This commit is contained in:
niko
2026-04-12 16:51:38 +02:00
parent 1b6f6d81d0
commit c12fbe3fc6
17828 changed files with 2994770 additions and 0 deletions
@@ -0,0 +1,50 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine.Profiling
{
// Token: 0x02000151 RID: 337
[Token(Token = "0x2000151")]
[UsedByNativeCode]
[NativeHeader("Runtime/Profiler/Marker.h")]
[NativeHeader("Runtime/Profiler/ScriptBindings/Sampler.bindings.h")]
public sealed class CustomSampler : Sampler
{
// Token: 0x06000CE9 RID: 3305 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000CE9")]
[Address(RVA = "0x2EE7DB0", Offset = "0x2EE6DB0", VA = "0x182EE7DB0")]
internal CustomSampler()
{
}
// Token: 0x06000CEA RID: 3306 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000CEA")]
[Address(RVA = "0x2EE7D40", Offset = "0x2EE6D40", VA = "0x182EE7D40")]
internal CustomSampler(IntPtr ptr)
{
}
// Token: 0x06000CEB RID: 3307 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000CEB")]
[Address(RVA = "0x2EE7B90", Offset = "0x2EE6B90", VA = "0x182EE7B90")]
public static CustomSampler Create(string name)
{
return null;
}
// Token: 0x06000CEC RID: 3308 RVA: 0x00009048 File Offset: 0x00007248
[Token(Token = "0x6000CEC")]
[Address(RVA = "0x2EE7B50", Offset = "0x2EE6B50", VA = "0x182EE7B50")]
[NativeMethod]
private static IntPtr CreateInternal([NotNull] string name)
{
return 0;
}
// Token: 0x040004F7 RID: 1271
[Token(Token = "0x40004F7")]
internal static CustomSampler s_InvalidCustomSampler;
}
}
@@ -0,0 +1,64 @@
using System;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
using Unity.Collections;
namespace UnityEngine.Profiling.Experimental
{
// Token: 0x02000152 RID: 338
[Token(Token = "0x2000152")]
public struct DebugScreenCapture
{
// Token: 0x170002A0 RID: 672
// (set) Token: 0x06000CEE RID: 3310 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x170002A0")]
public NativeArray<byte> rawImageDataReference
{
[Token(Token = "0x6000CEE")]
[Address(RVA = "0x814BE0", Offset = "0x813BE0", VA = "0x180814BE0")]
[CompilerGenerated]
set
{
}
}
// Token: 0x170002A1 RID: 673
// (set) Token: 0x06000CEF RID: 3311 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x170002A1")]
public TextureFormat imageFormat
{
[Token(Token = "0x6000CEF")]
[Address(RVA = "0x470D10", Offset = "0x46FD10", VA = "0x180470D10")]
[CompilerGenerated]
set
{
}
}
// Token: 0x170002A2 RID: 674
// (set) Token: 0x06000CF0 RID: 3312 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x170002A2")]
public int width
{
[Token(Token = "0x6000CF0")]
[Address(RVA = "0x5F1920", Offset = "0x5F0920", VA = "0x1805F1920")]
[CompilerGenerated]
set
{
}
}
// Token: 0x170002A3 RID: 675
// (set) Token: 0x06000CF1 RID: 3313 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x170002A3")]
public int height
{
[Token(Token = "0x6000CF1")]
[Address(RVA = "0x5F1910", Offset = "0x5F0910", VA = "0x1805F1910")]
[CompilerGenerated]
set
{
}
}
}
}
@@ -0,0 +1,75 @@
using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Profiling.Experimental;
using UnityEngine.Scripting;
namespace UnityEngine.Profiling.Memory.Experimental
{
// Token: 0x02000154 RID: 340
[Token(Token = "0x2000154")]
[NativeHeader("Modules/Profiler/Runtime/MemorySnapshotManager.h")]
public sealed class MemoryProfiler
{
// Token: 0x06000CF3 RID: 3315 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000CF3")]
[Address(RVA = "0x2EE7E80", Offset = "0x2EE6E80", VA = "0x182EE7E80")]
[RequiredByNativeCode]
private static byte[] PrepareMetadata()
{
return null;
}
// Token: 0x06000CF4 RID: 3316 RVA: 0x00009060 File Offset: 0x00007260
[Token(Token = "0x6000CF4")]
[Address(RVA = "0x2EE8180", Offset = "0x2EE7180", VA = "0x182EE8180")]
internal static int WriteIntToByteArray(byte[] array, int offset, int value)
{
return 0;
}
// Token: 0x06000CF5 RID: 3317 RVA: 0x00009078 File Offset: 0x00007278
[Token(Token = "0x6000CF5")]
[Address(RVA = "0x2EE8230", Offset = "0x2EE7230", VA = "0x182EE8230")]
internal static int WriteStringToByteArray(byte[] array, int offset, string value)
{
return 0;
}
// Token: 0x06000CF6 RID: 3318 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000CF6")]
[Address(RVA = "0x2EE7E10", Offset = "0x2EE6E10", VA = "0x182EE7E10")]
[RequiredByNativeCode]
private static void FinalizeSnapshot(string path, bool result)
{
}
// Token: 0x06000CF7 RID: 3319 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000CF7")]
[Address(RVA = "0x2EE8050", Offset = "0x2EE7050", VA = "0x182EE8050")]
[RequiredByNativeCode]
private static void SaveScreenshotToDisk(string path, bool result, IntPtr pixelsPtr, int pixelsCount, TextureFormat format, int width, int height)
{
}
// Token: 0x040004FE RID: 1278
[Token(Token = "0x40004FE")]
[CompilerGenerated]
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private static Action<string, bool> m_SnapshotFinished;
// Token: 0x040004FF RID: 1279
[Token(Token = "0x40004FF")]
[CompilerGenerated]
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private static Action<string, bool, DebugScreenCapture> m_SaveScreenshotToDisk;
// Token: 0x04000500 RID: 1280
[Token(Token = "0x4000500")]
[CompilerGenerated]
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private static Action<MetaData> createMetaData;
}
}
@@ -0,0 +1,29 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine.Profiling.Memory.Experimental
{
// Token: 0x02000153 RID: 339
[Token(Token = "0x2000153")]
public class MetaData
{
// Token: 0x06000CF2 RID: 3314 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000CF2")]
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
public MetaData()
{
}
// Token: 0x040004FC RID: 1276
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40004FC")]
[NonSerialized]
public string content;
// Token: 0x040004FD RID: 1277
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40004FD")]
[NonSerialized]
public string platform;
}
}
@@ -0,0 +1,71 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEngine.Profiling
{
// Token: 0x0200014E RID: 334
[Token(Token = "0x200014E")]
[UsedByNativeCode]
[NativeHeader("Runtime/Allocator/MemoryManager.h")]
[MovedFrom("UnityEngine")]
[NativeHeader("Runtime/ScriptingBackend/ScriptingApi.h")]
[NativeHeader("Runtime/Profiler/ScriptBindings/Profiler.bindings.h")]
[NativeHeader("Runtime/Profiler/Profiler.h")]
[NativeHeader("Runtime/Utilities/MemoryUtilities.h")]
public sealed class Profiler
{
// Token: 0x06000CD2 RID: 3282 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000CD2")]
[Address(RVA = "0x2EEFB80", Offset = "0x2EEEB80", VA = "0x182EEFB80")]
[NativeMethod]
[NativeConditional("ENABLE_PROFILER")]
public static void EndThreadProfiling()
{
}
// Token: 0x06000CD3 RID: 3283 RVA: 0x00008F58 File Offset: 0x00007158
[Token(Token = "0x6000CD3")]
[Address(RVA = "0x2EEFBB0", Offset = "0x2EEEBB0", VA = "0x182EEFBB0")]
[NativeMethod]
public static long GetMonoUsedSizeLong()
{
return 0L;
}
// Token: 0x06000CD4 RID: 3284 RVA: 0x00008F70 File Offset: 0x00007170
[Token(Token = "0x6000CD4")]
[Address(RVA = "0x2EEFBE0", Offset = "0x2EEEBE0", VA = "0x182EEFBE0")]
[NativeMethod]
[StaticAccessor("GetMemoryManager()", StaticAccessorType.Dot)]
[NativeConditional("ENABLE_MEMORY_MANAGER")]
public static long GetTotalAllocatedMemoryLong()
{
return 0L;
}
// Token: 0x06000CD5 RID: 3285 RVA: 0x00008F88 File Offset: 0x00007188
[Token(Token = "0x6000CD5")]
[Address(RVA = "0x2EEFC40", Offset = "0x2EEEC40", VA = "0x182EEFC40")]
[NativeMethod]
[StaticAccessor("GetMemoryManager()", StaticAccessorType.Dot)]
[NativeConditional("ENABLE_MEMORY_MANAGER")]
public static long GetTotalUnusedReservedMemoryLong()
{
return 0L;
}
// Token: 0x06000CD6 RID: 3286 RVA: 0x00008FA0 File Offset: 0x000071A0
[Token(Token = "0x6000CD6")]
[Address(RVA = "0x2EEFC10", Offset = "0x2EEEC10", VA = "0x182EEFC10")]
[NativeMethod]
[StaticAccessor("GetMemoryManager()", StaticAccessorType.Dot)]
[NativeConditional("ENABLE_MEMORY_MANAGER")]
public static long GetTotalReservedMemoryLong()
{
return 0L;
}
}
}
@@ -0,0 +1,110 @@
using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine.Profiling
{
// Token: 0x0200014F RID: 335
[Token(Token = "0x200014F")]
[UsedByNativeCode]
[NativeHeader("Runtime/Profiler/ScriptBindings/Recorder.bindings.h")]
[NativeHeader("Runtime/Profiler/Recorder.h")]
[StructLayout(0)]
public sealed class Recorder
{
// Token: 0x06000CD7 RID: 3287 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000CD7")]
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
internal Recorder()
{
}
// Token: 0x06000CD8 RID: 3288 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000CD8")]
[Address(RVA = "0x493D90", Offset = "0x492D90", VA = "0x180493D90")]
internal Recorder(IntPtr ptr)
{
}
// Token: 0x06000CD9 RID: 3289 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000CD9")]
[Address(RVA = "0x2EF3640", Offset = "0x2EF2640", VA = "0x182EF3640", Slot = "1")]
protected override void Finalize()
{
}
// Token: 0x1700029C RID: 668
// (get) Token: 0x06000CDA RID: 3290 RVA: 0x00008FB8 File Offset: 0x000071B8
[Token(Token = "0x1700029C")]
public bool isValid
{
[Token(Token = "0x6000CDA")]
[Address(RVA = "0x2EF3890", Offset = "0x2EF2890", VA = "0x182EF3890")]
get
{
return default(bool);
}
}
// Token: 0x06000CDB RID: 3291 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000CDB")]
[Address(RVA = "0x2EF3600", Offset = "0x2EF2600", VA = "0x182EF3600")]
[NativeMethod]
private static void DisposeNative(IntPtr ptr)
{
}
// Token: 0x1700029D RID: 669
// (set) Token: 0x06000CDC RID: 3292 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700029D")]
public bool enabled
{
[Token(Token = "0x6000CDC")]
[Address(RVA = "0x2EF38D0", Offset = "0x2EF28D0", VA = "0x182EF38D0")]
set
{
}
}
// Token: 0x06000CDD RID: 3293 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000CDD")]
[Address(RVA = "0x2EF3770", Offset = "0x2EF2770", VA = "0x182EF3770")]
[NativeMethod]
private void SetEnabled(bool enabled)
{
}
// Token: 0x1700029E RID: 670
// (get) Token: 0x06000CDE RID: 3294 RVA: 0x00008FD0 File Offset: 0x000071D0
[Token(Token = "0x1700029E")]
public long elapsedNanoseconds
{
[Token(Token = "0x6000CDE")]
[Address(RVA = "0x2EF3820", Offset = "0x2EF2820", VA = "0x182EF3820")]
get
{
return 0L;
}
}
// Token: 0x06000CDF RID: 3295 RVA: 0x00008FE8 File Offset: 0x000071E8
[Token(Token = "0x6000CDF")]
[Address(RVA = "0x2EF3730", Offset = "0x2EF2730", VA = "0x182EF3730")]
[NativeMethod]
private long GetElapsedNanoseconds()
{
return 0L;
}
// Token: 0x040004F3 RID: 1267
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x40004F3")]
internal IntPtr m_Ptr;
// Token: 0x040004F4 RID: 1268
[Token(Token = "0x40004F4")]
internal static Recorder s_InvalidRecorder;
}
}
@@ -0,0 +1,85 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine.Profiling
{
// Token: 0x02000150 RID: 336
[Token(Token = "0x2000150")]
[UsedByNativeCode]
[NativeHeader("Runtime/Profiler/ScriptBindings/Sampler.bindings.h")]
[NativeHeader("Runtime/Profiler/Marker.h")]
public class Sampler
{
// Token: 0x06000CE1 RID: 3297 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000CE1")]
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
internal Sampler()
{
}
// Token: 0x06000CE2 RID: 3298 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000CE2")]
[Address(RVA = "0x493D90", Offset = "0x492D90", VA = "0x180493D90")]
internal Sampler(IntPtr ptr)
{
}
// Token: 0x1700029F RID: 671
// (get) Token: 0x06000CE3 RID: 3299 RVA: 0x00009000 File Offset: 0x00007200
[Token(Token = "0x1700029F")]
public bool isValid
{
[Token(Token = "0x6000CE3")]
[Address(RVA = "0x2EFB330", Offset = "0x2EFA330", VA = "0x182EFB330")]
get
{
return default(bool);
}
}
// Token: 0x06000CE4 RID: 3300 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000CE4")]
[Address(RVA = "0x2EFB0B0", Offset = "0x2EFA0B0", VA = "0x182EFB0B0")]
public Recorder GetRecorder()
{
return null;
}
// Token: 0x06000CE5 RID: 3301 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000CE5")]
[Address(RVA = "0x2EFB1E0", Offset = "0x2EFA1E0", VA = "0x182EFB1E0")]
public static Sampler Get(string name)
{
return null;
}
// Token: 0x06000CE6 RID: 3302 RVA: 0x00009018 File Offset: 0x00007218
[Token(Token = "0x6000CE6")]
[Address(RVA = "0x2EFB070", Offset = "0x2EFA070", VA = "0x182EFB070")]
[NativeMethod]
private static IntPtr GetRecorderInternal(IntPtr ptr)
{
return 0;
}
// Token: 0x06000CE7 RID: 3303 RVA: 0x00009030 File Offset: 0x00007230
[Token(Token = "0x6000CE7")]
[Address(RVA = "0x2EFB1A0", Offset = "0x2EFA1A0", VA = "0x182EFB1A0")]
[NativeMethod]
private static IntPtr GetSamplerInternal([NotNull] string name)
{
return 0;
}
// Token: 0x040004F5 RID: 1269
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40004F5")]
internal IntPtr m_Ptr;
// Token: 0x040004F6 RID: 1270
[Token(Token = "0x40004F6")]
internal static Sampler s_InvalidSampler;
}
}