This commit is contained in:
niko
2026-04-12 16:51:38 +02:00
parent 1b6f6d81d0
commit c12fbe3fc6
17828 changed files with 2994770 additions and 0 deletions
@@ -0,0 +1,40 @@
using System;
using Cpp2IlInjected;
namespace Unity.Jobs.LowLevel.Unsafe
{
// Token: 0x02000013 RID: 19
[Token(Token = "0x2000013")]
public struct JobRanges
{
// Token: 0x04000011 RID: 17
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000011")]
internal int BatchSize;
// Token: 0x04000012 RID: 18
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x4000012")]
internal int NumJobs;
// Token: 0x04000013 RID: 19
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4000013")]
public int TotalIterationCount;
// Token: 0x04000014 RID: 20
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x4000014")]
internal int NumPhases;
// Token: 0x04000015 RID: 21
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000015")]
internal IntPtr StartEndIndex;
// Token: 0x04000016 RID: 22
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000016")]
internal IntPtr PhaseData;
}
}