This commit is contained in:
niko
2026-04-12 16:51:38 +02:00
parent 1b6f6d81d0
commit c12fbe3fc6
17828 changed files with 2994770 additions and 0 deletions
@@ -0,0 +1,11 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x0200000B RID: 11
[Token(Token = "0x200000B")]
public interface ISubsystem
{
}
}
@@ -0,0 +1,11 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000002 RID: 2
[Token(Token = "0x2000002")]
public interface ISubsystemDescriptor
{
}
}
@@ -0,0 +1,20 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000003 RID: 3
[Token(Token = "0x2000003")]
internal interface ISubsystemDescriptorImpl : ISubsystemDescriptor
{
// Token: 0x17000001 RID: 1
// (set) Token: 0x06000001 RID: 1
[Token(Token = "0x17000001")]
IntPtr ptr
{
[Token(Token = "0x6000001")]
[Address(Slot = "0")]
set;
}
}
}
@@ -0,0 +1,19 @@
using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x0200000D RID: 13
[Token(Token = "0x200000D")]
[UsedByNativeCode]
public class IntegratedSubsystem<TSubsystemDescriptor> : IntegratedSubsystem where TSubsystemDescriptor : ISubsystemDescriptor
{
// Token: 0x06000026 RID: 38 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000026")]
[Address(RVA = "0x24D5600", Offset = "0x24D4600", VA = "0x1824D5600")]
public IntegratedSubsystem()
{
}
}
}
@@ -0,0 +1,61 @@
using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x0200000C RID: 12
[Token(Token = "0x200000C")]
[NativeType]
[UsedByNativeCode]
[StructLayout(0)]
public class IntegratedSubsystem : ISubsystem
{
// Token: 0x06000021 RID: 33 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000021")]
[Address(RVA = "0x1220D90", Offset = "0x121FD90", VA = "0x181220D90")]
internal void SetHandle(IntegratedSubsystem inst)
{
}
// Token: 0x06000022 RID: 34 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000022")]
[Address(RVA = "0x1220DE0", Offset = "0x121FDE0", VA = "0x181220DE0", Slot = "4")]
public void Start()
{
}
// Token: 0x06000023 RID: 35 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000023")]
[Address(RVA = "0x1220E20", Offset = "0x121FE20", VA = "0x181220E20", Slot = "5")]
public void Stop()
{
}
// Token: 0x06000024 RID: 36 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000024")]
[Address(RVA = "0x1220B20", Offset = "0x121FB20", VA = "0x181220B20", Slot = "6")]
public void Destroy()
{
}
// Token: 0x06000025 RID: 37 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000025")]
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
public IntegratedSubsystem()
{
}
// Token: 0x0400000A RID: 10
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x400000A")]
internal IntPtr m_Ptr;
// Token: 0x0400000B RID: 11
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x400000B")]
internal ISubsystemDescriptor m_subsystemDescriptor;
}
}
@@ -0,0 +1,31 @@
using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000006 RID: 6
[Token(Token = "0x2000006")]
[UsedByNativeCode]
[NativeType]
[StructLayout(0)]
public class IntegratedSubsystemDescriptor<TSubsystem> : IntegratedSubsystemDescriptor where TSubsystem : IntegratedSubsystem
{
// Token: 0x06000008 RID: 8 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000008")]
[Address(RVA = "0x304F9D0", Offset = "0x304E9D0", VA = "0x18304F9D0")]
public TSubsystem Create()
{
return null;
}
// Token: 0x06000009 RID: 9 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000009")]
[Address(RVA = "0x24D5600", Offset = "0x24D4600", VA = "0x1824D5600")]
public IntegratedSubsystemDescriptor()
{
}
}
}
@@ -0,0 +1,51 @@
using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000004 RID: 4
[Token(Token = "0x2000004")]
[UsedByNativeCode]
[StructLayout(0)]
public abstract class IntegratedSubsystemDescriptor : ISubsystemDescriptorImpl, ISubsystemDescriptor
{
// Token: 0x17000002 RID: 2
// (get) Token: 0x06000002 RID: 2 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000002")]
public string id
{
[Token(Token = "0x6000002")]
[Address(RVA = "0x1220AB0", Offset = "0x121FAB0", VA = "0x181220AB0", Slot = "5")]
get
{
return null;
}
}
// Token: 0x17000003 RID: 3
// (set) Token: 0x06000003 RID: 3 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x17000003")]
IntPtr ISubsystemDescriptorImpl.ptr
{
[Token(Token = "0x6000003")]
[Address(RVA = "0x415800", Offset = "0x414800", VA = "0x180415800", Slot = "4")]
set
{
}
}
// Token: 0x06000004 RID: 4 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000004")]
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
protected IntegratedSubsystemDescriptor()
{
}
// Token: 0x04000001 RID: 1
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000001")]
internal IntPtr m_Ptr;
}
}
@@ -0,0 +1,61 @@
using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000009 RID: 9
[Token(Token = "0x2000009")]
internal static class Internal_SubsystemDescriptors
{
// Token: 0x06000013 RID: 19 RVA: 0x00002058 File Offset: 0x00000258
[Token(Token = "0x6000013")]
[Address(RVA = "0x1220EE0", Offset = "0x121FEE0", VA = "0x181220EE0")]
[RequiredByNativeCode]
internal static bool Internal_AddDescriptor(SubsystemDescriptor descriptor)
{
return default(bool);
}
// Token: 0x06000014 RID: 20 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000014")]
[Address(RVA = "0x1221310", Offset = "0x1220310", VA = "0x181221310")]
[RequiredByNativeCode]
internal static void Internal_InitializeManagedDescriptor(IntPtr ptr, ISubsystemDescriptorImpl desc)
{
}
// Token: 0x06000015 RID: 21 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000015")]
[Address(RVA = "0x1221120", Offset = "0x1220120", VA = "0x181221120")]
[RequiredByNativeCode]
internal static void Internal_ClearManagedDescriptors()
{
}
// Token: 0x06000016 RID: 22 RVA: 0x00002070 File Offset: 0x00000270
[Token(Token = "0x6000016")]
[Address(RVA = "0x1220E60", Offset = "0x121FE60", VA = "0x181220E60")]
public static IntPtr Create(IntPtr descriptorPtr)
{
return 0;
}
// Token: 0x06000017 RID: 23 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000017")]
[Address(RVA = "0x1220EA0", Offset = "0x121FEA0", VA = "0x181220EA0")]
public static string GetId(IntPtr descriptorPtr)
{
return null;
}
// Token: 0x04000006 RID: 6
[Token(Token = "0x4000006")]
internal static List<ISubsystemDescriptorImpl> s_IntegratedSubsystemDescriptors;
// Token: 0x04000007 RID: 7
[Token(Token = "0x4000007")]
internal static List<ISubsystemDescriptor> s_StandaloneSubsystemDescriptors;
}
}
@@ -0,0 +1,67 @@
using System;
using System.Collections.Generic;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000008 RID: 8
[Token(Token = "0x2000008")]
internal static class Internal_SubsystemInstances
{
// Token: 0x0600000C RID: 12 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600000C")]
[Address(RVA = "0x1221AB0", Offset = "0x1220AB0", VA = "0x181221AB0")]
[RequiredByNativeCode]
internal static void Internal_InitializeManagedInstance(IntPtr ptr, IntegratedSubsystem inst)
{
}
// Token: 0x0600000D RID: 13 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600000D")]
[Address(RVA = "0x12214C0", Offset = "0x12204C0", VA = "0x1812214C0")]
[RequiredByNativeCode]
internal static void Internal_ClearManagedInstances()
{
}
// Token: 0x0600000E RID: 14 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600000E")]
[Address(RVA = "0x1221B70", Offset = "0x1220B70", VA = "0x181221B70")]
[RequiredByNativeCode]
internal static void Internal_RemoveInstanceByPtr(IntPtr ptr)
{
}
// Token: 0x0600000F RID: 15 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600000F")]
[Address(RVA = "0x12218D0", Offset = "0x12208D0", VA = "0x1812218D0")]
internal static IntegratedSubsystem Internal_GetInstanceByPtr(IntPtr ptr)
{
return null;
}
// Token: 0x06000010 RID: 16 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000010")]
[Address(RVA = "0x1221440", Offset = "0x1220440", VA = "0x181221440")]
internal static void Internal_AddStandaloneSubsystem(Subsystem inst)
{
}
// Token: 0x06000011 RID: 17 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000011")]
[Address(RVA = "0x1221700", Offset = "0x1220700", VA = "0x181221700")]
internal static Subsystem Internal_FindStandaloneSubsystemInstanceGivenDescriptor(SubsystemDescriptor descriptor)
{
return null;
}
// Token: 0x04000004 RID: 4
[Token(Token = "0x4000004")]
internal static List<ISubsystem> s_IntegratedSubsystemInstances;
// Token: 0x04000005 RID: 5
[Token(Token = "0x4000005")]
internal static List<ISubsystem> s_StandaloneSubsystemInstances;
}
}
@@ -0,0 +1,30 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x0200000F RID: 15
[Token(Token = "0x200000F")]
public abstract class Subsystem<TSubsystemDescriptor> : Subsystem where TSubsystemDescriptor : ISubsystemDescriptor
{
// Token: 0x17000007 RID: 7
// (get) Token: 0x0600002D RID: 45 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000007")]
public TSubsystemDescriptor SubsystemDescriptor
{
[Token(Token = "0x600002D")]
[Address(RVA = "0x2F7A750", Offset = "0x2F79750", VA = "0x182F7A750")]
get
{
return null;
}
}
// Token: 0x0600002E RID: 46 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600002E")]
[Address(RVA = "0x24D5600", Offset = "0x24D4600", VA = "0x1824D5600")]
protected Subsystem()
{
}
}
}
@@ -0,0 +1,54 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x0200000E RID: 14
[Token(Token = "0x200000E")]
public abstract class Subsystem : ISubsystem
{
// Token: 0x06000027 RID: 39
[Token(Token = "0x6000027")]
[Address(Slot = "4")]
public abstract void Start();
// Token: 0x06000028 RID: 40
[Token(Token = "0x6000028")]
[Address(Slot = "5")]
public abstract void Stop();
// Token: 0x06000029 RID: 41 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000029")]
[Address(RVA = "0x1221FC0", Offset = "0x1220FC0", VA = "0x181221FC0", Slot = "6")]
public void Destroy()
{
}
// Token: 0x17000006 RID: 6
// (get) Token: 0x0600002A RID: 42
[Token(Token = "0x17000006")]
public abstract bool running
{
[Token(Token = "0x600002A")]
[Address(Slot = "7")]
get;
}
// Token: 0x0600002B RID: 43
[Token(Token = "0x600002B")]
[Address(Slot = "8")]
protected abstract void OnDestroy();
// Token: 0x0600002C RID: 44 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600002C")]
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
protected Subsystem()
{
}
// Token: 0x0400000C RID: 12
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x400000C")]
internal ISubsystemDescriptor m_subsystemDescriptor;
}
}
@@ -0,0 +1,25 @@
using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000007 RID: 7
[Token(Token = "0x2000007")]
public class SubsystemDescriptor<TSubsystem> : SubsystemDescriptor where TSubsystem : Subsystem
{
// Token: 0x0600000A RID: 10 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600000A")]
[Address(RVA = "0x2F7A590", Offset = "0x2F79590", VA = "0x182F7A590")]
public TSubsystem Create()
{
return null;
}
// Token: 0x0600000B RID: 11 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600000B")]
[Address(RVA = "0x24D5600", Offset = "0x24D4600", VA = "0x1824D5600")]
public SubsystemDescriptor()
{
}
}
}
@@ -0,0 +1,46 @@
using System;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x02000005 RID: 5
[Token(Token = "0x2000005")]
public abstract class SubsystemDescriptor : ISubsystemDescriptor
{
// Token: 0x17000004 RID: 4
// (get) Token: 0x06000005 RID: 5 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000004")]
public string id
{
[Token(Token = "0x6000005")]
[Address(RVA = "0x411530", Offset = "0x410530", VA = "0x180411530", Slot = "4")]
[CompilerGenerated]
get
{
return null;
}
}
// Token: 0x17000005 RID: 5
// (get) Token: 0x06000006 RID: 6 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000005")]
public Type subsystemImplementationType
{
[Token(Token = "0x6000006")]
[Address(RVA = "0x4157B0", Offset = "0x4147B0", VA = "0x1804157B0")]
[CompilerGenerated]
get
{
return null;
}
}
// Token: 0x06000007 RID: 7 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000007")]
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
protected SubsystemDescriptor()
{
}
}
}
@@ -0,0 +1,79 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x0200000A RID: 10
[Token(Token = "0x200000A")]
[NativeType]
public static class SubsystemManager
{
// Token: 0x0600001A RID: 26 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600001A")]
[Address(RVA = "0x1221F50", Offset = "0x1220F50", VA = "0x181221F50")]
internal static void ReportSingleSubsystemAnalytics(string id)
{
}
// Token: 0x0600001B RID: 27 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600001B")]
[Address(RVA = "0x1FDBB00", Offset = "0x1FDAB00", VA = "0x181FDBB00")]
public static void GetSubsystemDescriptors<T>(List<T> descriptors) where T : ISubsystemDescriptor
{
}
// Token: 0x0600001C RID: 28 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600001C")]
[Address(RVA = "0x1FDB660", Offset = "0x1FDA660", VA = "0x181FDB660")]
public static void GetInstances<T>(List<T> instances) where T : ISubsystem
{
}
// Token: 0x0600001D RID: 29 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600001D")]
[Address(RVA = "0x1221DD0", Offset = "0x1220DD0", VA = "0x181221DD0")]
internal static void DestroyInstance_Internal(IntPtr instancePtr)
{
}
// Token: 0x0600001E RID: 30 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600001E")]
[Address(RVA = "0x1221F90", Offset = "0x1220F90", VA = "0x181221F90")]
internal static void StaticConstructScriptingClassMap()
{
}
// Token: 0x0600001F RID: 31 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600001F")]
[Address(RVA = "0x1221EB0", Offset = "0x1220EB0", VA = "0x181221EB0")]
[RequiredByNativeCode]
private static void Internal_ReloadSubsystemsStarted()
{
}
// Token: 0x06000020 RID: 32 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000020")]
[Address(RVA = "0x1221E10", Offset = "0x1220E10", VA = "0x181221E10")]
[RequiredByNativeCode]
private static void Internal_ReloadSubsystemsCompleted()
{
}
// Token: 0x04000008 RID: 8
[Token(Token = "0x4000008")]
[CompilerGenerated]
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private static Action reloadSubsytemsStarted;
// Token: 0x04000009 RID: 9
[Token(Token = "0x4000009")]
[CompilerGenerated]
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private static Action reloadSubsytemsCompleted;
}
}