This commit is contained in:
niko
2026-04-12 16:51:38 +02:00
parent 1b6f6d81d0
commit c12fbe3fc6
17828 changed files with 2994770 additions and 0 deletions
@@ -0,0 +1,30 @@
using System;
using System.Collections.Generic;
using Cpp2IlInjected;
namespace UnityEngine.ResourceManagement.Util
{
// Token: 0x0200001C RID: 28
[Token(Token = "0x200001C")]
internal static class GlobalLinkedListNodeCache<T>
{
// Token: 0x060000C2 RID: 194 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x60000C2")]
[Address(RVA = "0x2F73670", Offset = "0x2F72670", VA = "0x182F73670")]
public static LinkedListNode<T> Acquire(T val)
{
return null;
}
// Token: 0x060000C3 RID: 195 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60000C3")]
[Address(RVA = "0x2F73840", Offset = "0x2F72840", VA = "0x182F73840")]
public static void Release(LinkedListNode<T> node)
{
}
// Token: 0x04000057 RID: 87
[Token(Token = "0x4000057")]
private static LinkedListNodeCache<T> m_globalCache;
}
}