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using System;
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using Cpp2IlInjected;
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namespace UnityEngine.UI
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{
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// Token: 0x02000021 RID: 33
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[Token(Token = "0x2000014")]
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[Obsolete]
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internal interface IGraphicEnabledDisabled
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{
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// Token: 0x0600012C RID: 300
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[Token(Token = "0x60000FF")]
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[Address(Slot = "0")]
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void OnSiblingGraphicEnabledDisabled();
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}
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}
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