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using System;
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using System.Runtime.InteropServices;
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using Cpp2IlInjected;
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using UnityEngine.Scripting;
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namespace UnityEngine
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{
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// Token: 0x02000107 RID: 263
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[Token(Token = "0x2000107")]
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[RequiredByNativeCode]
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[ExcludeFromObjectFactory]
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[NativeClass(null)]
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[StructLayout(0)]
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internal class FailedToLoadScriptObject : Object
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{
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}
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}
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