This commit is contained in:
niko
2026-04-12 16:51:38 +02:00
parent 1b6f6d81d0
commit c12fbe3fc6
17828 changed files with 2994770 additions and 0 deletions
@@ -0,0 +1,32 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x0200001B RID: 27
[Token(Token = "0x200001B")]
public struct HumanPose
{
// Token: 0x0600016F RID: 367 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600016F")]
[Address(RVA = "0x116A060", Offset = "0x1169060", VA = "0x18116A060")]
internal void Init()
{
}
// Token: 0x04000097 RID: 151
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000097")]
public Vector3 bodyPosition;
// Token: 0x04000098 RID: 152
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x4000098")]
public Quaternion bodyRotation;
// Token: 0x04000099 RID: 153
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000099")]
public float[] muscles;
}
}