This commit is contained in:
niko
2026-04-12 16:51:38 +02:00
parent 1b6f6d81d0
commit c12fbe3fc6
17828 changed files with 2994770 additions and 0 deletions
@@ -0,0 +1,206 @@
using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine;
namespace TMPro
{
// Token: 0x02000007 RID: 7
[Token(Token = "0x2000007")]
public class MaterialReferenceManager
{
// Token: 0x17000001 RID: 1
// (get) Token: 0x06000012 RID: 18 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x17000001")]
public static MaterialReferenceManager instance
{
[Token(Token = "0x6000012")]
[Address(RVA = "0x5AD800", Offset = "0x5AC800", VA = "0x1805AD800")]
get
{
return null;
}
}
// Token: 0x06000013 RID: 19 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000013")]
[Address(RVA = "0x5ACE80", Offset = "0x5ABE80", VA = "0x1805ACE80")]
public static void AddFontAsset(TMP_FontAsset fontAsset)
{
}
// Token: 0x06000014 RID: 20 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000014")]
[Address(RVA = "0x5ACDE0", Offset = "0x5ABDE0", VA = "0x1805ACDE0")]
private void AddFontAssetInternal(TMP_FontAsset fontAsset)
{
}
// Token: 0x06000015 RID: 21 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000015")]
[Address(RVA = "0x5AD210", Offset = "0x5AC210", VA = "0x1805AD210")]
public static void AddSpriteAsset(TMP_SpriteAsset spriteAsset)
{
}
// Token: 0x06000016 RID: 22 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000016")]
[Address(RVA = "0x5AD000", Offset = "0x5AC000", VA = "0x1805AD000")]
private void AddSpriteAssetInternal(TMP_SpriteAsset spriteAsset)
{
}
// Token: 0x06000017 RID: 23 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000017")]
[Address(RVA = "0x5AD150", Offset = "0x5AC150", VA = "0x1805AD150")]
public static void AddSpriteAsset(int hashCode, TMP_SpriteAsset spriteAsset)
{
}
// Token: 0x06000018 RID: 24 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000018")]
[Address(RVA = "0x5AD0A0", Offset = "0x5AC0A0", VA = "0x1805AD0A0")]
private void AddSpriteAssetInternal(int hashCode, TMP_SpriteAsset spriteAsset)
{
}
// Token: 0x06000019 RID: 25 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000019")]
[Address(RVA = "0x5ACF90", Offset = "0x5ABF90", VA = "0x1805ACF90")]
public static void AddFontMaterial(int hashCode, Material material)
{
}
// Token: 0x0600001A RID: 26 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600001A")]
[Address(RVA = "0x5ACF20", Offset = "0x5ABF20", VA = "0x1805ACF20")]
private void AddFontMaterialInternal(int hashCode, Material material)
{
}
// Token: 0x0600001B RID: 27 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600001B")]
[Address(RVA = "0x5ACD50", Offset = "0x5ABD50", VA = "0x1805ACD50")]
public static void AddColorGradientPreset(int hashCode, TMP_ColorGradient spriteAsset)
{
}
// Token: 0x0600001C RID: 28 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600001C")]
[Address(RVA = "0x5ACCD0", Offset = "0x5ABCD0", VA = "0x1805ACCD0")]
private void AddColorGradientPreset_Internal(int hashCode, TMP_ColorGradient spriteAsset)
{
}
// Token: 0x0600001D RID: 29 RVA: 0x00002058 File Offset: 0x00000258
[Token(Token = "0x600001D")]
[Address(RVA = "0x5AD310", Offset = "0x5AC310", VA = "0x1805AD310")]
public bool Contains(TMP_FontAsset font)
{
return default(bool);
}
// Token: 0x0600001E RID: 30 RVA: 0x00002070 File Offset: 0x00000270
[Token(Token = "0x600001E")]
[Address(RVA = "0x5AD2B0", Offset = "0x5AC2B0", VA = "0x1805AD2B0")]
public bool Contains(TMP_SpriteAsset sprite)
{
return default(bool);
}
// Token: 0x0600001F RID: 31 RVA: 0x00002088 File Offset: 0x00000288
[Token(Token = "0x600001F")]
[Address(RVA = "0x5AD4D0", Offset = "0x5AC4D0", VA = "0x1805AD4D0")]
public static bool TryGetFontAsset(int hashCode, out TMP_FontAsset fontAsset)
{
return default(bool);
}
// Token: 0x06000020 RID: 32 RVA: 0x000020A0 File Offset: 0x000002A0
[Token(Token = "0x6000020")]
[Address(RVA = "0x5AD460", Offset = "0x5AC460", VA = "0x1805AD460")]
private bool TryGetFontAssetInternal(int hashCode, out TMP_FontAsset fontAsset)
{
return default(bool);
}
// Token: 0x06000021 RID: 33 RVA: 0x000020B8 File Offset: 0x000002B8
[Token(Token = "0x6000021")]
[Address(RVA = "0x5AD6B0", Offset = "0x5AC6B0", VA = "0x1805AD6B0")]
public static bool TryGetSpriteAsset(int hashCode, out TMP_SpriteAsset spriteAsset)
{
return default(bool);
}
// Token: 0x06000022 RID: 34 RVA: 0x000020D0 File Offset: 0x000002D0
[Token(Token = "0x6000022")]
[Address(RVA = "0x5AD640", Offset = "0x5AC640", VA = "0x1805AD640")]
private bool TryGetSpriteAssetInternal(int hashCode, out TMP_SpriteAsset spriteAsset)
{
return default(bool);
}
// Token: 0x06000023 RID: 35 RVA: 0x000020E8 File Offset: 0x000002E8
[Token(Token = "0x6000023")]
[Address(RVA = "0x5AD3E0", Offset = "0x5AC3E0", VA = "0x1805AD3E0")]
public static bool TryGetColorGradientPreset(int hashCode, out TMP_ColorGradient gradientPreset)
{
return default(bool);
}
// Token: 0x06000024 RID: 36 RVA: 0x00002100 File Offset: 0x00000300
[Token(Token = "0x6000024")]
[Address(RVA = "0x5AD370", Offset = "0x5AC370", VA = "0x1805AD370")]
private bool TryGetColorGradientPresetInternal(int hashCode, out TMP_ColorGradient gradientPreset)
{
return default(bool);
}
// Token: 0x06000025 RID: 37 RVA: 0x00002118 File Offset: 0x00000318
[Token(Token = "0x6000025")]
[Address(RVA = "0x5AD5C0", Offset = "0x5AC5C0", VA = "0x1805AD5C0")]
public static bool TryGetMaterial(int hashCode, out Material material)
{
return default(bool);
}
// Token: 0x06000026 RID: 38 RVA: 0x00002130 File Offset: 0x00000330
[Token(Token = "0x6000026")]
[Address(RVA = "0x5AD550", Offset = "0x5AC550", VA = "0x1805AD550")]
private bool TryGetMaterialInternal(int hashCode, out Material material)
{
return default(bool);
}
// Token: 0x06000027 RID: 39 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000027")]
[Address(RVA = "0x5AD730", Offset = "0x5AC730", VA = "0x1805AD730")]
public MaterialReferenceManager()
{
}
// Token: 0x04000009 RID: 9
[Token(Token = "0x4000009")]
private static MaterialReferenceManager s_Instance;
// Token: 0x0400000A RID: 10
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400000A")]
private Dictionary<int, Material> m_FontMaterialReferenceLookup;
// Token: 0x0400000B RID: 11
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x400000B")]
private Dictionary<int, TMP_FontAsset> m_FontAssetReferenceLookup;
// Token: 0x0400000C RID: 12
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400000C")]
private Dictionary<int, TMP_SpriteAsset> m_SpriteAssetReferenceLookup;
// Token: 0x0400000D RID: 13
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400000D")]
private Dictionary<int, TMP_ColorGradient> m_ColorGradientReferenceLookup;
}
}