060000D0 RID: 208 RVA: 0x00002478 File Offset: 0x00000678
[Token(Token = "0x60000D0")]
[Address(RVA = "0xFDD520", Offset = "0xFDC520", VA = "0x180FDD520")]
public AsyncOperationHandle GetAsyncInitHandle(ResourceManager rm, [Optional] string idOverride)
{
return default(AsyncOperationHandle);
}
// Token: 0x0400005C RID: 92
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x400005C")]
[SerializeField]
[FormerlySerializedAs("m_id")]
private string m_Id;
// Token: 0x0400005D RID: 93
[global::Cpp2IlInjected.FieldOffset(Offset = "0x8")]
[Token(Token = "0x400005D")]
[SerializeField]
[FormerlySerializedAs("m_objectType")]
private SerializedType m_ObjectType;
// Token: 0x0400005E RID: 94
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x400005E")]
[SerializeField]
[FormerlySerializedAs("m_data")]
private string m_Data;
}
}
@@ -0,0 +1,75 @@
using System;
using System.Collections;
using Cpp2IlInjected;
namespace UnityEngine.ResourceManagement.Util
{
// Token: 0x0200001F RID: 31
[Token(Token = "0x200001F")]
public static class ResourceManagerConfig
{
// Token: 0x060000D1 RID: 209 RVA: 0x00002490 File Offset: 0x00000690
[Token(Token = "0x60000D1")]
[Address(RVA = "0xFDE2D0", Offset = "0xFDD2D0", VA = "0x180FDE2D0")]
internal static bool ExtractKeyAndSubKey(object keyObj, out string mainKey, out string subKey)
{
return default(bool);
}
// Token: 0x060000D2 RID: 210 RVA: 0x000024A8 File Offset: 0x000006A8
[Token(Token = "0x60000D2")]
[Address(RVA = "0xFDE3B0", Offset = "0xFDD3B0", VA = "0x180FDE3B0")]
public static bool IsPathRemote(string path)
{
return default(bool);
}
// Token: 0x060000D3 RID: 211 RVA: 0x000024C0 File Offset: 0x000006C0
[Token(Token = "0x60000D3")]
[Address(RVA = "0xFDE400", Offset = "0xFDD400", VA = "0x180FDE400")]
public static bool ShouldPathUseWebRequest(string path)
{
return default(bool);
}
// Token: 0x060000D4 RID: 212 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x60000D4")]
[Address(RVA = "0xFDDF60", Offset = "0xFDCF60", VA = "0x180FDDF60")]
public static Array CreateArrayResult(Type type, Object[] allAssets)
{
return null;
}
// Token: 0x060000D5 RID: 213 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x60000D5")]
[Address(RVA = "0x1E61220", Offset = "0x1E60220", VA = "0x181E61220")]
public static TObject CreateArrayResult<TObject>(Object[] allAssets) where TObject : class
{
return null;
}
// Token: 0x060000D6 RID: 214 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x60000D6")]
[Address(RVA = "0xFDE130", Offset = "0xFDD130", VA = "0x180FDE130")]
public static IList CreateListResult(Type type, Object[] allAssets)
{
return null;
}
// Token: 0x060000D7 RID: 215 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x60000D7")]
[Address(RVA = "0x1E61310", Offset = "0x1E60310", VA = "0x181E61310")]
public static TObject CreateListResult<TObject>(Object[] allAssets)
{
return null;
}
// Token: 0x060000D8 RID: 216 RVA: 0x000024D8 File Offset: 0x000006D8
[Token(Token = "0x60000D8")]
[Address(RVA = "0x246E500", Offset = "0x246D500", VA = "0x18246E500")]
public static bool IsInstance<T1, T2>()
{
return default(bool);
}
}
}
@@ -0,0 +1,106 @@
using System;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
using UnityEngine.Serialization;
namespace UnityEngine.ResourceManagement.Util
{
// Token: 0x0200001D RID: 29
[Token(Token = "0x200001D")]
[Serializable]
public struct SerializedType
{
// Token: 0x17000022 RID: 34
// (get) Token: 0x060000C4 RID: 196 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x17000022")]
public string AssemblyName
{
[Token(Token = "0x60000C4")]
[Address(RVA = "0x63E630", Offset = "0x63D630", VA = "0x18063E630")]
get
{
return null;
}
}
// Token: 0x17000023 RID: 35
// (get) Token: 0x060000C5 RID: 197 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x17000023")]
public string ClassName
{
[Token(Token = "0x60000C5")]
[Address(RVA = "0x634760", Offset = "0x633760", VA = "0x180634760")]
get
{
return null;
}
}
// Token: 0x060000C6 RID: 198 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x60000C6")]
[Address(RVA = "0xFE2BC0", Offset = "0xFE1BC0", VA = "0x180FE2BC0", Slot = "3")]
public override string ToString()
{
return null;
}
// Token: 0x17000024 RID: 36
// (get) Token: 0x060000C7 RID: 199 RVA: 0x0000206A File Offset: 0x0000026A
// (set) Token: 0x060000C8 RID: 200 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000024")]
public Type Value
{
[Token(Token = "0x60000C7")]
[Address(RVA = "0xFE2C70", Offset = "0xFE1C70", VA = "0x180FE2C70")]
get
{
return null;
}
[Token(Token = "0x60000C8")]
[Address(RVA = "0xFE2E10", Offset = "0xFE1E10", VA = "0x180FE2E10")]
set
{
}
}
// Token: 0x17000025 RID: 37
// (get) Token: 0x060000C9 RID: 201 RVA: 0x00002448 File Offset: 0x00000648
// (set) Token: 0x060000CA RID: 202 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000025")]
public bool ValueChanged
{
[Token(Token = "0x60000C9")]
[Address(RVA = "0x497570", Offset = "0x496570", VA = "0x180497570")]
[CompilerGenerated]
get
{
return default(bool);
}
[Token(Token = "0x60000CA")]
[Address(RVA = "0x611070", Offset = "0x610070", VA = "0x180611070")]
[CompilerGenerated]
set
{
}
}
// Token: 0x04000058 RID: 88
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000058")]
[SerializeField]
[FormerlySerializedAs("m_assemblyName")]
private string m_AssemblyName;
// Token: 0x04000059 RID: 89
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4000059")]
[SerializeField]
[FormerlySerializedAs("m_className")]
private string m_ClassName;
// Token: 0x0400005A RID: 90
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400005A")]
private Type m_CachedType;
}
}
@@ -0,0 +1,22 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine.ResourceManagement.Util
{
// Token: 0x0200001A RID: 26
[Token(Token = "0x200001A")]
public class SerializedTypeRestrictionAttribute : Attribute
{
// Token: 0x060000BC RID: 188 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000BC")]
[Address(RVA = "0x42BA20", Offset = "0x42AA20", VA = "0x18042BA20")]
public SerializedTypeRestrictionAttribute()
{
}
// Token: 0x04000054 RID: 84
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000054")]
public Type type;
}
}