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using System;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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using UnityEngine.Playables;
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using UnityEngine.Scripting;
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namespace UnityEngine.Animations
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{
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// Token: 0x0200002E RID: 46
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[Token(Token = "0x200002E")]
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[RequiredByNativeCode]
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[NativeHeader("Modules/Animation/ScriptBindings/AnimationMotionXToDeltaPlayable.bindings.h")]
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[StaticAccessor("AnimationMotionXToDeltaPlayableBindings", StaticAccessorType.DoubleColon)]
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internal struct AnimationMotionXToDeltaPlayable : IEquatable<AnimationMotionXToDeltaPlayable>
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{
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// Token: 0x060001D3 RID: 467 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x60001D3")]
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[Address(RVA = "0x11617C0", Offset = "0x11607C0", VA = "0x1811617C0")]
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private AnimationMotionXToDeltaPlayable(PlayableHandle handle)
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{
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}
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// Token: 0x060001D4 RID: 468 RVA: 0x00002F28 File Offset: 0x00001128
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[Token(Token = "0x60001D4")]
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[Address(RVA = "0xE71830", Offset = "0xE70830", VA = "0x180E71830", Slot = "5")]
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public PlayableHandle GetHandle()
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{
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return default(PlayableHandle);
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}
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// Token: 0x060001D5 RID: 469 RVA: 0x00002F40 File Offset: 0x00001140
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[Token(Token = "0x60001D5")]
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[Address(RVA = "0x1161640", Offset = "0x1160640", VA = "0x181161640", Slot = "4")]
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public bool Equals(AnimationMotionXToDeltaPlayable other)
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{
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return default(bool);
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}
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// Token: 0x040000C2 RID: 194
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x40000C2")]
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private PlayableHandle m_Handle;
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// Token: 0x040000C3 RID: 195
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[Token(Token = "0x40000C3")]
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private static readonly AnimationMotionXToDeltaPlayable m_NullPlayable;
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}
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}
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