This commit is contained in:
niko
2026-04-12 16:51:38 +02:00
parent 1b6f6d81d0
commit c12fbe3fc6
17828 changed files with 2994770 additions and 0 deletions
@@ -0,0 +1,20 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x0200000B RID: 11
internal class AddressAttribute : Attribute
{
// Token: 0x04000026 RID: 38
public string RVA;
// Token: 0x04000027 RID: 39
public string Offset;
// Token: 0x04000028 RID: 40
public string VA;
// Token: 0x04000029 RID: 41
public string Slot;
}
}
@@ -0,0 +1,14 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x02000010 RID: 16
internal class AnalysisFailedException : Exception
{
// Token: 0x0600004F RID: 79 RVA: 0x0000247A File Offset: 0x0000067A
public AnalysisFailedException(string message)
: base(message)
{
}
}
}
@@ -0,0 +1,17 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x0200000D RID: 13
internal class AttributeAttribute : Attribute
{
// Token: 0x0400002B RID: 43
public string Name;
// Token: 0x0400002C RID: 44
public string RVA;
// Token: 0x0400002D RID: 45
public string Offset;
}
}
@@ -0,0 +1,11 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x0200000C RID: 12
internal class FieldOffsetAttribute : Attribute
{
// Token: 0x0400002A RID: 42
public string Offset;
}
}
@@ -0,0 +1,11 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x0200000E RID: 14
internal class MetadataOffsetAttribute : Attribute
{
// Token: 0x0400002E RID: 46
public string Offset;
}
}
@@ -0,0 +1,11 @@
using System;
namespace Cpp2IlInjected
{
// Token: 0x0200000F RID: 15
internal class TokenAttribute : Attribute
{
// Token: 0x0400002F RID: 47
public string Token;
}
}
@@ -0,0 +1,4 @@
using System;
using System.Reflection;
[assembly: AssemblyVersion("0.0.0.0")]
@@ -0,0 +1,71 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{E3D718FF-6CCA-48A8-8FBE-FF63443DDF04}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>UnityEngine.InputLegacyModule</RootNamespace>
<AssemblyName>UnityEngine.InputLegacyModule</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoStdLib>true</NoStdLib>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoStdLib>true</NoStdLib>
</PropertyGroup>
<ItemGroup />
<ItemGroup>
<AppDesigner Include="Properties\" />
</ItemGroup>
<ItemGroup>
<Compile Include="Cpp2IlInjected\AddressAttribute.cs" />
<Compile Include="Cpp2IlInjected\AnalysisFailedException.cs" />
<Compile Include="Cpp2IlInjected\AttributeAttribute.cs" />
<Compile Include="Cpp2IlInjected\FieldOffsetAttribute.cs" />
<Compile Include="Cpp2IlInjected\MetadataOffsetAttribute.cs" />
<Compile Include="Cpp2IlInjected\TokenAttribute.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="UnityEngine\CameraRaycastHelper.cs" />
<Compile Include="UnityEngine\Gyroscope.cs" />
<Compile Include="UnityEngine\IMECompositionMode.cs" />
<Compile Include="UnityEngine\Input.cs" />
<Compile Include="UnityEngine\SendMouseEvents.cs" />
<Compile Include="UnityEngine\Touch.cs" />
<Compile Include="UnityEngine\TouchPhase.cs" />
<Compile Include="UnityEngine\TouchType.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\mscorlib\mscorlib.csproj">
<Project>{e3d718ff-6cca-48a8-8fbe-ff63443dde9d}</Project>
<Name>mscorlib</Name>
</ProjectReference>
<ProjectReference Include="..\UnityEngine.CoreModule\UnityEngine.CoreModule.csproj">
<Project>{e3d718ff-6cca-48a8-8fbe-ff63443ddefd}</Project>
<Name>UnityEngine.CoreModule</Name>
</ProjectReference>
<ProjectReference Include="..\UnityEngine.SharedInternalsModule\UnityEngine.SharedInternalsModule.csproj">
<Project>{e3d718ff-6cca-48a8-8fbe-ff63443ddf0b}</Project>
<Name>UnityEngine.SharedInternalsModule</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>
@@ -0,0 +1,46 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x02000007 RID: 7
[Token(Token = "0x2000007")]
[NativeHeader("Runtime/Camera/Camera.h")]
internal class CameraRaycastHelper
{
// Token: 0x0600001B RID: 27 RVA: 0x000021FE File Offset: 0x000003FE
[Token(Token = "0x600001B")]
[Address(RVA = "0x1218B90", Offset = "0x1217B90", VA = "0x181218B90")]
[FreeFunction]
internal static GameObject RaycastTry(Camera cam, Ray ray, float distance, int layerMask)
{
return null;
}
// Token: 0x0600001C RID: 28 RVA: 0x000021FE File Offset: 0x000003FE
[Token(Token = "0x600001C")]
[Address(RVA = "0x1218AB0", Offset = "0x1217AB0", VA = "0x181218AB0")]
[FreeFunction]
internal static GameObject RaycastTry2D(Camera cam, Ray ray, float distance, int layerMask)
{
return null;
}
// Token: 0x0600001D RID: 29 RVA: 0x000021FE File Offset: 0x000003FE
[Token(Token = "0x600001D")]
[Address(RVA = "0x1218B20", Offset = "0x1217B20", VA = "0x181218B20")]
private static GameObject RaycastTry_Injected(Camera cam, ref Ray ray, float distance, int layerMask)
{
return null;
}
// Token: 0x0600001E RID: 30 RVA: 0x000021FE File Offset: 0x000003FE
[Token(Token = "0x600001E")]
[Address(RVA = "0x1218A40", Offset = "0x1217A40", VA = "0x181218A40")]
private static GameObject RaycastTry2D_Injected(Camera cam, ref Ray ray, float distance, int layerMask)
{
return null;
}
}
}
@@ -0,0 +1,176 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x02000006 RID: 6
[Token(Token = "0x2000006")]
[NativeHeader("Runtime/Input/GetInput.h")]
public class Gyroscope
{
// Token: 0x0600000A RID: 10 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600000A")]
[Address(RVA = "0x44F040", Offset = "0x44E040", VA = "0x18044F040")]
internal Gyroscope(int index)
{
}
// Token: 0x0600000B RID: 11 RVA: 0x00002110 File Offset: 0x00000310
[Token(Token = "0x600000B")]
[Address(RVA = "0x1218FC0", Offset = "0x1217FC0", VA = "0x181218FC0")]
[FreeFunction]
private static Vector3 rotationRateUnbiased_Internal(int idx)
{
return default(Vector3);
}
// Token: 0x0600000C RID: 12 RVA: 0x00002128 File Offset: 0x00000328
[Token(Token = "0x600000C")]
[Address(RVA = "0x1218F10", Offset = "0x1217F10", VA = "0x181218F10")]
[FreeFunction]
private static Vector3 gravity_Internal(int idx)
{
return default(Vector3);
}
// Token: 0x0600000D RID: 13 RVA: 0x00002140 File Offset: 0x00000340
[Token(Token = "0x600000D")]
[Address(RVA = "0x1219100", Offset = "0x1218100", VA = "0x181219100")]
[FreeFunction]
private static Vector3 userAcceleration_Internal(int idx)
{
return default(Vector3);
}
// Token: 0x0600000E RID: 14 RVA: 0x00002158 File Offset: 0x00000358
[Token(Token = "0x600000E")]
[Address(RVA = "0x1218C40", Offset = "0x1217C40", VA = "0x181218C40")]
[FreeFunction]
private static Quaternion attitude_Internal(int idx)
{
return default(Quaternion);
}
// Token: 0x0600000F RID: 15 RVA: 0x00002170 File Offset: 0x00000370
[Token(Token = "0x600000F")]
[Address(RVA = "0x1218CA0", Offset = "0x1217CA0", VA = "0x181218CA0")]
[FreeFunction]
private static bool getEnabled_Internal(int idx)
{
return default(bool);
}
// Token: 0x06000010 RID: 16 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000010")]
[Address(RVA = "0x1219030", Offset = "0x1218030", VA = "0x181219030")]
[FreeFunction]
private static void setEnabled_Internal(int idx, bool enabled)
{
}
// Token: 0x17000009 RID: 9
// (get) Token: 0x06000011 RID: 17 RVA: 0x00002188 File Offset: 0x00000388
[Token(Token = "0x17000009")]
public Vector3 rotationRateUnbiased
{
[Token(Token = "0x6000011")]
[Address(RVA = "0x1218DF0", Offset = "0x1217DF0", VA = "0x181218DF0")]
get
{
return default(Vector3);
}
}
// Token: 0x1700000A RID: 10
// (get) Token: 0x06000012 RID: 18 RVA: 0x000021A0 File Offset: 0x000003A0
[Token(Token = "0x1700000A")]
public Vector3 gravity
{
[Token(Token = "0x6000012")]
[Address(RVA = "0x1218D80", Offset = "0x1217D80", VA = "0x181218D80")]
get
{
return default(Vector3);
}
}
// Token: 0x1700000B RID: 11
// (get) Token: 0x06000013 RID: 19 RVA: 0x000021B8 File Offset: 0x000003B8
[Token(Token = "0x1700000B")]
public Vector3 userAcceleration
{
[Token(Token = "0x6000013")]
[Address(RVA = "0x1218E60", Offset = "0x1217E60", VA = "0x181218E60")]
get
{
return default(Vector3);
}
}
// Token: 0x1700000C RID: 12
// (get) Token: 0x06000014 RID: 20 RVA: 0x000021D0 File Offset: 0x000003D0
[Token(Token = "0x1700000C")]
public Quaternion attitude
{
[Token(Token = "0x6000014")]
[Address(RVA = "0x1218CE0", Offset = "0x1217CE0", VA = "0x181218CE0")]
get
{
return default(Quaternion);
}
}
// Token: 0x1700000D RID: 13
// (get) Token: 0x06000015 RID: 21 RVA: 0x000021E8 File Offset: 0x000003E8
// (set) Token: 0x06000016 RID: 22 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x1700000D")]
public bool enabled
{
[Token(Token = "0x6000015")]
[Address(RVA = "0x1218D40", Offset = "0x1217D40", VA = "0x181218D40")]
get
{
return default(bool);
}
[Token(Token = "0x6000016")]
[Address(RVA = "0x1219070", Offset = "0x1218070", VA = "0x181219070")]
set
{
}
}
// Token: 0x06000017 RID: 23 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000017")]
[Address(RVA = "0x1218F80", Offset = "0x1217F80", VA = "0x181218F80")]
private static void rotationRateUnbiased_Internal_Injected(int idx, out Vector3 ret)
{
}
// Token: 0x06000018 RID: 24 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000018")]
[Address(RVA = "0x1218ED0", Offset = "0x1217ED0", VA = "0x181218ED0")]
private static void gravity_Internal_Injected(int idx, out Vector3 ret)
{
}
// Token: 0x06000019 RID: 25 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000019")]
[Address(RVA = "0x12190C0", Offset = "0x12180C0", VA = "0x1812190C0")]
private static void userAcceleration_Internal_Injected(int idx, out Vector3 ret)
{
}
// Token: 0x0600001A RID: 26 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600001A")]
[Address(RVA = "0x1218C00", Offset = "0x1217C00", VA = "0x181218C00")]
private static void attitude_Internal_Injected(int idx, out Quaternion ret)
{
}
// Token: 0x0400001D RID: 29
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400001D")]
private int m_GyroIndex;
}
}
@@ -0,0 +1,20 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000003 RID: 3
[Token(Token = "0x2000003")]
public enum IMECompositionMode
{
// Token: 0x04000008 RID: 8
[Token(Token = "0x4000008")]
Auto,
// Token: 0x04000009 RID: 9
[Token(Token = "0x4000009")]
On,
// Token: 0x0400000A RID: 10
[Token(Token = "0x400000A")]
Off
}
}
@@ -0,0 +1,376 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x02000008 RID: 8
[Token(Token = "0x2000008")]
[NativeHeader("Runtime/Input/InputBindings.h")]
public class Input
{
// Token: 0x0600001F RID: 31 RVA: 0x00002204 File Offset: 0x00000404
[Token(Token = "0x600001F")]
[Address(RVA = "0x12194F0", Offset = "0x12184F0", VA = "0x1812194F0")]
[NativeThrows]
private static bool GetKeyInt(KeyCode key)
{
return default(bool);
}
// Token: 0x06000020 RID: 32 RVA: 0x0000221C File Offset: 0x0000041C
[Token(Token = "0x6000020")]
[Address(RVA = "0x1219530", Offset = "0x1218530", VA = "0x181219530")]
[NativeThrows]
private static bool GetKeyUpInt(KeyCode key)
{
return default(bool);
}
// Token: 0x06000021 RID: 33 RVA: 0x00002234 File Offset: 0x00000434
[Token(Token = "0x6000021")]
[Address(RVA = "0x12194B0", Offset = "0x12184B0", VA = "0x1812194B0")]
[NativeThrows]
private static bool GetKeyDownInt(KeyCode key)
{
return default(bool);
}
// Token: 0x06000022 RID: 34 RVA: 0x0000224C File Offset: 0x0000044C
[Token(Token = "0x6000022")]
[Address(RVA = "0x1219350", Offset = "0x1218350", VA = "0x181219350")]
[NativeThrows]
public static float GetAxis(string axisName)
{
return 0f;
}
// Token: 0x06000023 RID: 35 RVA: 0x00002264 File Offset: 0x00000464
[Token(Token = "0x6000023")]
[Address(RVA = "0x1219310", Offset = "0x1218310", VA = "0x181219310")]
[NativeThrows]
public static float GetAxisRaw(string axisName)
{
return 0f;
}
// Token: 0x06000024 RID: 36 RVA: 0x0000227C File Offset: 0x0000047C
[Token(Token = "0x6000024")]
[Address(RVA = "0x1219410", Offset = "0x1218410", VA = "0x181219410")]
[NativeThrows]
public static bool GetButton(string buttonName)
{
return default(bool);
}
// Token: 0x06000025 RID: 37 RVA: 0x00002294 File Offset: 0x00000494
[Token(Token = "0x6000025")]
[Address(RVA = "0x1219390", Offset = "0x1218390", VA = "0x181219390")]
[NativeThrows]
public static bool GetButtonDown(string buttonName)
{
return default(bool);
}
// Token: 0x06000026 RID: 38 RVA: 0x000022AC File Offset: 0x000004AC
[Token(Token = "0x6000026")]
[Address(RVA = "0x12193D0", Offset = "0x12183D0", VA = "0x1812193D0")]
[NativeThrows]
public static bool GetButtonUp(string buttonName)
{
return default(bool);
}
// Token: 0x06000027 RID: 39 RVA: 0x000022C4 File Offset: 0x000004C4
[Token(Token = "0x6000027")]
[Address(RVA = "0x12195F0", Offset = "0x12185F0", VA = "0x1812195F0")]
[NativeThrows]
public static bool GetMouseButton(int button)
{
return default(bool);
}
// Token: 0x06000028 RID: 40 RVA: 0x000022DC File Offset: 0x000004DC
[Token(Token = "0x6000028")]
[Address(RVA = "0x1219570", Offset = "0x1218570", VA = "0x181219570")]
[NativeThrows]
public static bool GetMouseButtonDown(int button)
{
return default(bool);
}
// Token: 0x06000029 RID: 41 RVA: 0x000022F4 File Offset: 0x000004F4
[Token(Token = "0x6000029")]
[Address(RVA = "0x12195B0", Offset = "0x12185B0", VA = "0x1812195B0")]
[NativeThrows]
public static bool GetMouseButtonUp(int button)
{
return default(bool);
}
// Token: 0x0600002A RID: 42 RVA: 0x000021FE File Offset: 0x000003FE
[Token(Token = "0x600002A")]
[Address(RVA = "0x1219480", Offset = "0x1218480", VA = "0x181219480")]
[NativeThrows]
public static string[] GetJoystickNames()
{
return null;
}
// Token: 0x0600002B RID: 43 RVA: 0x0000230C File Offset: 0x0000050C
[Token(Token = "0x600002B")]
[Address(RVA = "0x1219670", Offset = "0x1218670", VA = "0x181219670")]
[NativeThrows]
public static Touch GetTouch(int index)
{
return default(Touch);
}
// Token: 0x0600002C RID: 44 RVA: 0x00002324 File Offset: 0x00000524
[Token(Token = "0x600002C")]
[Address(RVA = "0x12194F0", Offset = "0x12184F0", VA = "0x1812194F0")]
public static bool GetKey(KeyCode key)
{
return default(bool);
}
// Token: 0x0600002D RID: 45 RVA: 0x0000233C File Offset: 0x0000053C
[Token(Token = "0x600002D")]
[Address(RVA = "0x1219530", Offset = "0x1218530", VA = "0x181219530")]
public static bool GetKeyUp(KeyCode key)
{
return default(bool);
}
// Token: 0x0600002E RID: 46 RVA: 0x00002354 File Offset: 0x00000554
[Token(Token = "0x600002E")]
[Address(RVA = "0x12194B0", Offset = "0x12184B0", VA = "0x1812194B0")]
public static bool GetKeyDown(KeyCode key)
{
return default(bool);
}
// Token: 0x1700000E RID: 14
// (get) Token: 0x0600002F RID: 47 RVA: 0x0000236C File Offset: 0x0000056C
[Token(Token = "0x1700000E")]
[NativeThrows]
public static bool anyKeyDown
{
[Token(Token = "0x600002F")]
[Address(RVA = "0x1219710", Offset = "0x1218710", VA = "0x181219710")]
get
{
return default(bool);
}
}
// Token: 0x1700000F RID: 15
// (get) Token: 0x06000030 RID: 48 RVA: 0x000021FE File Offset: 0x000003FE
[Token(Token = "0x1700000F")]
[NativeThrows]
public static string inputString
{
[Token(Token = "0x6000030")]
[Address(RVA = "0x12198D0", Offset = "0x12188D0", VA = "0x1812198D0")]
get
{
return null;
}
}
// Token: 0x17000010 RID: 16
// (get) Token: 0x06000031 RID: 49 RVA: 0x00002384 File Offset: 0x00000584
[Token(Token = "0x17000010")]
[NativeThrows]
public static Vector3 mousePosition
{
[Token(Token = "0x6000031")]
[Address(RVA = "0x1219940", Offset = "0x1218940", VA = "0x181219940")]
get
{
return default(Vector3);
}
}
// Token: 0x17000011 RID: 17
// (get) Token: 0x06000032 RID: 50 RVA: 0x0000239C File Offset: 0x0000059C
[Token(Token = "0x17000011")]
[NativeThrows]
public static Vector2 mouseScrollDelta
{
[Token(Token = "0x6000032")]
[Address(RVA = "0x1219A10", Offset = "0x1218A10", VA = "0x181219A10")]
get
{
return default(Vector2);
}
}
// Token: 0x17000012 RID: 18
// (get) Token: 0x06000033 RID: 51 RVA: 0x000023B4 File Offset: 0x000005B4
// (set) Token: 0x06000034 RID: 52 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x17000012")]
public static IMECompositionMode imeCompositionMode
{
[Token(Token = "0x6000033")]
[Address(RVA = "0x12198A0", Offset = "0x12188A0", VA = "0x1812198A0")]
get
{
return IMECompositionMode.Auto;
}
[Token(Token = "0x6000034")]
[Address(RVA = "0x1219C70", Offset = "0x1218C70", VA = "0x181219C70")]
set
{
}
}
// Token: 0x17000013 RID: 19
// (get) Token: 0x06000035 RID: 53 RVA: 0x000021FE File Offset: 0x000003FE
[Token(Token = "0x17000013")]
public static string compositionString
{
[Token(Token = "0x6000035")]
[Address(RVA = "0x12197C0", Offset = "0x12187C0", VA = "0x1812197C0")]
get
{
return null;
}
}
// Token: 0x17000014 RID: 20
// (get) Token: 0x06000036 RID: 54 RVA: 0x000023CC File Offset: 0x000005CC
// (set) Token: 0x06000037 RID: 55 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x17000014")]
public static Vector2 compositionCursorPos
{
[Token(Token = "0x6000036")]
[Address(RVA = "0x1219780", Offset = "0x1218780", VA = "0x181219780")]
get
{
return default(Vector2);
}
[Token(Token = "0x6000037")]
[Address(RVA = "0x1219C30", Offset = "0x1218C30", VA = "0x181219C30")]
set
{
}
}
// Token: 0x17000015 RID: 21
// (get) Token: 0x06000038 RID: 56 RVA: 0x000023E4 File Offset: 0x000005E4
[Token(Token = "0x17000015")]
public static bool mousePresent
{
[Token(Token = "0x6000038")]
[Address(RVA = "0x12199A0", Offset = "0x12189A0", VA = "0x1812199A0")]
[FreeFunction]
get
{
return default(bool);
}
}
// Token: 0x17000016 RID: 22
// (get) Token: 0x06000039 RID: 57 RVA: 0x000023FC File Offset: 0x000005FC
[Token(Token = "0x17000016")]
public static int touchCount
{
[Token(Token = "0x6000039")]
[Address(RVA = "0x1219A50", Offset = "0x1218A50", VA = "0x181219A50")]
[FreeFunction]
get
{
return 0;
}
}
// Token: 0x17000017 RID: 23
// (get) Token: 0x0600003A RID: 58 RVA: 0x00002414 File Offset: 0x00000614
[Token(Token = "0x17000017")]
public static bool touchSupported
{
[Token(Token = "0x600003A")]
[Address(RVA = "0x1219A80", Offset = "0x1218A80", VA = "0x181219A80")]
[FreeFunction]
get
{
return default(bool);
}
}
// Token: 0x0600003B RID: 59 RVA: 0x0000242C File Offset: 0x0000062C
[Token(Token = "0x600003B")]
[Address(RVA = "0x1219450", Offset = "0x1218450", VA = "0x181219450")]
[FreeFunction]
private static int GetGyroInternal()
{
return 0;
}
// Token: 0x17000018 RID: 24
// (get) Token: 0x0600003C RID: 60 RVA: 0x000021FE File Offset: 0x000003FE
[Token(Token = "0x17000018")]
public static Gyroscope gyro
{
[Token(Token = "0x600003C")]
[Address(RVA = "0x12197F0", Offset = "0x12187F0", VA = "0x1812197F0")]
get
{
return null;
}
}
// Token: 0x17000019 RID: 25
// (get) Token: 0x0600003D RID: 61 RVA: 0x000021FE File Offset: 0x000003FE
[Token(Token = "0x17000019")]
public static Touch[] touches
{
[Token(Token = "0x600003D")]
[Address(RVA = "0x1219AB0", Offset = "0x1218AB0", VA = "0x181219AB0")]
get
{
return null;
}
}
// Token: 0x0600003E RID: 62 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600003E")]
[Address(RVA = "0x1219630", Offset = "0x1218630", VA = "0x181219630")]
private static void GetTouch_Injected(int index, out Touch ret)
{
}
// Token: 0x0600003F RID: 63 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x600003F")]
[Address(RVA = "0x1219900", Offset = "0x1218900", VA = "0x181219900")]
private static void get_mousePosition_Injected(out Vector3 ret)
{
}
// Token: 0x06000040 RID: 64 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000040")]
[Address(RVA = "0x12199D0", Offset = "0x12189D0", VA = "0x1812199D0")]
private static void get_mouseScrollDelta_Injected(out Vector2 ret)
{
}
// Token: 0x06000041 RID: 65 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000041")]
[Address(RVA = "0x1219740", Offset = "0x1218740", VA = "0x181219740")]
private static void get_compositionCursorPos_Injected(out Vector2 ret)
{
}
// Token: 0x06000042 RID: 66 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000042")]
[Address(RVA = "0x1219BF0", Offset = "0x1218BF0", VA = "0x181219BF0")]
private static void set_compositionCursorPos_Injected(ref Vector2 value)
{
}
// Token: 0x0400001E RID: 30
[Token(Token = "0x400001E")]
private static Gyroscope s_MainGyro;
}
}
@@ -0,0 +1,92 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000009 RID: 9
[Token(Token = "0x2000009")]
internal class SendMouseEvents
{
// Token: 0x06000043 RID: 67 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000043")]
[Address(RVA = "0x121B2E0", Offset = "0x121A2E0", VA = "0x18121B2E0")]
[RequiredByNativeCode]
private static void SetMouseMoved()
{
}
// Token: 0x06000044 RID: 68 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000044")]
[Address(RVA = "0x1219CB0", Offset = "0x1218CB0", VA = "0x181219CB0")]
[RequiredByNativeCode]
private static void DoSendMouseEvents(int skipRTCameras)
{
}
// Token: 0x06000045 RID: 69 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000045")]
[Address(RVA = "0x121A910", Offset = "0x1219910", VA = "0x18121A910")]
private static void SendEvents(int i, SendMouseEvents.HitInfo hit)
{
}
// Token: 0x0400001F RID: 31
[Token(Token = "0x400001F")]
private static bool s_MouseUsed;
// Token: 0x04000020 RID: 32
[Token(Token = "0x4000020")]
private static readonly SendMouseEvents.HitInfo[] m_LastHit;
// Token: 0x04000021 RID: 33
[Token(Token = "0x4000021")]
private static readonly SendMouseEvents.HitInfo[] m_MouseDownHit;
// Token: 0x04000022 RID: 34
[Token(Token = "0x4000022")]
private static readonly SendMouseEvents.HitInfo[] m_CurrentHit;
// Token: 0x04000023 RID: 35
[Token(Token = "0x4000023")]
private static Camera[] m_Cameras;
// Token: 0x0200000A RID: 10
[Token(Token = "0x200000A")]
private struct HitInfo
{
// Token: 0x06000047 RID: 71 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x6000047")]
[Address(RVA = "0x1219240", Offset = "0x1218240", VA = "0x181219240")]
public void SendMessage(string name)
{
}
// Token: 0x06000048 RID: 72 RVA: 0x00002444 File Offset: 0x00000644
[Token(Token = "0x6000048")]
[Address(RVA = "0x1219270", Offset = "0x1218270", VA = "0x181219270")]
public static implicit operator bool(SendMouseEvents.HitInfo exists)
{
return default(bool);
}
// Token: 0x06000049 RID: 73 RVA: 0x0000245C File Offset: 0x0000065C
[Token(Token = "0x6000049")]
[Address(RVA = "0x1219170", Offset = "0x1218170", VA = "0x181219170")]
public static bool Compare(SendMouseEvents.HitInfo lhs, SendMouseEvents.HitInfo rhs)
{
return default(bool);
}
// Token: 0x04000024 RID: 36
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x4000024")]
public GameObject target;
// Token: 0x04000025 RID: 37
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x4000025")]
public Camera camera;
}
}
}
@@ -0,0 +1,192 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine
{
// Token: 0x02000005 RID: 5
[Token(Token = "0x2000005")]
[NativeHeader("Runtime/Input/InputBindings.h")]
public struct Touch
{
// Token: 0x17000001 RID: 1
// (get) Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250
// (set) Token: 0x06000002 RID: 2 RVA: 0x00002066 File Offset: 0x00000266
[Token(Token = "0x17000001")]
public int fingerId
{
[Token(Token = "0x6000001")]
[Address(RVA = "0x66E0B0", Offset = "0x66D0B0", VA = "0x18066E0B0")]
get
{
return 0;
}
[Token(Token = "0x6000002")]
[Address(RVA = "0x593040", Offset = "0x592040", VA = "0x180593040")]
set
{
}
}
// Token: 0x17000002 RID: 2
// (get) Token: 0x06000003 RID: 3 RVA: 0x00002068 File Offset: 0x00000268
[Token(Token = "0x17000002")]
public Vector2 position
{
[Token(Token = "0x6000003")]
[Address(RVA = "0x121B410", Offset = "0x121A410", VA = "0x18121B410")]
get
{
return default(Vector2);
}
}
// Token: 0x17000003 RID: 3
// (get) Token: 0x06000004 RID: 4 RVA: 0x00002080 File Offset: 0x00000280
[Token(Token = "0x17000003")]
public Vector2 deltaPosition
{
[Token(Token = "0x6000004")]
[Address(RVA = "0x121B3E0", Offset = "0x121A3E0", VA = "0x18121B3E0")]
get
{
return default(Vector2);
}
}
// Token: 0x17000004 RID: 4
// (get) Token: 0x06000005 RID: 5 RVA: 0x00002098 File Offset: 0x00000298
[Token(Token = "0x17000004")]
public int tapCount
{
[Token(Token = "0x6000005")]
[Address(RVA = "0x121B430", Offset = "0x121A430", VA = "0x18121B430")]
get
{
return 0;
}
}
// Token: 0x17000005 RID: 5
// (get) Token: 0x06000006 RID: 6 RVA: 0x000020B0 File Offset: 0x000002B0
[Token(Token = "0x17000005")]
public TouchPhase phase
{
[Token(Token = "0x6000006")]
[Address(RVA = "0x121B400", Offset = "0x121A400", VA = "0x18121B400")]
get
{
return TouchPhase.Began;
}
}
// Token: 0x17000006 RID: 6
// (get) Token: 0x06000007 RID: 7 RVA: 0x000020C8 File Offset: 0x000002C8
[Token(Token = "0x17000006")]
public float pressure
{
[Token(Token = "0x6000007")]
[Address(RVA = "0x11FFCE0", Offset = "0x11FECE0", VA = "0x1811FFCE0")]
get
{
return 0f;
}
}
// Token: 0x17000007 RID: 7
// (get) Token: 0x06000008 RID: 8 RVA: 0x000020E0 File Offset: 0x000002E0
[Token(Token = "0x17000007")]
public float maximumPossiblePressure
{
[Token(Token = "0x6000008")]
[Address(RVA = "0x11FFCB0", Offset = "0x11FECB0", VA = "0x1811FFCB0")]
get
{
return 0f;
}
}
// Token: 0x17000008 RID: 8
// (get) Token: 0x06000009 RID: 9 RVA: 0x000020F8 File Offset: 0x000002F8
[Token(Token = "0x17000008")]
public TouchType type
{
[Token(Token = "0x6000009")]
[Address(RVA = "0x121B440", Offset = "0x121A440", VA = "0x18121B440")]
get
{
return TouchType.Direct;
}
}
// Token: 0x0400000F RID: 15
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400000F")]
private int m_FingerId;
// Token: 0x04000010 RID: 16
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x4000010")]
private Vector2 m_Position;
// Token: 0x04000011 RID: 17
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x4000011")]
private Vector2 m_RawPosition;
// Token: 0x04000012 RID: 18
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x4000012")]
private Vector2 m_PositionDelta;
// Token: 0x04000013 RID: 19
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x4000013")]
private float m_TimeDelta;
// Token: 0x04000014 RID: 20
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000014")]
private int m_TapCount;
// Token: 0x04000015 RID: 21
[FieldOffset(Offset = "0x24")]
[Token(Token = "0x4000015")]
private TouchPhase m_Phase;
// Token: 0x04000016 RID: 22
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000016")]
private TouchType m_Type;
// Token: 0x04000017 RID: 23
[FieldOffset(Offset = "0x2C")]
[Token(Token = "0x4000017")]
private float m_Pressure;
// Token: 0x04000018 RID: 24
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4000018")]
private float m_maximumPossiblePressure;
// Token: 0x04000019 RID: 25
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x4000019")]
private float m_Radius;
// Token: 0x0400001A RID: 26
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400001A")]
private float m_RadiusVariance;
// Token: 0x0400001B RID: 27
[FieldOffset(Offset = "0x3C")]
[Token(Token = "0x400001B")]
private float m_AltitudeAngle;
// Token: 0x0400001C RID: 28
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x400001C")]
private float m_AzimuthAngle;
}
}
@@ -0,0 +1,26 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000002 RID: 2
[Token(Token = "0x2000002")]
public enum TouchPhase
{
// Token: 0x04000002 RID: 2
[Token(Token = "0x4000002")]
Began,
// Token: 0x04000003 RID: 3
[Token(Token = "0x4000003")]
Moved,
// Token: 0x04000004 RID: 4
[Token(Token = "0x4000004")]
Stationary,
// Token: 0x04000005 RID: 5
[Token(Token = "0x4000005")]
Ended,
// Token: 0x04000006 RID: 6
[Token(Token = "0x4000006")]
Canceled
}
}
@@ -0,0 +1,20 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000004 RID: 4
[Token(Token = "0x2000004")]
public enum TouchType
{
// Token: 0x0400000C RID: 12
[Token(Token = "0x400000C")]
Direct,
// Token: 0x0400000D RID: 13
[Token(Token = "0x400000D")]
Indirect,
// Token: 0x0400000E RID: 14
[Token(Token = "0x400000E")]
Stylus
}
}